Adaptive Aim 1.0
253
18
253
18
This mod is designed exclusively for GTA V Single Player and does not work in GTA Online. This script was also designed just for fun.
Adaptive Aim at its core is an Aimbot script, Adaptive Aim brings highly configurable aiming enhancement for Grand Theft Auto V Single Player. Built from the ground up as an advanced aimbot system, Adaptive Aim provides precise target acquisition and tracking while offering enough customization to function as anything from subtle aim assistance to full target lock-on.
While Adaptive Aim can be used as a aim assistance mod, it customization is limited at the moment, and may at time struggle to track a target accurately. Keep in mind as well, Adaptive Aim also right now does not work inside a vehicle
Install Instructions
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag AdaptiveAim.dll, AdaptiveAim.ini, AdaptiveAim.pdb into scripts folder
5. You should have contact in your ingame phone contacts called Selective Fire, you should also see three bullet icons next your minimap on weapon that support Selective Fire
Adaptive Aim at its core is an Aimbot script, Adaptive Aim brings highly configurable aiming enhancement for Grand Theft Auto V Single Player. Built from the ground up as an advanced aimbot system, Adaptive Aim provides precise target acquisition and tracking while offering enough customization to function as anything from subtle aim assistance to full target lock-on.
While Adaptive Aim can be used as a aim assistance mod, it customization is limited at the moment, and may at time struggle to track a target accurately. Keep in mind as well, Adaptive Aim also right now does not work inside a vehicle
Install Instructions
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag AdaptiveAim.dll, AdaptiveAim.ini, AdaptiveAim.pdb into scripts folder
5. You should have contact in your ingame phone contacts called Selective Fire, you should also see three bullet icons next your minimap on weapon that support Selective Fire
Zuerst hochgeladen: 24. Juni 2026
Letztes Update: 24. Juni 2026
Last Downloaded: vor 6 Minuten
13 Kommentare
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This mod is designed exclusively for GTA V Single Player and does not work in GTA Online. This script was also designed just for fun.
Adaptive Aim at its core is an Aimbot script, Adaptive Aim brings highly configurable aiming enhancement for Grand Theft Auto V Single Player. Built from the ground up as an advanced aimbot system, Adaptive Aim provides precise target acquisition and tracking while offering enough customization to function as anything from subtle aim assistance to full target lock-on.
While Adaptive Aim can be used as a aim assistance mod, it customization is limited at the moment, and may at time struggle to track a target accurately. Keep in mind as well, Adaptive Aim also right now does not work inside a vehicle
Install Instructions
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag AdaptiveAim.dll, AdaptiveAim.ini, AdaptiveAim.pdb into scripts folder
5. You should have contact in your ingame phone contacts called Selective Fire, you should also see three bullet icons next your minimap on weapon that support Selective Fire
Adaptive Aim at its core is an Aimbot script, Adaptive Aim brings highly configurable aiming enhancement for Grand Theft Auto V Single Player. Built from the ground up as an advanced aimbot system, Adaptive Aim provides precise target acquisition and tracking while offering enough customization to function as anything from subtle aim assistance to full target lock-on.
While Adaptive Aim can be used as a aim assistance mod, it customization is limited at the moment, and may at time struggle to track a target accurately. Keep in mind as well, Adaptive Aim also right now does not work inside a vehicle
Install Instructions
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag AdaptiveAim.dll, AdaptiveAim.ini, AdaptiveAim.pdb into scripts folder
5. You should have contact in your ingame phone contacts called Selective Fire, you should also see three bullet icons next your minimap on weapon that support Selective Fire
Zuerst hochgeladen: 24. Juni 2026
Letztes Update: 24. Juni 2026
Last Downloaded: vor 6 Minuten




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GREAT MOD THX U
This mod is just amazing and very helpful when fights get difficult. Enjoying this and keep up the great work.
sexy ass mod bro, can you make it also work while driving and not just on foot?
@DONTCHECKIT yeah driving is being looked into
@HKH191 good shit bro
This mod is absolutely fantastic, thanks a ton for sharing it! However, I’ve noticed an issue: when aiming at fast-moving targets like vehicles, the bullets always land behind them.
I’m aware of a certain type of mod that handles moving targets extremely well, especially when paired with an extremely high bullet travel speed. Right now it only works for pedestrians, but I believe the same logic can apply to vehicles and helicopters too.
Try searching for Aiming Raycast Results (+ Source) — it might give you some useful reference to fix this problem.
Also, the latest version of "Aiming Raycast Results" is 1.12, titled "Enumerator's Ped Aimbot 1.12". A lot of online resources for it have gone offline, and source files are unavailable except for the original build I mentioned earlier. This newer version is much more polished, you can give it a download if you haven’t tried it yet.
@wxsx yeah sorry his version is really basic, also my mod only uses raycast results minimally, as raycasting can oftern miss, his version also is just making the player shoot at a coordinate, where as mine is actually rotating the camera around to make the crosshair lock onto a target
@HKH191 You’re right that the raycast implementation itself is pretty basic. The real strength of this script lies in how quickly it refreshes target coordinates — it syncs almost perfectly with the movement of in-game entities. When paired with an extremely high bullet travel speed, it lands shots on moving targets nearly every single time.
I’m not suggesting you rework your entire mod around raycasts. All I’m hoping is that you port its coordinate position updating system over to your mod to handle tracking vehicles and helicopters.
Sorry, I’m just an average player. I just wanted to bring up an approach that seemed viable to me, and I have no idea about the actual implementation process or how difficult it would be to code. Please forgive me if I said anything incorrect. Whether you decide to use this idea or not, I will keep supporting you and your mod all the same.
@wxsx the approach he is using is pretty basic, he is using GTA's own task natives to force the player to aim at a coordinate
@wxsx all good anyways