Acrobatics & Movement Control 1.2
803
45
803
45
MOD INFO
A simple, light-weight, open source pile of ".cs" scripts allow you to be able to perform acrobatics, to control walking/jogging/sprinting speeds and to toggle action mode on/off.
10/09/2026 Update:
Minimal changes on physics of some moves.
15/09/2026 Update:
Fixed a problem that causes crashes for some players on rare occasions.
MOD DETAILS
All moves are very well tailored; fluid and seamless.
Acrobatic moves have proper ragdoll and hitboxes (yes, you can attack NPCs).
Moves have proper sound FX.
NPCs around will react your acrobatics moves; they will surprise, take photos etc.
Dive Roll move has proper physics so you can dive down from a height.
Sprint Jump move has proper physics so you can jump over obstacles at a proper height.
You can adjust values of walking and jogging speeds for normal movement and action mode movement using -Speed Options- section in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
You can use "SimpleFootControls.ini" file to change sprinting speed which I DO NOT RECOMMEND since acrobatics animation speeds are adjusted according to that value.
"SimpleFootControls.asi" file is also included in file since it is no longer available on site and is almost a required mod.
Default is "X" key to toggle action mode. Change it in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
Default "Acrobatics Key" is side mouse button. Change it in "TMN_Acrobatics_Key.ini" file.
Acrobatic controls are:
Press "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to perform Mule Kick.
Hold "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to start Handspring combo; release to perform Backflip.
Press "Acrobatics Key + Interact" (Acrobatics Key + E) buttons to perform Superhero Landing.
Press "Acrobatics Key + Reload" (Acrobatics Key + R) buttons to perform Butterfly Kick.
Press "Acrobatics Key + Stealth/Crouch" (Acrobatics Key + Ctrl) buttons to perform Cartwheel.
Press "Sprint + Jump" (Shift + Space) buttons while sprinting to perform Sprint Jump.
Press "Jump" (Space) button while crouching to perform Crouch Roll.
Press "Sprint + Stealth/Crouch" (Shift + Ctrl) buttons while sprinting to perform Dive Roll.
Press "Acrobatics Key + Sprint + Jump" (Acrobatics Key + Shift + Space) buttons while sprinting to perform Backspin.
The script will definitely require "ScriptHookVDotNet 3.7.0" and above.
Known Issues
On very rare occasions, acrobatic moves can get stuck. When this occurs use "Acrobatics Key + J" to unstuck. You can change "Unstuck" key in "TMN_Acrobatics_Key.ini" file.
Performing acrobatics on moving platforms (like trains) may sometimes cause wrong physics usage (I could not fix it; do not ask for a fix about this issue)
You must use Crouch function because this mod disables Stealth functions (I could not fix it; do not ask for a fix about this issue)
Acrobatics, apart from Superhero Landing, cannot be performed on cars; this is a deliberate feature.
Usage of guns are restricted during movements deliberately in order to prevent jankiness due to broken core of animations. This is a deliberate feature.
INSTALLATION
1. Make sure you have ScriptHookVDotNet 3.7.0 or above.
2. Use OpenIV and drag "x64" folder into "mods\update\x64\dlcpacks\patch2023_02\dlc.rpf".
3. Use OpenIV go to "mods\update\update.rpf\common\data>gameconfig.xml
find and change;
AllowCrouchedMovement CB_FALSE /AllowCrouchedMovement
to
AllowCrouchedMovement CB_TRUE /AllowCrouchedMovement
find and change;
AllowStealthMovement CB_TRUE /AllowStealthMovement
to
AllowStealthMovement CB_FALSE /AllowStealthMovement.
4. Drag "scripts" folder, SimpleFootControls.ini, SimpleFootControls.asi into Grand Theft Auto V Legacy/Enhanced directory (where the PlayGTAV.exe file is).
_
A simple, light-weight, open source pile of ".cs" scripts allow you to be able to perform acrobatics, to control walking/jogging/sprinting speeds and to toggle action mode on/off.
10/09/2026 Update:
Minimal changes on physics of some moves.
15/09/2026 Update:
Fixed a problem that causes crashes for some players on rare occasions.
MOD DETAILS
All moves are very well tailored; fluid and seamless.
Acrobatic moves have proper ragdoll and hitboxes (yes, you can attack NPCs).
Moves have proper sound FX.
NPCs around will react your acrobatics moves; they will surprise, take photos etc.
Dive Roll move has proper physics so you can dive down from a height.
Sprint Jump move has proper physics so you can jump over obstacles at a proper height.
You can adjust values of walking and jogging speeds for normal movement and action mode movement using -Speed Options- section in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
You can use "SimpleFootControls.ini" file to change sprinting speed which I DO NOT RECOMMEND since acrobatics animation speeds are adjusted according to that value.
"SimpleFootControls.asi" file is also included in file since it is no longer available on site and is almost a required mod.
Default is "X" key to toggle action mode. Change it in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
Default "Acrobatics Key" is side mouse button. Change it in "TMN_Acrobatics_Key.ini" file.
Acrobatic controls are:
Press "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to perform Mule Kick.
Hold "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to start Handspring combo; release to perform Backflip.
Press "Acrobatics Key + Interact" (Acrobatics Key + E) buttons to perform Superhero Landing.
Press "Acrobatics Key + Reload" (Acrobatics Key + R) buttons to perform Butterfly Kick.
Press "Acrobatics Key + Stealth/Crouch" (Acrobatics Key + Ctrl) buttons to perform Cartwheel.
Press "Sprint + Jump" (Shift + Space) buttons while sprinting to perform Sprint Jump.
Press "Jump" (Space) button while crouching to perform Crouch Roll.
Press "Sprint + Stealth/Crouch" (Shift + Ctrl) buttons while sprinting to perform Dive Roll.
Press "Acrobatics Key + Sprint + Jump" (Acrobatics Key + Shift + Space) buttons while sprinting to perform Backspin.
The script will definitely require "ScriptHookVDotNet 3.7.0" and above.
Known Issues
On very rare occasions, acrobatic moves can get stuck. When this occurs use "Acrobatics Key + J" to unstuck. You can change "Unstuck" key in "TMN_Acrobatics_Key.ini" file.
Performing acrobatics on moving platforms (like trains) may sometimes cause wrong physics usage (I could not fix it; do not ask for a fix about this issue)
You must use Crouch function because this mod disables Stealth functions (I could not fix it; do not ask for a fix about this issue)
Acrobatics, apart from Superhero Landing, cannot be performed on cars; this is a deliberate feature.
Usage of guns are restricted during movements deliberately in order to prevent jankiness due to broken core of animations. This is a deliberate feature.
INSTALLATION
1. Make sure you have ScriptHookVDotNet 3.7.0 or above.
2. Use OpenIV and drag "x64" folder into "mods\update\x64\dlcpacks\patch2023_02\dlc.rpf".
3. Use OpenIV go to "mods\update\update.rpf\common\data>gameconfig.xml
find and change;
AllowCrouchedMovement CB_FALSE /AllowCrouchedMovement
to
AllowCrouchedMovement CB_TRUE /AllowCrouchedMovement
find and change;
AllowStealthMovement CB_TRUE /AllowStealthMovement
to
AllowStealthMovement CB_FALSE /AllowStealthMovement.
4. Drag "scripts" folder, SimpleFootControls.ini, SimpleFootControls.asi into Grand Theft Auto V Legacy/Enhanced directory (where the PlayGTAV.exe file is).
_
First Uploaded: 04. sep 2026
Last Updated: 15. sep 2026
Last Downloaded: okoli 10 ur
36 Comments
More mods by The Majestic Noob:
- .Net
5.0
398
15
1.0 Hotfix
MOD INFO
A simple, light-weight, open source pile of ".cs" scripts allow you to be able to perform acrobatics, to control walking/jogging/sprinting speeds and to toggle action mode on/off.
10/09/2026 Update:
Minimal changes on physics of some moves.
15/09/2026 Update:
Fixed a problem that causes crashes for some players on rare occasions.
MOD DETAILS
All moves are very well tailored; fluid and seamless.
Acrobatic moves have proper ragdoll and hitboxes (yes, you can attack NPCs).
Moves have proper sound FX.
NPCs around will react your acrobatics moves; they will surprise, take photos etc.
Dive Roll move has proper physics so you can dive down from a height.
Sprint Jump move has proper physics so you can jump over obstacles at a proper height.
You can adjust values of walking and jogging speeds for normal movement and action mode movement using -Speed Options- section in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
You can use "SimpleFootControls.ini" file to change sprinting speed which I DO NOT RECOMMEND since acrobatics animation speeds are adjusted according to that value.
"SimpleFootControls.asi" file is also included in file since it is no longer available on site and is almost a required mod.
Default is "X" key to toggle action mode. Change it in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
Default "Acrobatics Key" is side mouse button. Change it in "TMN_Acrobatics_Key.ini" file.
Acrobatic controls are:
Press "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to perform Mule Kick.
Hold "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to start Handspring combo; release to perform Backflip.
Press "Acrobatics Key + Interact" (Acrobatics Key + E) buttons to perform Superhero Landing.
Press "Acrobatics Key + Reload" (Acrobatics Key + R) buttons to perform Butterfly Kick.
Press "Acrobatics Key + Stealth/Crouch" (Acrobatics Key + Ctrl) buttons to perform Cartwheel.
Press "Sprint + Jump" (Shift + Space) buttons while sprinting to perform Sprint Jump.
Press "Jump" (Space) button while crouching to perform Crouch Roll.
Press "Sprint + Stealth/Crouch" (Shift + Ctrl) buttons while sprinting to perform Dive Roll.
Press "Acrobatics Key + Sprint + Jump" (Acrobatics Key + Shift + Space) buttons while sprinting to perform Backspin.
The script will definitely require "ScriptHookVDotNet 3.7.0" and above.
Known Issues
On very rare occasions, acrobatic moves can get stuck. When this occurs use "Acrobatics Key + J" to unstuck. You can change "Unstuck" key in "TMN_Acrobatics_Key.ini" file.
Performing acrobatics on moving platforms (like trains) may sometimes cause wrong physics usage (I could not fix it; do not ask for a fix about this issue)
You must use Crouch function because this mod disables Stealth functions (I could not fix it; do not ask for a fix about this issue)
Acrobatics, apart from Superhero Landing, cannot be performed on cars; this is a deliberate feature.
Usage of guns are restricted during movements deliberately in order to prevent jankiness due to broken core of animations. This is a deliberate feature.
INSTALLATION
1. Make sure you have ScriptHookVDotNet 3.7.0 or above.
2. Use OpenIV and drag "x64" folder into "mods\update\x64\dlcpacks\patch2023_02\dlc.rpf".
3. Use OpenIV go to "mods\update\update.rpf\common\data>gameconfig.xml
find and change;
AllowCrouchedMovement CB_FALSE /AllowCrouchedMovement
to
AllowCrouchedMovement CB_TRUE /AllowCrouchedMovement
find and change;
AllowStealthMovement CB_TRUE /AllowStealthMovement
to
AllowStealthMovement CB_FALSE /AllowStealthMovement.
4. Drag "scripts" folder, SimpleFootControls.ini, SimpleFootControls.asi into Grand Theft Auto V Legacy/Enhanced directory (where the PlayGTAV.exe file is).
_
A simple, light-weight, open source pile of ".cs" scripts allow you to be able to perform acrobatics, to control walking/jogging/sprinting speeds and to toggle action mode on/off.
10/09/2026 Update:
Minimal changes on physics of some moves.
15/09/2026 Update:
Fixed a problem that causes crashes for some players on rare occasions.
MOD DETAILS
All moves are very well tailored; fluid and seamless.
Acrobatic moves have proper ragdoll and hitboxes (yes, you can attack NPCs).
Moves have proper sound FX.
NPCs around will react your acrobatics moves; they will surprise, take photos etc.
Dive Roll move has proper physics so you can dive down from a height.
Sprint Jump move has proper physics so you can jump over obstacles at a proper height.
You can adjust values of walking and jogging speeds for normal movement and action mode movement using -Speed Options- section in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
You can use "SimpleFootControls.ini" file to change sprinting speed which I DO NOT RECOMMEND since acrobatics animation speeds are adjusted according to that value.
"SimpleFootControls.asi" file is also included in file since it is no longer available on site and is almost a required mod.
Default is "X" key to toggle action mode. Change it in "TMN_ACR_MovementSpeedControlActionToggle.2.cs" file.
Default "Acrobatics Key" is side mouse button. Change it in "TMN_Acrobatics_Key.ini" file.
Acrobatic controls are:
Press "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to perform Mule Kick.
Hold "Acrobatics Key + Jump" (Acrobatics Key + Space) buttons to start Handspring combo; release to perform Backflip.
Press "Acrobatics Key + Interact" (Acrobatics Key + E) buttons to perform Superhero Landing.
Press "Acrobatics Key + Reload" (Acrobatics Key + R) buttons to perform Butterfly Kick.
Press "Acrobatics Key + Stealth/Crouch" (Acrobatics Key + Ctrl) buttons to perform Cartwheel.
Press "Sprint + Jump" (Shift + Space) buttons while sprinting to perform Sprint Jump.
Press "Jump" (Space) button while crouching to perform Crouch Roll.
Press "Sprint + Stealth/Crouch" (Shift + Ctrl) buttons while sprinting to perform Dive Roll.
Press "Acrobatics Key + Sprint + Jump" (Acrobatics Key + Shift + Space) buttons while sprinting to perform Backspin.
The script will definitely require "ScriptHookVDotNet 3.7.0" and above.
Known Issues
On very rare occasions, acrobatic moves can get stuck. When this occurs use "Acrobatics Key + J" to unstuck. You can change "Unstuck" key in "TMN_Acrobatics_Key.ini" file.
Performing acrobatics on moving platforms (like trains) may sometimes cause wrong physics usage (I could not fix it; do not ask for a fix about this issue)
You must use Crouch function because this mod disables Stealth functions (I could not fix it; do not ask for a fix about this issue)
Acrobatics, apart from Superhero Landing, cannot be performed on cars; this is a deliberate feature.
Usage of guns are restricted during movements deliberately in order to prevent jankiness due to broken core of animations. This is a deliberate feature.
INSTALLATION
1. Make sure you have ScriptHookVDotNet 3.7.0 or above.
2. Use OpenIV and drag "x64" folder into "mods\update\x64\dlcpacks\patch2023_02\dlc.rpf".
3. Use OpenIV go to "mods\update\update.rpf\common\data>gameconfig.xml
find and change;
AllowCrouchedMovement CB_FALSE /AllowCrouchedMovement
to
AllowCrouchedMovement CB_TRUE /AllowCrouchedMovement
find and change;
AllowStealthMovement CB_TRUE /AllowStealthMovement
to
AllowStealthMovement CB_FALSE /AllowStealthMovement.
4. Drag "scripts" folder, SimpleFootControls.ini, SimpleFootControls.asi into Grand Theft Auto V Legacy/Enhanced directory (where the PlayGTAV.exe file is).
_
First Uploaded: 04. sep 2026
Last Updated: 15. sep 2026
Last Downloaded: okoli 10 ur











@The Majestic Noob You just worked magic, bro! GTA always needs something like this... BTW https://discord.gg/KUFb2Hbj3 I recommend checking out the channel - animation releases forum
@IreBurn
Only movement control will work as long as you also use SimpleFootControl.asi, so you can adjust walk/jog/sprint speed as you wish.
can this mod be used in any game mode including story mode?
@archangel2326 Mods can only be used in story mode.
@The Majestic Noob Ok well I like the new jump but it's sometimes too good. The character has jumped from the ground to the top of an ambulance and also onto a house rooftop.
@IreBurn
Try resetting scripts with insert button. also try changing this value "private float jumpUpLoopForce = 0.25f;" to "private float jumpUpLoopForce = 0.20f;" or something that fits your needs. Plus, if you are playing Enhanced, I cannot guarantee integrity of mod because I play on Legacy, test and create my mods on Legacy.
@The Majestic Noob "Try resetting scripts with insert button. also try changing this value "private float jumpUpLoopForce = 0.25f;" to "private float jumpUpLoopForce = 0.20f;" or something that fits your needs. Plus, if you are playing Enhanced, I cannot guarantee integrity of mod because I play on Legacy, test and create my mods on Legacy. "
Legacy.
@The Majestic Noob Not sure why but the PCs are running too fast. Managed to give them a faster walk but the run speed is too fast even when I lower it.
private const float ActionWalkMultiplier = 1.0f; //Walking speed during action mode (Default=1.0f)
private const float ActionRunMultiplier = 0.5f; //Running speed during action mode (Default=1.0f)
private const float NormalWalkMultiplier = 2.0f; //Normal walking speed on foot (Default=1.0f)
private const float NormalRunMultiplier = 0.5f; //Normal running/jogging speed on foot (Default=1.2f)
private const float CrouchSpeedMultiplier = 1.5f; //Crouching speed on foot (Default=1.0f)
こんにちは!i really like this mod but after a few min playing , game start to freeze and crash :(
uderrated mod fr
@shervin_infinity
If you share a proper crash log, I can look into it.
The Best Mod Ever 10/10
ill use this mod in all my upcoming videos check them out
i am very exited to use this amazing mod but i have problem to install this on my game i dont have any patch2023_02 in my game. how can i install this mod please reply me Thanks
@The Majestic Noob
i am very exited to use this amazing mod but i have problem to install this on my game i dont have any patch2023_02 in my game. how can i install this mod please reply me Thanks
@Shebi21
You have to copy "Rockstar Games\Grand Theft Auto V Legacy\update\x64\dlcpacks\patch2023_02" folder from here and paste that folder into "Rockstar Games\Grand Theft Auto V Legacy\mods\update\x64\dlcpacks\patch2023_02". Than using OpenIV, move that x64 folder I provided into "Rockstar Games\Grand Theft Auto V Legacy\mods\update\x64\dlcpacks\patch2023_02.rpf".
@The Majestic Noob Thanks a lot for reply my GTA V game version is **1.0.2802.0**. I checked my game files, but I don’t have the `patch2023_02` folder or `patch2023_02.rpf` file mentioned in your instructions.
Could you please tell me how to install your mod on my game version? Is there an alternative method or any additional files I need? I would appreciate your help in finding a solution. Thanks!
@The Majestic Noob I have the same problem as shebi21, I don't have the patch2023_02 folder
@Shebi21
@marculu
Maybe "Enhanced" is difrerent than "Legacy". I create and test my mods on "Legacy" so no guarantee for "Enhanced" version of GTAV. If you are using "Legacy", you definitely have that dlc. Look carefully.
@The Majestic Noob My version is Legacy, I've even searched for OpenIV and it doesn't exist. My version is 2189, I don't want to update because this one is highly moddable, but it's not that old either.
can you add doublekong vault movements next update?