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Trevor789FD
Sandy Shores, Blaine County
56 arxius t'agraden
52 comentaris
4 vídeos
7 càrregues
3 seguidors
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  • @TeamHimes Thank you for creating this wonderful mod and making it compatible—thanks a million, my friend. All the best.

    fa 8 dies
  • @TeamHimes Hi again, friend. Sorry for the late reply. Yeah, the thing is, when I applied the damage-based setting, the Juggernauts and Heavies turned into paper again. I tested this using PEV: SALE—specifically with Heavies, since PEV doesn't have Juggernauts like RDE does. They really ought to dismember only when they're low on health or about to die. Thanks for the reply, friend; enjoy a well-deserved break. I'll see you around. Best regards and thanks. 😺

    fa 8 dies
  • @TeamHimes Hey friend, how have you been? Can I ask you a question? I've noticed that when I play GTA 5 with this mod and Rebalanced Dispatch Enhanced (RDE), Juggernauts and Heavies die instantly if I hit them with a heavy weapon (depending on the weapon .cfg). Honestly, this doesn't make sense to me, as heavy weapons make the Juggernauts and Heavies seem like they're made of paper. Could you make it compatible with RDE? I'd like the Juggernauts and Heavies to be tougher—dismembering only when they're low on health or dying from a single heavy weapon shot. Here are the ped models for you to add to your code: ig_dozer, s_m_y_noosejugg_01, u_m_y_juggernaut_01, u_m_y_juggernaut_02, u_m_m_juggernaut_03. And for compatibility with PEV: SALE as well, here are the Heavy models you should include: pev_s_m_y_nooseheavy_01, pev_s_m_y_nooseheavy_01_heli, pev_s_m_y_nooseheavy_01_roadblock, pev_s_m_y_nooseheavy_02, pev_s_m_y_nooseheavy_02_heli, and pev_s_m_y_nooseheavy_02_roadblock. Could you please make these peds compatible with your mod? Thanks a lot, friend! Here are 5 stars for your effort and the mod update. Cheers! 👌😸😺

    07 de Agost de 2026
  • @hopeconstruct Hi, sorry for the late reply. Thanks for rating my mod. To be honest, adding the Merryweather Juggernaut to missions might be a bit of a challenge, but the *SixStarResponse* for RDE—which is part of my "GTA V Realism Systems" project on Nexus Mods—has been updated to include the new Merryweather Juggernaut in the dispatch system; they will appear only in areas where Merryweather responds. Thanks for your support.

    25 de Juliol de 2026
  • @Ilikeeditingpolice01 Hey bro, how have you been? Could you please reply to this comment? I wanted to make this mod compatible with the recent ScriptReplacementSets.xml from RDE 4.1.5, so I used parts of your ScriptReplacementSets.xml to achieve that. I’d like to ask for your permission to publish it as part of my project—or better yet, I could hand it over to you so you can update it to be compatible with the latest version of RDE. What do you think? By the way, this mod is amazing and truly realistic; here are your 5 stars. Thanks for your hard work—I really appreciate it. Best regards! ❤️😺

    19 de Juliol de 2026
  • @TAREMUSK Hey again, bro. Yeah, it’s me—the creator of GTA V Realism Systems. Man, I really appreciate and value your words; honestly, they’ve motivated me so much. Thank you from the bottom of my heart ❤️. I’ve actually got some good news: since I took GTA V Realism Systems down from 5mods, I’ve been wanting to bring it back—updated and improved. I’d love to get it updated on both 5mods and Nexus Mods. You really motivated me, bro; I owe you a huge thanks. I’ll let you know once I test the updated version for 5mods and Nexus Mods. Thanks for appreciating my work, bro—I’m really happy about this. Cheers and thanks! 🥹❤️

    17 de Juliol de 2026
  • @TAREMUSK Also, I have a recommendation for you if you play RDE and want to make it compatible with DriveV: let's just wait for RDE to update. Then, whenever you're ready, install the "DriveV & RDE Compatibility Fix" mod by Kklyz and test it out. I've seen that Kklyz's mod has been tested on RDE 4.1.1, so once the new version of RDE comes out, I'll test the compatibility and let you know. Thanks, friend.

    17 de Juliol de 2026
  • @TAREMUSK Hey bro, I can help you with that issue. The thing is, this gameconfig is different from the ones used by PEV and RDE; those mods have their own custom gameconfigs. So, you absolutely have to wait for PEV and RDE to update their mods and gameconfig files. The RDE 4.1.4 version from Nexus and the initial PEV release on Nexus aren't compatible with the latest GTA 5 version (the *The Kortz Heist* DLC), so waiting for those updates is unavoidable. In the meantime, you can use DriveV—I'm actually glad that mod is working for you so far. Hope this helps, my brother. Cheers. 😺

    17 de Juliol de 2026
  • @F7YO Hey bro, thanks for this gameconfig—you put in a lot of effort. Here are 5 stars. Thanks a lot! 👌😺

    15 de Juliol de 2026
  • Honestly, it's a really beautiful and realistic mod. That's why I used to hate the NPC drivers sometimes—some didn't care at all, while others did but would just ask questions without getting out of their vehicles. Now, thanks to your mod, I feel a bit friendlier toward the NPCs. Thanks, bro—here are your 5 stars. Great effort! 👌😺

    15 de Juliol de 2026