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@xXcalvin54Xx Ah, okay. I hope you're able to find a solution!
@xXcalvin54Xx Did a little more testing and it looks like a conflict with Resource Extensions was causing crashes on my end. If you have that mod, try removing it from the main folder.
@xXcalvin54Xx It suddenly started crashing for me today after completing the Paleto score. It's very strange, this script has worked for the entirety of my current playthrough on the latest version of Enhanced without issues, but now Story Mode won't even load if the .asi file is in the main folder. I have no idea what caused it to start acting up like this.
@japik0066 Are there any other vehicles that cause crashing in Enhanced aside from the ones mentioned at the bottom of this mod's description?
@Jax765 Are you trying to open the .ytd files directly? Try extracting the 3.0 archive and paste the folder somewhere in your game's install directory. Browse to the specific .ytd you want to look at and try opening it that way. I just tested it this way and was able to get the files to open properly in CodeWalker RPF Explorer, but not OpenIV; I'm not too sure what's causing problems with the latter, though (it's not just the mod's files for me, but any .ytd in general). Might be something with the Enhanced workaround for OpenIV, but if not then I'm not sure. Thank you for bringing this to my attention.
Still, if you just want to replace the original hud.ytd file, it should just be a drag and drop process.
Looks to be working perfectly with FG now. Thanks for the fix!
I just ran into some strange behavior with this mod in Enhanced. If I have DLSS Frame Generation enabled while Visual Paradise is installed, the game "freezes" (at least, the 3D graphics do, the HUD and UI elements behave normally if I try to move my character or navigate menus respectively). After a minute or so, the game crashes. If I turn off Frame Gen, the mod and game work perfectly. I made sure to test the game with just VP and its necessary prerequisites installed, but the freezing persists as long as Frame Gen is also on.
I've only tested it for a few minutes, but this script seems to work just fine with Enhanced! Just being able to leave a vehicle's engine running like in GTA IV makes this worth using, IMO.
@sjaak327 Since Rockstar seems to be using kind of different script for the Cayo Perico playlists for FlyLo FM and Worldwide FM, would it be more feasible (in theory) to just implement them as add-on radio stations like your Classic Pack?
@sjaak327 and @sweet7seymourskinner Sorry for the late response, but I'm guessing the Cayo Perico playlists for Worldwide FM and FlyLo FM don't play anymore due to .exe (or possibly update.rpf?) changes made since the Contract update, because I vividly remember the updated songs playing in SP with this mod back when CP released. The trainer itself isn't the cause, because I tested several late-2020/early-2021 versions with the latest GTA V update, and couldn't get the new songs to play with any of them.