Speed Camera Highway [Legacy & Enhanced] 0.1
828
20
828
20
Speed Camera Highway
Speed Camera Highway adds working speed cameras to several highway stretches around Los Santos and Blaine County. Drive through a camera trigger zone over the posted limit and you'll receive a ticket showing your license plate, recorded speed, speed limit, and the in-game time of the offense.
Keep racking up violations and the consequences escalate: fines increase, wanted stars climb, and if the game's wanted system is blocked or immediately reset (for example, by a "No Wanted" trainer), the script automatically falls back to its own police and FBI response.
Main Features
Configuration
Configuration file: scripts/Speed Camera Highway.ini
The file is automatically created the first time the script runs.
Speed limits in the configuration are entered using MPH as the baseline and are automatically converted when KMPH is selected.
Requirements
Legacy Version
Enhanced Version
Notes
Inspired By
Speed Camera Speed Limit
Changelog
0.1
Speed Camera Highway adds working speed cameras to several highway stretches around Los Santos and Blaine County. Drive through a camera trigger zone over the posted limit and you'll receive a ticket showing your license plate, recorded speed, speed limit, and the in-game time of the offense.
Keep racking up violations and the consequences escalate: fines increase, wanted stars climb, and if the game's wanted system is blocked or immediately reset (for example, by a "No Wanted" trainer), the script automatically falls back to its own police and FBI response.
Main Features
- 8 Highway Camera Locations
- Each location uses a real CCTV prop placed on the road, with poles used where applicable
- Location 8 uses CCTV cameras mounted without separate poles
- Some locations use multiple cameras and separate trigger lines for different road sections or lanes
- Per-location speed limits, fully configurable
- 60-second cooldown per trigger line to prevent repeated tickets while remaining in the same camera zone
- Escalating Consequences
- Fine increases with each violation and is deducted directly from the active character's cash
- Wanted level increases with repeated offenses, up to 5 stars
- Automatically detects when the wanted level is blocked or reset and falls back to manually spawned police and FBI units
- Manual enforcement scales with the current wanted level and tops up existing nearby units instead of unnecessarily replacing them
- FBI response vehicles use SWAT passengers on the side seats with weapons drawn
- Enforcement units spawn approximately 100-150 meters away from the player and attempt to spawn outside the player's camera view
- Spawned units are spread apart to avoid spawning directly on top of each other
- Enforcement units are automatically cleaned up when they are far enough from the player or when their safety-net lifetime expires
- 10 Police Stations
- Visit a police station to clear your wanted level and violation record
- Police station map blips and ground markers only appear while you have an active violation, keeping the map clean otherwise
- HUD Add-ons
- Small digital in-game clock in the top-left corner
- Speedometer in the bottom-right corner, shown only while driving
- Clock and speedometer can be toggled independently
- Measurement Units
- Automatically follows your in-game Measurement System setting
- Can also be forced to MPH or KMPH through the configuration file
Configuration
Configuration file: scripts/Speed Camera Highway.ini
The file is automatically created the first time the script runs.
- Measurement unit: AUTO, MPH, or KMPH
- Camera map blip toggle
- Native wanted level toggle
- Manual police/FBI enforcement toggle
- Enforcement unit lifetime
- Clock HUD toggle
- Speedometer HUD toggle
- Per-location speed limit
- Debug trigger markers
Speed limits in the configuration are entered using MPH as the baseline and are automatically converted when KMPH is selected.
Requirements
Legacy Version
- GTA V (Legacy)
- ScriptHookV
- Latest ScriptHookVDotNet 3 Nightly - Download here!
Enhanced Version
- GTA V Enhanced
- ScriptHookV
- Latest ScriptHookVDotNet Enhanced - Download here!
Notes
- Story Mode only
- Fines are deducted from whichever character (Michael, Franklin, or Trevor) you are currently playing
- Violation count persists between game sessions and automatically resets when the in-game date changes
- Speed, speed limit, license plate, and offense time shown by the camera notification are based on the current in-game event
- Fully configurable through the INI file
- Manual police/FBI response is a fallback, not a replacement. If the native GTA wanted system works normally, the script uses it instead
- If native wanted levels are disabled in the configuration, the manual police/FBI response is used directly
Inspired By
Speed Camera Speed Limit
Changelog
0.1
- Initial release
Ensimmäinen lataamiskerta: 12. elokuuta 2026
Viimeksi ladattu: 12. elokuuta 2026
Last Downloaded: 4 hours ago
10 kommenttia
More mods by DexterLooo:
Speed Camera Highway
Speed Camera Highway adds working speed cameras to several highway stretches around Los Santos and Blaine County. Drive through a camera trigger zone over the posted limit and you'll receive a ticket showing your license plate, recorded speed, speed limit, and the in-game time of the offense.
Keep racking up violations and the consequences escalate: fines increase, wanted stars climb, and if the game's wanted system is blocked or immediately reset (for example, by a "No Wanted" trainer), the script automatically falls back to its own police and FBI response.
Main Features
Configuration
Configuration file: scripts/Speed Camera Highway.ini
The file is automatically created the first time the script runs.
Speed limits in the configuration are entered using MPH as the baseline and are automatically converted when KMPH is selected.
Requirements
Legacy Version
Enhanced Version
Notes
Inspired By
Speed Camera Speed Limit
Changelog
0.1
Speed Camera Highway adds working speed cameras to several highway stretches around Los Santos and Blaine County. Drive through a camera trigger zone over the posted limit and you'll receive a ticket showing your license plate, recorded speed, speed limit, and the in-game time of the offense.
Keep racking up violations and the consequences escalate: fines increase, wanted stars climb, and if the game's wanted system is blocked or immediately reset (for example, by a "No Wanted" trainer), the script automatically falls back to its own police and FBI response.
Main Features
- 8 Highway Camera Locations
- Each location uses a real CCTV prop placed on the road, with poles used where applicable
- Location 8 uses CCTV cameras mounted without separate poles
- Some locations use multiple cameras and separate trigger lines for different road sections or lanes
- Per-location speed limits, fully configurable
- 60-second cooldown per trigger line to prevent repeated tickets while remaining in the same camera zone
- Escalating Consequences
- Fine increases with each violation and is deducted directly from the active character's cash
- Wanted level increases with repeated offenses, up to 5 stars
- Automatically detects when the wanted level is blocked or reset and falls back to manually spawned police and FBI units
- Manual enforcement scales with the current wanted level and tops up existing nearby units instead of unnecessarily replacing them
- FBI response vehicles use SWAT passengers on the side seats with weapons drawn
- Enforcement units spawn approximately 100-150 meters away from the player and attempt to spawn outside the player's camera view
- Spawned units are spread apart to avoid spawning directly on top of each other
- Enforcement units are automatically cleaned up when they are far enough from the player or when their safety-net lifetime expires
- 10 Police Stations
- Visit a police station to clear your wanted level and violation record
- Police station map blips and ground markers only appear while you have an active violation, keeping the map clean otherwise
- HUD Add-ons
- Small digital in-game clock in the top-left corner
- Speedometer in the bottom-right corner, shown only while driving
- Clock and speedometer can be toggled independently
- Measurement Units
- Automatically follows your in-game Measurement System setting
- Can also be forced to MPH or KMPH through the configuration file
Configuration
Configuration file: scripts/Speed Camera Highway.ini
The file is automatically created the first time the script runs.
- Measurement unit: AUTO, MPH, or KMPH
- Camera map blip toggle
- Native wanted level toggle
- Manual police/FBI enforcement toggle
- Enforcement unit lifetime
- Clock HUD toggle
- Speedometer HUD toggle
- Per-location speed limit
- Debug trigger markers
Speed limits in the configuration are entered using MPH as the baseline and are automatically converted when KMPH is selected.
Requirements
Legacy Version
- GTA V (Legacy)
- ScriptHookV
- Latest ScriptHookVDotNet 3 Nightly - Download here!
Enhanced Version
- GTA V Enhanced
- ScriptHookV
- Latest ScriptHookVDotNet Enhanced - Download here!
Notes
- Story Mode only
- Fines are deducted from whichever character (Michael, Franklin, or Trevor) you are currently playing
- Violation count persists between game sessions and automatically resets when the in-game date changes
- Speed, speed limit, license plate, and offense time shown by the camera notification are based on the current in-game event
- Fully configurable through the INI file
- Manual police/FBI response is a fallback, not a replacement. If the native GTA wanted system works normally, the script uses it instead
- If native wanted levels are disabled in the configuration, the manual police/FBI response is used directly
Inspired By
Speed Camera Speed Limit
Changelog
0.1
- Initial release
Ensimmäinen lataamiskerta: 12. elokuuta 2026
Viimeksi ladattu: 12. elokuuta 2026
Last Downloaded: 4 hours ago




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There appears a timer/counter in the upper left corner of my screen (counting up) while playing this, is it part of your mod, and if so, what purpose does it have? It works fine by the way.
@7777N If its at the top left of the screen that should be the in game clock the mod description mentions
@7777N Yes, that is the in-game clock, and it can be disabled through the **INI file**.
@DirtyDan999 Thank you for helping answer the question! I really appreciate it.
After three times being fined for speeding mid-game, the script stopped working and the blips were removed from the map, i got this error : [00:06:07] [ERROR] Caught unhandled exception:
System.ArgumentException: The VehicleSeat selected was not free
Parameternaam: seat
bij GTA.ThrowHelper.ThrowArgumentException(String message, String paramName) in ScriptHookVDotNet3\GTA\ThrowHelper.cs:regel 106
bij GTA.Vehicle.CreatePedOnSeat(VehicleSeat seat, Model model) in ScriptHookVDotNet3\GTA\Entities\Vehicles\Vehicle.cs:regel 2126
bij SpeedCamera.SpeedCameraSystem.SpawnPoliceUnit(Vector3 near, Single playerHeading, List`1 usedSpawnPoints)
bij SpeedCamera.SpeedCameraSystem.SpawnEnforcementResponse(Int32 targetStars)
bij SpeedCamera.SpeedCameraSystem.OnTick(Object sender, EventArgs e)
bij SHVDN.Script.DoTick()
[00:06:07] [ERROR] The exception was thrown while executing the script SpeedCamera.SpeedCameraSystem from "E:\Grand Theft Auto V\scripts\Speed Camera Highway.dll".
[00:06:07] [WARNING] Aborted script SpeedCamera.SpeedCameraSystem.
bij System.Threading.Thread.AbortInternal()
bij System.Threading.Thread.Abort()
bij SHVDN.Script.Abort()
bij SHVDN.Script.DoTick()
bij SHVDN.Script.MainLoop()
Hopefully this can be solved, it is a good mod.
@7777N Still getting the same issue?
No, it is solved. :) Thx.
@7777N Thanks bro!
@7777N Btw, did you do anything to solve it?
I removed a conflicting traffic script, then it worked after restarting the game.