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I used a translator, so there may have been some mistranslation or misinterpretation.
Reduce the amount of loot found in stores. The current quantities are way too high. I looted a single grocery store and immediately ended up with more than enough food and drinks.
Add more configuration options to the mod's settings menu.
Make animals feel like rare encounters. They shouldn't spawn all the time. Animals can knock the player down, but zombies should not be able to knock the player down.
Allow players to loot trash cans and dumpsters.
Allow players to lock and unlock doors of buildings and businesses.
Fix the weapon equipping bug. Weapons sometimes stop working properly. I died and, after respawning, I could no longer equip my weapons.
Improve zombie AI and models. Zombies currently feel too dumb, and their models lack variety and quality. There are other mods with much greater zombie variety and more immersive behavior.
Add doghouses to the building options.
The mod has a lot of potential, but there is still a lot of work to be done.
Bug
Promising
ZombiMod – Ideas & Feedback
Vending Machines: Make vending machines restore the player's thirst bar when purchasing drinks, but add a cooldown or usage limit to prevent players from using them too frequently.
More Abandoned Vehicles: Slightly increase the spawn rate of cars and motorcycles. Perhaps increase the amount of materials required when dismantling vehicles while making more vehicles available throughout the streets.
Searchable Trash Cans: Allow players to loot trash cans and dumpsters for useful items.
Horde Events: Add horde events marked as red areas on the map, containing large groups of zombies and a reward crate that becomes available after clearing the area.
Two Weapon Slots: Increase the weapon slots to allow players to carry and switch between two equipped weapons.
More Mod Configuration Options: Expand the mod's settings menu, allowing players to customize which features they want to enable or disable, as well as adjust their individual values and spawn rates.
Bugs & Stealth Issues: Some doors in certain buildings cannot be locked. In addition, there are buildings where the character unexpectedly changes stance and puts away their weapon. The stealth system also doesn't seem to work properly.
Death and Day Counters: Add counters to track the player's total deaths and the number of days survived.
I just want a simple kill counter that works similarly to the one in this mod—maybe a day counter too, which isn't directly related to this mod, but would be really cool to have. Honestly, I only downloaded this mod to use the kill counter
Please create a separate mod that only includes a kill counter; the only existing kill counter mod is very poor and doesn't save data when the game is closed.
I would also like an option to remove the weapon icon in the right-hand corner.
Please make it so that the respawn happens in the same location, but we land from a great height in the sky.
@GrandTheftAutoSix I didn't know you were working on this. Thank you so much!