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  • @thalilmythos 支持增强版游戏吗?

    9 hours ago
  • @Venator 十分抱歉,给你添麻烦了!模组管理器可以切换中英文,所以安装日志我看过了。我还查看了ScriptHookV.log,ScriptHookVDotNet.log,都没有明显的报错。这就很奇怪了,我目前怀疑是该地区的NPC刷新数量太多了,占用的资源太多,导致游戏会越来越卡顿。但也解释不了为什么会让他们出生在天上,然后掉下来!也许我应该试试用OpenIV安装,这样可能一切就解决了。如果你有什么头绪,请告诉我。再次感谢,祝你生活愉快!

    11 hours ago
  • 村长,为什么这个车的建模这么粗糙,两侧的车标还是雅迪的?我要给你个差评!

    22 hours ago
  • @Venator 我玩的是增强版,版本号是1.73 1158.16,用的模组是 2.2.5 Full [GTA V Enhanced]。这个问题一直出现,不论何时来到那一片地方,NPC都在掉下来,我还下车去捡死人的钱。哈哈哈,是不是太邪恶了!如果只是这样,我还可以忍受,但我发现游戏会明显的掉帧。随着安装的MOD越来越多,游戏会越来越卡,这让我实在受不了!
    我用的模组管理器是ModDropV,链接在这里https://www.gta5-mods.com/zh/tools/moddropv-install-any-mods-in-just-a-few-clicks。我把ZIP包里的Main files放进模组管理器,让它安装LA Traffic v2.2.5.oiv。我还使用RageOpenV.asi来加载模组。我把安装日志复制在下面,请你帮我看看,十分感谢!
    ModDrop V 2.0.1 — install report
    ============================================================
    Plan: Installing «LA Traffic»
    Game: D:\gta5\Grand Theft Auto V Enhanced (GTA V Enhanced)
    Started: 2026-11-08 23:38:01, took 1.2 s
    Result: done
    Installed: LA Traffic (oiv:la-traffic) from C:\Users\Administrator\AppData\Local\Temp\360zip$Temp\360$0\Main files

    Plan steps
    1. Take «LA Traffic»'s files out of the game archives (what was there before comes back)
    2. Make sure the game loads the mods folder (mods-folder plugin, mods\update\update.rpf)
    3. Raise the game's limits in gameconfig.xml to the mod's own (the rest of the game's file stays)
    4. Replace update/update.rpf/common/data/levels/gta5/popcycle.dat with popcycle.dat (the game's own file stays untouched)
    5. Replace update/update.rpf/x64/levels/gta5/popgroups.ymt with popgroups.ymt (the game's own file stays untouched)

    Warnings shown with the plan
    - «LA Traffic» is already installed — the installed version is replaced.
    - «moddropv:limits» already changes 1 file(s) this mod changes too (gameconfig.xml) — this mod goes on top; removing it brings the other one's version back.
    - The mod brings its own gameconfig.xml — in GTA V Enhanced ModDrop V takes its pool sizes, except the ones Enhanced can’t hold (the biggest model stores stay the game’s).

    What changed in the game
    ~ archive mods/update/update.rpf/common/data/gameconfig.xml — was another version (kept)
    ~ archive mods/update/update.rpf/common/data/levels/gta5/popcycle.dat — was another version (kept)
    ~ archive mods/update/update.rpf/x64/levels/gta5/popgroups.ymt — was another version (kept)
    ~ archive mods/update/update.rpf/common/data/gameconfig.xml — was not there
    ~ archive mods/update/update.rpf/common/data/levels/gta5/popcycle.dat — was not there
    ~ archive mods/update/update.rpf/x64/levels/gta5/popgroups.ymt — was not there
    ~ archive mods/update/update.rpf/common/data/gameconfig.xml — was another version (kept)
    ~ archive mods/update/update.rpf/common/data/levels/gta5/popcycle.dat — was the game's own file
    ~ archive mods/update/update.rpf/x64/levels/gta5/popgroups.ymt — was the game's own file

    Log
    «LA Traffic»: 3 file(s) taken out of the copies in mods.
    gameconfig.xml: the mod's limits merged into the game's — AnimatedBuilding 600 → 800, AttachmentExtension 460 → 630, AudioHeap 250 → 285, BlendshapeStore 75 → 95, Building 60000 → 70000, CBoatChaseDirector 4 → 8, CVehicleCombatAvoidanceArea 5 → 25, CCombatDirector 5 → 15, CCombatInfo 16 → 36, CCombatSituation 6 → 12, CCoverFinder 40 → 120, CDefaultCrimeInfo 13 → 21, CTacticalAnalysis 3 → 27, CTaskUseScenarioEntityExtension 256 → 312, AnimStore 21200 → 26380, CGameScriptResource 3089 → 3399, ClothStore 60 → 300, CombatMeleeManager_Groups 3 → 6, CombatMountedManager_Attacks 1 → 3, CompEntity 39 → 48, CRoadBlock 3 → 6, CStuntJump 64 → 84, CScenarioInfo 250 → 255, CVehicleChaseDirector 4 → 8, CVehicleClipRequestHelper 45 → 65, CPathNodeRouteSearchHelper 256 → 512, ExprDictStore 235 → 265, FrameFilterStore 14 → 16, MaxLoadedInfo 32768 → 54982, ActiveLoadedInfo 3000 → 4500, ActivePersistentLoadedInfo 1439 → 1872, Known Refs 24000 → 28000, LightEntity 4750 → 6500, MapDataStore 10020 → 12970, MapTypesStore 1700 → 1900, Object 2300 → 2500, CPickup 73 → 94, PMStore 100 → 200, TrafficLightInfos 512 → 782, HandlingData 1800 → 2450, CEvent 950 → 1250, CMoveObject 300 → 450, fwDynamicArchetypeComponent 16384 → 30500, fwDynamicEntityComponent 8192 → 15894, fwEntityContainer 615 → 855, ScenarioCarGensPerRegion 80 → 150, MaxBaseModelInfos 2 → 4, MaxCompEntityModelInfos 100 → 200, MaxMloInstances 18000 → 36000, MaxTimeModelInfos 1800 → 3600, MaxExtraPedModelInfos 440 → 860, MaxExtraVehicleModelInfos 640 → 1260, MaxStreamingMemory_1_Base 1500 → 1750, MaxStreamingMemory_2_Base 3000 → 3500, MaxStreamingMemory_3_Base 3000 → 5900.
    update/update.rpf/common/data/gameconfig.xml: Raise the game's limits in gameconfig.xml to the mod's own (the rest of the game's file stays).
    popcycle.dat -> mods/update/update.rpf/common/data/levels/gta5/popcycle.dat
    popgroups.ymt: XML text → PSO in the game's own layout (CPedCompRestriction 12/16 B differs from CodeWalker's), 1255 value(s) of the mod written into the game's file.
    [!] kept the game's value: CPopGroupList.pedGroups: 181 item(s), the game's file has room for 170
    [!] kept the game's value: CPopGroupList.pedGroups[0].models[0].Variations (the game's file has nothing there)
    [!] kept the game's value: CPopGroupList.pedGroups[0].models[1].Variations (the game's file has nothing there)
    [!] kept the game's value: CPopGroupList.pedGroups[0].models[2].Variations (the game's file has nothing there)
    [!] kept the game's value: CPopGroupList.pedGroups[0].models[3].Variations (the game's file has nothing there)
    [!] … and 1635 more kept as the game has them
    popgroups.ymt -> mods/update/update.rpf/x64/levels/gta5/popgroups.ymt

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    23 hours ago
  • @Venator 嘿,兄弟。我安装了你的模组,它在好麦坞市区,好麦坞大道,西好麦坞出现一些糟糕的问题,当我开车来到这附近,听到了大量的惨叫声,我发现很多NPC不停地从天下掉下来摔死。这简直太可怕了!一开始我以为是别的模组引起的,我卸载了所有模组来排查哪里出现了问题。直到发现是你的模组引起的,你可以帮我看看是怎么回事吗?

    1 dag siden
  • @Bilago 我已经下载了你的模组管理器并使用了它,目前看来谷歌翻译的不错!但是我发现了几个问题,首先它不支持.rar格式的文件,每次安装新模组都要解压它们,希望能尽快加入。其次,我想把已经安装的模组全都删除,它需要把每个要删除的模组都单独确认一次,能否改成只需要确认一次,毕竟我都全选上了。第三,我想给游戏里加入新的人物模型(.ydd .yfr .ymt.ytd文件),然后用NT修改器弄出来,但是我下载我人物模组里面有些没有提供关联配置文件,你的模组管理器可以帮我写一个吗?我之前使用的ModDropV模组管理器会帮我写一个,链接在这里https://www.gta5-mods.com/zh/tools/moddropv-install-any-mods-in-just-a-few-clicks#description_tab,也许你可以参考一下。第四,请问你的模组管理器能把Legacy格式的模型转换为Enhanced(gen9)格式的吗?抱歉,我想我的要求可能太多了!十分感谢你的工作,祝你生活愉快!

    2 dager siden
  • @Nozomu-san 好的,我会试试的。请问有哪些模组会用到它?

    2 dager siden
  • 很不幸,它在我的游戏上表现不佳。装上这个模组之后,帧率下降,整个游戏变成了慢动作!

    3 dager siden
  • @maouel666 嘿,它在我的游戏上运行良好,版本是1.73 1158.16。我很喜欢它,感谢你的工作!

    3 dager siden
  • 请问它支持中文吗?

    3 dager siden