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@Koukol No problem, as far as delayed collisions, not currently, at least not between other vehicles. Peds freezing is one I will look out for and update you on in about a week. In that time I will let this sit in my albeit small set of mods and report my findings.
Required for Enhanced modding given you can't play online with SHV anyway XD
Back to actually give a rating, without this we would not have half if not more scripts working in Enhanced. Thanks for maintaining SHVDNE so well.
Been testing this out on my rig @1440p, FSR4 Native AA, Target FPS of 90(Raster) 60(Ray Tracing):
R9 9950X3D
RX 7900XTX
48GB RAM
Have to say this works incredibly well, I used the settings below and with RT off my locked FPS target of 90 never falters despite the adjustments. With Ray Tracing maxed out I see 65-75FPS on average, so locking it to 60FPS also never drops.
The dwell times are a bit longer, i.e. you have to wait 5 seconds more to let the game settle but once that occurs the game seems to be smooth sailing.
AmbientPeds=8.00
AmbientVehicles=4.00
ParkedVehicles=2.00
Persistence=4
All of that to say if you have this specific hardware (mainly CPU), you can max this all out and be playing amazingly with no stutters, frame time is a bit more variable but at no point did I get frame skipping or stutters.
RAM/VRAM for anyone interested.
Ray Tracing Off:
RAM Usage: 26.0GB
VRAM Usage: 13.0GB
Ray Tracing On:
RAM Usage: 26.9GB
VRAM Usage: 15.5GB
(Just comparative, the game is not using 26GB of VRAM.)
@LongLiveBF3 @KxldHearted You both have something conflicting with it, another bus vehicle mod, or NVE.
@LongLiveBF3 No but you can if you want
@MiiTins Awesome and thank you!
@LRNSR In the description.
@MiiTins Are you doubly sure you installed the mod correctly?
@LRNSR You have to activate them left or right