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  • @vitorfurlerbr Thanks! I'm actually working on this issue right now in Blender. The original model has a very messed-up UV mapping for the body textures, so I basically have to redo it from scratch.
    Since most of my previous 3D experience comes from 3D printing, I'm still learning texturing, so progress is a bit slower than I'd like.
    Hopefully, I'll be able to fix this in a future update and make custom liveries possible!

    15 hours ago