Fuel Script V - Crash Fix 1.1
2,154
22
2,154
22
Fuel Script V - Crash Fix v1.1
A drop in replacement DLL for Sakis25's Fuel Script V Mod. The original 1.0.3 release (last updated October 2021, abandoned for 4+ years) has a small but mean logic bug where the refuel prompt locks out exactly when you need it most.
This package replaces only FuelScript.dll. The original FuelScript.ini is fully compatible: keep yours, or use the included unchanged copy.
The bug fixed
RobPol surfaced this on May 22, 2025:
"i have moeny but i cant refuel becouse i have no money. when i drive with low fuel car drive more in reverse than normaly"
The "have money but can't refuel" half traces to FuelScript.Main.onTick line 306 of the decompile:
if (currentCar.Speed < 1f && currentFuel > 5f && !refillCar)
That currentFuel > 5f guard means the "Press horn to refuel" prompt only displays when your tank is ABOVE 5%. If you drove your fuel below 5 (exactly when you most need a gas station), the prompt vanished. With no way to trigger the refuel state, the script couldn't deduct money or refill the tank, so the player perception was "I have money but can't refuel".
Fix in v1.1:
if (currentCar.Speed < 1f && currentFuel < 100f && !refillCar)
Now the prompt displays for any non-full tank. You can roll to a stop at the pumps with 1% fuel and the refuel option appears as expected.
The "drives faster in reverse" half is a GTA V engine quirk (low-power states give reverse gear more relative torque), not a fuel-mod bug. Not addressed here.
Bonus stability
Wrapped onTick in a try/catch. Single-tick exceptions print a brief orange recovery ticker instead of letting SHVDN abort the entire script for the session.
Contents
FuelScript.dll - patched script (drop in /scripts, replaces original)
FuelScript.ini - unchanged from v1.0.3 (keep your customized one if you have one)
README.txt + CHANGELOG.txt
Requirements
ScriptHookV
ScriptHookVDotNet 2 or 3
NativeUI in your /scripts folder (per Sakis25's original requirements)
Installation
1. Install Sakis25's original Fuel Script V first if you haven't already (deps + ini).
2. Replace FuelScript.dll in your /scripts folder with the one from this package.
3. Optional: replace FuelScript.ini, or keep your customized one. Schema unchanged.
4. Launch the game. Fuel bar appears above the minimap as usual.
Verify the fix
1. Drive your car until fuel is critically low (under 5%).
2. Pull up to any gas station, fully stop.
3. You should see "Press horn to refuel your vehicle" with your cash and the cost.
4. Hold the horn until the tank fills. Cash deducted only when tank is full.
In the original v1.0.3 the prompt would NOT appear at step 3 when fuel was below 5%. With v1.1 it does.
Credits this release
RobPol (May 22, 2025 "have money but can't refuel" bug report)
Original mod: https://www.gta5-mods.com/scripts/fuel-script-v-sakis25 by Sakis25.
More from chris22622
If this crash fix helped, check out OnTheBlock: my full GTA 5 story mode overhaul. Reactive police that build cases, gangs that remember you, a social feed that reacts to your crimes, NPC memory, and live AI voice conversations where NPCs talk back. Free: OnTheBlock on gta5-mods. Supporter early access: https://www.patreon.com/cw/Chris22622
A drop in replacement DLL for Sakis25's Fuel Script V Mod. The original 1.0.3 release (last updated October 2021, abandoned for 4+ years) has a small but mean logic bug where the refuel prompt locks out exactly when you need it most.
This package replaces only FuelScript.dll. The original FuelScript.ini is fully compatible: keep yours, or use the included unchanged copy.
The bug fixed
RobPol surfaced this on May 22, 2025:
"i have moeny but i cant refuel becouse i have no money. when i drive with low fuel car drive more in reverse than normaly"
The "have money but can't refuel" half traces to FuelScript.Main.onTick line 306 of the decompile:
if (currentCar.Speed < 1f && currentFuel > 5f && !refillCar)
That currentFuel > 5f guard means the "Press horn to refuel" prompt only displays when your tank is ABOVE 5%. If you drove your fuel below 5 (exactly when you most need a gas station), the prompt vanished. With no way to trigger the refuel state, the script couldn't deduct money or refill the tank, so the player perception was "I have money but can't refuel".
Fix in v1.1:
if (currentCar.Speed < 1f && currentFuel < 100f && !refillCar)
Now the prompt displays for any non-full tank. You can roll to a stop at the pumps with 1% fuel and the refuel option appears as expected.
The "drives faster in reverse" half is a GTA V engine quirk (low-power states give reverse gear more relative torque), not a fuel-mod bug. Not addressed here.
Bonus stability
Wrapped onTick in a try/catch. Single-tick exceptions print a brief orange recovery ticker instead of letting SHVDN abort the entire script for the session.
Contents
FuelScript.dll - patched script (drop in /scripts, replaces original)
FuelScript.ini - unchanged from v1.0.3 (keep your customized one if you have one)
README.txt + CHANGELOG.txt
Requirements
ScriptHookV
ScriptHookVDotNet 2 or 3
NativeUI in your /scripts folder (per Sakis25's original requirements)
Installation
1. Install Sakis25's original Fuel Script V first if you haven't already (deps + ini).
2. Replace FuelScript.dll in your /scripts folder with the one from this package.
3. Optional: replace FuelScript.ini, or keep your customized one. Schema unchanged.
4. Launch the game. Fuel bar appears above the minimap as usual.
Verify the fix
1. Drive your car until fuel is critically low (under 5%).
2. Pull up to any gas station, fully stop.
3. You should see "Press horn to refuel your vehicle" with your cash and the cost.
4. Hold the horn until the tank fills. Cash deducted only when tank is full.
In the original v1.0.3 the prompt would NOT appear at step 3 when fuel was below 5%. With v1.1 it does.
Credits this release
RobPol (May 22, 2025 "have money but can't refuel" bug report)
Original mod: https://www.gta5-mods.com/scripts/fuel-script-v-sakis25 by Sakis25.
More from chris22622
If this crash fix helped, check out OnTheBlock: my full GTA 5 story mode overhaul. Reactive police that build cases, gangs that remember you, a social feed that reacts to your crimes, NPC memory, and live AI voice conversations where NPCs talk back. Free: OnTheBlock on gta5-mods. Supporter early access: https://www.patreon.com/cw/Chris22622
Pertama dimuat naik: 13 Mei, 2026
Tarikh Kemaskini: 15 Mei, 2026
Last Downloaded: 1 hours ago
8 Komen
More mods by chris22622:
Fuel Script V - Crash Fix v1.1
A drop in replacement DLL for Sakis25's Fuel Script V Mod. The original 1.0.3 release (last updated October 2021, abandoned for 4+ years) has a small but mean logic bug where the refuel prompt locks out exactly when you need it most.
This package replaces only FuelScript.dll. The original FuelScript.ini is fully compatible: keep yours, or use the included unchanged copy.
The bug fixed
RobPol surfaced this on May 22, 2025:
"i have moeny but i cant refuel becouse i have no money. when i drive with low fuel car drive more in reverse than normaly"
The "have money but can't refuel" half traces to FuelScript.Main.onTick line 306 of the decompile:
if (currentCar.Speed < 1f && currentFuel > 5f && !refillCar)
That currentFuel > 5f guard means the "Press horn to refuel" prompt only displays when your tank is ABOVE 5%. If you drove your fuel below 5 (exactly when you most need a gas station), the prompt vanished. With no way to trigger the refuel state, the script couldn't deduct money or refill the tank, so the player perception was "I have money but can't refuel".
Fix in v1.1:
if (currentCar.Speed < 1f && currentFuel < 100f && !refillCar)
Now the prompt displays for any non-full tank. You can roll to a stop at the pumps with 1% fuel and the refuel option appears as expected.
The "drives faster in reverse" half is a GTA V engine quirk (low-power states give reverse gear more relative torque), not a fuel-mod bug. Not addressed here.
Bonus stability
Wrapped onTick in a try/catch. Single-tick exceptions print a brief orange recovery ticker instead of letting SHVDN abort the entire script for the session.
Contents
FuelScript.dll - patched script (drop in /scripts, replaces original)
FuelScript.ini - unchanged from v1.0.3 (keep your customized one if you have one)
README.txt + CHANGELOG.txt
Requirements
ScriptHookV
ScriptHookVDotNet 2 or 3
NativeUI in your /scripts folder (per Sakis25's original requirements)
Installation
1. Install Sakis25's original Fuel Script V first if you haven't already (deps + ini).
2. Replace FuelScript.dll in your /scripts folder with the one from this package.
3. Optional: replace FuelScript.ini, or keep your customized one. Schema unchanged.
4. Launch the game. Fuel bar appears above the minimap as usual.
Verify the fix
1. Drive your car until fuel is critically low (under 5%).
2. Pull up to any gas station, fully stop.
3. You should see "Press horn to refuel your vehicle" with your cash and the cost.
4. Hold the horn until the tank fills. Cash deducted only when tank is full.
In the original v1.0.3 the prompt would NOT appear at step 3 when fuel was below 5%. With v1.1 it does.
Credits this release
RobPol (May 22, 2025 "have money but can't refuel" bug report)
Original mod: https://www.gta5-mods.com/scripts/fuel-script-v-sakis25 by Sakis25.
More from chris22622
If this crash fix helped, check out OnTheBlock: my full GTA 5 story mode overhaul. Reactive police that build cases, gangs that remember you, a social feed that reacts to your crimes, NPC memory, and live AI voice conversations where NPCs talk back. Free: OnTheBlock on gta5-mods. Supporter early access: https://www.patreon.com/cw/Chris22622
A drop in replacement DLL for Sakis25's Fuel Script V Mod. The original 1.0.3 release (last updated October 2021, abandoned for 4+ years) has a small but mean logic bug where the refuel prompt locks out exactly when you need it most.
This package replaces only FuelScript.dll. The original FuelScript.ini is fully compatible: keep yours, or use the included unchanged copy.
The bug fixed
RobPol surfaced this on May 22, 2025:
"i have moeny but i cant refuel becouse i have no money. when i drive with low fuel car drive more in reverse than normaly"
The "have money but can't refuel" half traces to FuelScript.Main.onTick line 306 of the decompile:
if (currentCar.Speed < 1f && currentFuel > 5f && !refillCar)
That currentFuel > 5f guard means the "Press horn to refuel" prompt only displays when your tank is ABOVE 5%. If you drove your fuel below 5 (exactly when you most need a gas station), the prompt vanished. With no way to trigger the refuel state, the script couldn't deduct money or refill the tank, so the player perception was "I have money but can't refuel".
Fix in v1.1:
if (currentCar.Speed < 1f && currentFuel < 100f && !refillCar)
Now the prompt displays for any non-full tank. You can roll to a stop at the pumps with 1% fuel and the refuel option appears as expected.
The "drives faster in reverse" half is a GTA V engine quirk (low-power states give reverse gear more relative torque), not a fuel-mod bug. Not addressed here.
Bonus stability
Wrapped onTick in a try/catch. Single-tick exceptions print a brief orange recovery ticker instead of letting SHVDN abort the entire script for the session.
Contents
FuelScript.dll - patched script (drop in /scripts, replaces original)
FuelScript.ini - unchanged from v1.0.3 (keep your customized one if you have one)
README.txt + CHANGELOG.txt
Requirements
ScriptHookV
ScriptHookVDotNet 2 or 3
NativeUI in your /scripts folder (per Sakis25's original requirements)
Installation
1. Install Sakis25's original Fuel Script V first if you haven't already (deps + ini).
2. Replace FuelScript.dll in your /scripts folder with the one from this package.
3. Optional: replace FuelScript.ini, or keep your customized one. Schema unchanged.
4. Launch the game. Fuel bar appears above the minimap as usual.
Verify the fix
1. Drive your car until fuel is critically low (under 5%).
2. Pull up to any gas station, fully stop.
3. You should see "Press horn to refuel your vehicle" with your cash and the cost.
4. Hold the horn until the tank fills. Cash deducted only when tank is full.
In the original v1.0.3 the prompt would NOT appear at step 3 when fuel was below 5%. With v1.1 it does.
Credits this release
RobPol (May 22, 2025 "have money but can't refuel" bug report)
Original mod: https://www.gta5-mods.com/scripts/fuel-script-v-sakis25 by Sakis25.
More from chris22622
If this crash fix helped, check out OnTheBlock: my full GTA 5 story mode overhaul. Reactive police that build cases, gangs that remember you, a social feed that reacts to your crimes, NPC memory, and live AI voice conversations where NPCs talk back. Free: OnTheBlock on gta5-mods. Supporter early access: https://www.patreon.com/cw/Chris22622
Pertama dimuat naik: 13 Mei, 2026
Tarikh Kemaskini: 15 Mei, 2026
Last Downloaded: 1 hours ago

Author update: quick note for anyone following my crash-fix work. I am launching OnTheBlock, my larger GTA V story mode roleplay sandbox with AI NPC conversations, memory, police pressure, an in-game phone/social feed, gang systems, and persistent consequences.
Previews, supporter build, and updates: https://www.patreon.com/cw/Chris22622
This Fuel Script V fix remains supported.
what safezone does?
any chance you can make the fuel price more lore-realistic? too cheap for the game imo. maybe make it double or triple? nothing in ini to change to probably just in dll which i have no knowledge to meddle around
@gamingarfftre safezone is just the HUD margin/position helper. It does not change gameplay, it only helps keep the fuel display from sitting too close to the edge of the screen or overlapping other HUD elements on different resolutions.
On fuel prices, agreed. The original script keeps that pretty locked down, so there is not a clean INI option for price yet. I can add a small config pass for a future update, probably something like `FuelPriceMultiplier = 2.0` or `FuelPricePerLiter`, so people can make it more lore-realistic without touching the DLL.
@chris22622 that would be amazing
@gamingarfftre bet, I’ll add that as a config option instead of forcing one price on everybody. I’m thinking FuelPriceMultiplier or FuelPricePerLiter so you can make gas 2x/3x without touching the DLL.
@chris22622 waiting :D!!
@gamingarfftre 🙏 appreciate the patience, more good stuff on the way :D