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@GrandTheftAutoSix btw when will you release another update bro? xD
@GrandTheftAutoSix It's not that I meant for the sandblocks to be useless. They were supposed to use them as cover while shooting, but instead, they just moved away from them
And one more thing, could you add a feature to increase the recruitment limit to more than 6 survivors?
I built a base, placed some survivors to guard it, and put down sandblocks in front of them to protect them from zombies and incoming enemy attacks. Strangely, instead of taking cover behind the sandblocks, they actually moved away from them. Is this a bug?
I just added the fumes (fuel) mod, and the map should have a fuel icon scattered across several areas, but it doesn't appear;/
@GrandTheftAutoSix very cool, i didn't expect the update to be this fast bro😎😎
@GrandTheftAutoSix and 1 more thing bro, can you add a feature where we can adjust the layout of the player's hud stats? because i want to put it next to the map
@GrandTheftAutoSix When will you update the mod bro?? because I can't wait for the next update xD
@GrandTheftAutoSix Apart from that, this is a very good and surprising update, keep working and make this mod even better, bro!!😎
@GrandTheftAutoSix and I don't know why every friend/guard we order to stand still, he doesn't react/shoot the zombie, and he will shoot it if we just get close to the zombie. That's all bro