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If you use NVE mod, that mod also adjust this via the asi SO you need to rename this asi to ZZ_Enhanced Heap.asi to get it to load after NVE.
For STORY missions, make sure you disable these two options in the INI (set them to FALSE). Otherwise story NPCs you have to talk to run away if your car is damaged or you've sped near them at all. Otherwise its great:
EnableDamagedVehicleReaction=false
EnableSpeedingReaction=false