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RAGE Data Compiler 1.0

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RAGE Data Compiler 1.0 By Ali Mc
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WHAT IS THIS PROGRAM
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RAGE Data Compiler is a tool for GTA V modders that scans extracted
Rockstar RAGE engine game files (vehicles.meta, handling.meta,
carvariations.meta, .oxt/.gxt2 text label files, etc.) and compiles
them into a single, easy-to-read Excel spreadsheet.

Instead of manually opening dozens of XML files and cross-referencing
in-game display names, hashes, handling IDs, mod kit IDs and siren
IDs by hand, this program does it for you in one click.

WHAT DOES IT DO
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- Scans your imported vehicles.meta files (base game & every DLC pack)
- Resolves each vehicle's in-game display Name and Make using GXT
text labels and built-in reference lookup tables
- Reads carvariations.meta to attach each vehicle's Mod Kit ID and
Siren ID
- Reads handling.meta to attach each vehicle's Handling Name
- Groups every vehicle by which DLC pack it belongs to (or "Vanilla"
for base game vehicles)
- Exports everything into a single Vehicles.xlsx spreadsheet with
columns: MAKE, NAME, CLASS, MODEL, HANDLING NAME, AUDIO NAME,
MODKIT ID, SIREN ID, DLC
- Automatically learns and remembers new vehicle name/class mappings
it discovers, so future runs (and new DLC files you add later)
resolve correctly without any manual setup
- Produces diagnostic reports (Unresolved Report.csv, etc.) listing
any vehicles it couldn't fully resolve, so you can review/fix them

REQUIREMENTS
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any carvariations/vehicles/handling .meta files (Base game / DLC / Custom Addon DLC)
any oxt/gxt2 files (Base game / DLC / Custom Addon DLC)

You can extract these files from OpenIV/CodeWalker if you do not alrady have them.

INSTALLATION
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1. Extraxt "RAGE Data Compiler.zip" anywhere on your PC

2. Run "RAGE Data Compiler v1.0 Setup.exe"

3. Follow the on-screen prompts.

HOW TO USE IT
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1. Launch "RAGE Data Compiler 1.0 By Ali Mc" from the Start Menu or
Desktop shortcut.

2. Import your game data files:
File - Import...
Supported file types: .meta (vehicles/handling/carvariations/
carcols), .oxt, .gxt2, .rel
Repeat this for every file you want included (base game files and
any DLC pack files). Each file is automatically routed into the
correct data subfolder.

3. Enable the compiler you want to run:
Tools - Vehicle Data Compiler (tick this to enable it)

4. Run the compiler:
Run - Vehicle Compiler
Progress and any warnings are shown live in the Log window at the
bottom of the program.

5. When it finishes, you'll be asked where to save the resulting
Vehicles.xlsx spreadsheet.

An indepth video tutorial is available at...

https://youtu.be/YbzMv3OSsuc

This covers, installation, using the tool and known bugs.

Known Bugs.

The DLCName collumn is placeholder for now. i have to implament a system so the program knows which dlc the asset comes from.

IMPORTANT NOTE ABOUT INSTALL LOCATION (Not really a bug)
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If you installed the program under "C:Program Files...", Windows
may block it from importing/writing files due to UAC (User Account
Control) permissions. If you see a "Permission denied" error when
importing a file, either:
- Run RAGE Data Compiler as Administrator, or
- Reinstall/move it to another location such as the D: drive
(or any folder outside Program Files)

FEATURE SUMMARY
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- File - Import Import .meta / .oxt / .gxt2 / .rel files
- File - Export (Coming in a future version)
- Tools - Vehicle Data Compiler Enable/disable the vehicle compiler
- Tools - Audio Compiler (Coming in a future version)
- Run - Vehicle Compiler Compile all imported vehicle data
- Run - Audio Compiler (Coming in a future version)
- Help - About Version info and quick-start guide

PLANNED FUTURE UPDATES/IMPROVEMENTS
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Import .rpf file directly - No longer require OpenIV/CodeWalker.
Improved UI.
Audio file Import/Export
Wider Tool Library
Merge multiple meta files into on single file to make add-on creation simpler.
DLC Pack creator for custom vehicles, weapons, clothes, ect.
xml/meta file error checking and resolution.

While these features will be fantastic they will take time to implement. Future updates while ew and far between, will be feature packed.

SUPPORT
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This tool is provided as-is for the GTA V modding community.
Please back up your own extracted game files before importing them,
as file organization is not reversible from within the program.

Known Bugs.

The DLCName collumn is placeholder for now. i have to implament a system so the program knows which dlc the asset comes from.

Thank you for using RAGE Data Compiler!

Created by Ali Mc
(Note, The images shown depict real images of the program and the data it outputs, they were just jazzed up a bit using Chat GPT)
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 1.0 (current)

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