Why would you... Make this .45 ACP pistol... Be only compatible with the pistol... That's clearly based off a lower caliber round. Instead of the heavy pistol, that is clearly chambered... IN .45 ACP!!
This makes me upset on so many levels. If it was a heavy pistol remodel it would've been 4 stars, because the engravings and such makes it less accurate to the Watch Dogs pistol. Now it's a no-review, you get no review from me.
IT'S NOT EVEN TEXTURED PROPERLY, THE GUN FLICKERS WHEN RELOADING! JESUS CHRIST!!
I will say though, it's incredibly stupid for there to not be a carryhandle-less version. This model is ice-age material, built for cavemen. And I'm allowed to insult it because it's the most popular m4a1 mod and it taunts me because it CLEARLY has a holosight version.
So yes, I'm bashing the mod and giving it a 1 star because I'm a petty rat who wants their GTA IV carbine rifle.
@Siratey But just incase you aren't, you lack so much kindness and lack effort that you somehow put more effort into "messing up the suppressors for all assault rifles", because the suppressor would be specific to the carbine rifle. So the only way the suppressor effects any of the other rifles is if you somehow edited the name of the file and pasted those files into the weapon files.
You realize how absurd that is, right? It would be easier to put the files exactly as they were and that exact scenario with the suppressors wouldn't happen PERIOD because you didn't touch a thing other than dropping and dragging.
And for the skins, that's supposed to happen. The textures are ingrained, if you saw the model through openiv then you'd see that it's not opaque and white like how the default models are. Meaning they can't be recolored.
You're saying that Rockstar REMOVED the piano track...?
Jesus that file size....
@vivomods Sounds fun, hopefully we'll see more seemingly minor fixes though!
@vivomods Rockstar should pay you for that weapon animation mod. I will never forget you for making that mod my man. I don't even know how you did it
Why would you... Make this .45 ACP pistol... Be only compatible with the pistol... That's clearly based off a lower caliber round. Instead of the heavy pistol, that is clearly chambered... IN .45 ACP!!
This makes me upset on so many levels. If it was a heavy pistol remodel it would've been 4 stars, because the engravings and such makes it less accurate to the Watch Dogs pistol. Now it's a no-review, you get no review from me.
IT'S NOT EVEN TEXTURED PROPERLY, THE GUN FLICKERS WHEN RELOADING! JESUS CHRIST!!
You expect me to buy this thing without telling me how many shells it carries?
Also wasn't this model ripped straight from Cry of Fear? Down to the barrel?
@zorrozol *I* wish it was animated...
I will say though, it's incredibly stupid for there to not be a carryhandle-less version. This model is ice-age material, built for cavemen. And I'm allowed to insult it because it's the most popular m4a1 mod and it taunts me because it CLEARLY has a holosight version.
So yes, I'm bashing the mod and giving it a 1 star because I'm a petty rat who wants their GTA IV carbine rifle.
@Siratey But just incase you aren't, you lack so much kindness and lack effort that you somehow put more effort into "messing up the suppressors for all assault rifles", because the suppressor would be specific to the carbine rifle. So the only way the suppressor effects any of the other rifles is if you somehow edited the name of the file and pasted those files into the weapon files.
You realize how absurd that is, right? It would be easier to put the files exactly as they were and that exact scenario with the suppressors wouldn't happen PERIOD because you didn't touch a thing other than dropping and dragging.
And for the skins, that's supposed to happen. The textures are ingrained, if you saw the model through openiv then you'd see that it's not opaque and white like how the default models are. Meaning they can't be recolored.