RaceCore 1.0.1
6
0
6
0
DESCRIPTION:
RaceCore is a fully customizable race creation system that allows you to design your own tracks, control vehicle classes, and define racer models, all directly in-game and through simple XML configuration.
Create your own racing events, choose which vehicles can compete, and build a racing experience that fits your style. RaceCore will be more than just a race framework: atmosphere, presentation, and immersion will also have space in future updates.
📍 COMPATIBLE WITH GTA5 ENHANCED!
There is a lot to improve, but I feel this is already a good start!
Everything you need is in the new phone contact: RaceCore
Notable Features:
* In-Game Track Creator: Create tracks directly while driving, with automatic waypoint recording optional manual waypoint placement. No external tools required.
* Circuit and Sprint Races: Create either race type. Circuits must return close to the starting point before recording can be completed.
* Shareable Tracks: Save your tracks as XML files and share them with others. Tracks load automatically from the Tracks folder at startup.
* Track Preview: Preview tracks using map blips before racing.
* Vehicle Class System: Customize vehicle model pools through XML and control which classes are allowed on each track. Your vehicle must belong to an allowed class to start the race.
* Race Scheduling: Select a track to create a start marker, then reach it before the pending race expires. You can cancel a pending race from the menu.
* Difficulty System: Choose Easy, Medium, or Hard to adjust betting tiers and AI performance.
-- Patron Version Only: --
* Racer Model Customization: Edit the AI racer model pool through XML to create street, professional, underground, or stylized racing crews.
* Configurable Settings: Adjust the betting multiplier, pending race timeout, and collision protection for competitor vehicles through the INI file.
Racing Possibilities
1. Class-Based Championships: Use vehicle classes to organize realistic racing events.
2. Themed Race Events: Adjust vehicle pools and track restrictions to match your preferred atmosphere.
3. Underground Competitions: Build your own selection of street racing vehicles and tracks.
4. Bike-Only Tournaments: Restrict eligible vehicles to the appropriate motorcycle class.
5. Custom Racing Leagues: Combine your tracks, vehicle pools, and race settings into your own racing ecosystem.
About the 🎥 Track Recorder:
RaceCore includes an in-game recorder that captures your route as a list of waypoints while you drive.
Starting a Recording
Your current position and heading become the Start Point. A Track Start blip appears, and the recorder immediately adds the first waypoint at the start.
Automatic Recording
As you drive, RaceCore automatically adds a waypoint at fixed distance intervals of approximately 25 meters. Each waypoint saves both its position and heading.
Manual Recording Controls
* Add Waypoint: Add a waypoint exactly where you are.
* Remove Last Waypoint: Delete the most recently recorded waypoint. If you are too far from the previous waypoint, the automatic recorder will create a new one.
* Exit & Save Track: Stop recording and save the track as an XML file.
* Cancel: Abort recording without saving.
Circuit Validation
To finish recording a circuit, you must return close to the start. When you are in range, a prompt will let you know that you can finish the circuit there.
About the 🎯 Race Management and Difficulty System:
Tracks load automatically at startup. Select a track through the RaceCore phone contact to make its start marker appear, then reach the start within the available time. Pending races can also be cancelled from the menu.
Your current vehicle must be one of the models included in a class allowed by the selected track.
Choose between Easy, Medium, and Hard. Difficulty adjusts betting tiers before a race and dynamically scales AI performance during the race through competitor vehicle power multipliers and the chance of vehicle upgrades, where possible.
The current betting formula is:
baseBet × competitors × BetMult
About the 🔧 Vehicle and Racer Model Files:
Vehicle Models
Each vehicle class has a pool of models from which competitor vehicles are randomly selected. Edit these pools to change the vehicles used in your races.
Repeat a model several times to increase its chance of being selected, or limit a pool to a single model if you want every vehicle selected from that class to use it.
File location: scripts/Dealien_RaceCore/VehicleClasses.xml
🚨 IMPORTANT: Do not change the class names!
Racer Models (💎 Patron version only)
AI competitors are selected from a configurable ped model pool. Edit this file to build themed racing crews and personalize the atmosphere of your events. The same model pool customization approach applies to racers.
File location: scripts/Dealien_RaceCore/RacerModels.xml
Some additional features can be changed in the 💎 Patron version
🔥 WATCH THE TRAILER HERE! 🔥
Compatibility:
📍 Compatible with GTA5 Enhanced.
A trainer is required to prevent online vehicles from despawning. No additional trainer settings are needed; just install it. I use Enhanced Native Trainer or Menyoo 2.0.
REQUIREMENTS AND HOW TO INSTALL:
Requirements:
* Script Hook V
* ScriptHookVDotNet3
* iFruitAddon2
* DealienUI - From now on, my upcoming GTA V scripts may require this!
* A trainer to prevent online vehicles from despawning, such as Enhanced Native Trainer or Menyoo 2.0.
🚨 If you are UPDATING from an older version:
Be careful not to delete your existing settings or previously saved files!
Put the files from the downloaded archive into your GTAV scripts folder.
Disable BattlEye in your Rockstar Launcher or by adding the launch option -nobattleye.
After installing ScriptHookVDotNet -nightly, change this setting in ScriptHookVDotNet.ini in your main GTAV folder:
-> ScriptTimeoutThreshold=60000
If you need additional help, take a look at this: 💡 How To Install Dealien's Mods 💡
How to access RaceCore: Open your in-game phone and use the RaceCore contact.
Planned for the Future:
* More immersion, cinematic presentation, and atmosphere.
* More race types.
* Possibly nitro.
* Further improvements and refinements.
For more awesome stuff, take a look here:
🔸 Dealien The Alien 🔸
For gameplays and demonstrations of my mods, check my channel:
🔸 Dealien YT Channel 🔸
Please do not distribute or re-upload my mods
Changelog:
v1.0 : Release
v1.0.1 : Added iFruitAddon2 as a requirement in an attempt to fix phone contact misbehavior.
RaceCore is a fully customizable race creation system that allows you to design your own tracks, control vehicle classes, and define racer models, all directly in-game and through simple XML configuration.
Create your own racing events, choose which vehicles can compete, and build a racing experience that fits your style. RaceCore will be more than just a race framework: atmosphere, presentation, and immersion will also have space in future updates.
📍 COMPATIBLE WITH GTA5 ENHANCED!
There is a lot to improve, but I feel this is already a good start!
Everything you need is in the new phone contact: RaceCore
Notable Features:
* In-Game Track Creator: Create tracks directly while driving, with automatic waypoint recording optional manual waypoint placement. No external tools required.
* Circuit and Sprint Races: Create either race type. Circuits must return close to the starting point before recording can be completed.
* Shareable Tracks: Save your tracks as XML files and share them with others. Tracks load automatically from the Tracks folder at startup.
* Track Preview: Preview tracks using map blips before racing.
* Vehicle Class System: Customize vehicle model pools through XML and control which classes are allowed on each track. Your vehicle must belong to an allowed class to start the race.
* Race Scheduling: Select a track to create a start marker, then reach it before the pending race expires. You can cancel a pending race from the menu.
* Difficulty System: Choose Easy, Medium, or Hard to adjust betting tiers and AI performance.
-- Patron Version Only: --
* Racer Model Customization: Edit the AI racer model pool through XML to create street, professional, underground, or stylized racing crews.
* Configurable Settings: Adjust the betting multiplier, pending race timeout, and collision protection for competitor vehicles through the INI file.
Racing Possibilities
1. Class-Based Championships: Use vehicle classes to organize realistic racing events.
2. Themed Race Events: Adjust vehicle pools and track restrictions to match your preferred atmosphere.
3. Underground Competitions: Build your own selection of street racing vehicles and tracks.
4. Bike-Only Tournaments: Restrict eligible vehicles to the appropriate motorcycle class.
5. Custom Racing Leagues: Combine your tracks, vehicle pools, and race settings into your own racing ecosystem.
About the 🎥 Track Recorder:
RaceCore includes an in-game recorder that captures your route as a list of waypoints while you drive.
Starting a Recording
Your current position and heading become the Start Point. A Track Start blip appears, and the recorder immediately adds the first waypoint at the start.
Automatic Recording
As you drive, RaceCore automatically adds a waypoint at fixed distance intervals of approximately 25 meters. Each waypoint saves both its position and heading.
Manual Recording Controls
* Add Waypoint: Add a waypoint exactly where you are.
* Remove Last Waypoint: Delete the most recently recorded waypoint. If you are too far from the previous waypoint, the automatic recorder will create a new one.
* Exit & Save Track: Stop recording and save the track as an XML file.
* Cancel: Abort recording without saving.
Circuit Validation
To finish recording a circuit, you must return close to the start. When you are in range, a prompt will let you know that you can finish the circuit there.
About the 🎯 Race Management and Difficulty System:
Tracks load automatically at startup. Select a track through the RaceCore phone contact to make its start marker appear, then reach the start within the available time. Pending races can also be cancelled from the menu.
Your current vehicle must be one of the models included in a class allowed by the selected track.
Choose between Easy, Medium, and Hard. Difficulty adjusts betting tiers before a race and dynamically scales AI performance during the race through competitor vehicle power multipliers and the chance of vehicle upgrades, where possible.
The current betting formula is:
baseBet × competitors × BetMult
About the 🔧 Vehicle and Racer Model Files:
Vehicle Models
Each vehicle class has a pool of models from which competitor vehicles are randomly selected. Edit these pools to change the vehicles used in your races.
Repeat a model several times to increase its chance of being selected, or limit a pool to a single model if you want every vehicle selected from that class to use it.
File location: scripts/Dealien_RaceCore/VehicleClasses.xml
🚨 IMPORTANT: Do not change the class names!
Racer Models (💎 Patron version only)
AI competitors are selected from a configurable ped model pool. Edit this file to build themed racing crews and personalize the atmosphere of your events. The same model pool customization approach applies to racers.
File location: scripts/Dealien_RaceCore/RacerModels.xml
Some additional features can be changed in the 💎 Patron version
🔥 WATCH THE TRAILER HERE! 🔥
Compatibility:
📍 Compatible with GTA5 Enhanced.
A trainer is required to prevent online vehicles from despawning. No additional trainer settings are needed; just install it. I use Enhanced Native Trainer or Menyoo 2.0.
REQUIREMENTS AND HOW TO INSTALL:
Requirements:
* Script Hook V
* ScriptHookVDotNet3
* iFruitAddon2
* DealienUI - From now on, my upcoming GTA V scripts may require this!
* A trainer to prevent online vehicles from despawning, such as Enhanced Native Trainer or Menyoo 2.0.
🚨 If you are UPDATING from an older version:
Be careful not to delete your existing settings or previously saved files!
Put the files from the downloaded archive into your GTAV scripts folder.
Disable BattlEye in your Rockstar Launcher or by adding the launch option -nobattleye.
After installing ScriptHookVDotNet -nightly, change this setting in ScriptHookVDotNet.ini in your main GTAV folder:
-> ScriptTimeoutThreshold=60000
If you need additional help, take a look at this: 💡 How To Install Dealien's Mods 💡
How to access RaceCore: Open your in-game phone and use the RaceCore contact.
Planned for the Future:
* More immersion, cinematic presentation, and atmosphere.
* More race types.
* Possibly nitro.
* Further improvements and refinements.
For more awesome stuff, take a look here:
🔸 Dealien The Alien 🔸
For gameplays and demonstrations of my mods, check my channel:
🔸 Dealien YT Channel 🔸
Please do not distribute or re-upload my mods
Changelog:
v1.0 : Release
v1.0.1 : Added iFruitAddon2 as a requirement in an attempt to fix phone contact misbehavior.
Poprvé nahráno: před 32 minutami
Poslední aktulizace: před 24 minutami
Last Downloaded: před 2 minutami
1 Komentář
More mods by Dealien:
DESCRIPTION:
RaceCore is a fully customizable race creation system that allows you to design your own tracks, control vehicle classes, and define racer models, all directly in-game and through simple XML configuration.
Create your own racing events, choose which vehicles can compete, and build a racing experience that fits your style. RaceCore will be more than just a race framework: atmosphere, presentation, and immersion will also have space in future updates.
📍 COMPATIBLE WITH GTA5 ENHANCED!
There is a lot to improve, but I feel this is already a good start!
Everything you need is in the new phone contact: RaceCore
Notable Features:
* In-Game Track Creator: Create tracks directly while driving, with automatic waypoint recording optional manual waypoint placement. No external tools required.
* Circuit and Sprint Races: Create either race type. Circuits must return close to the starting point before recording can be completed.
* Shareable Tracks: Save your tracks as XML files and share them with others. Tracks load automatically from the Tracks folder at startup.
* Track Preview: Preview tracks using map blips before racing.
* Vehicle Class System: Customize vehicle model pools through XML and control which classes are allowed on each track. Your vehicle must belong to an allowed class to start the race.
* Race Scheduling: Select a track to create a start marker, then reach it before the pending race expires. You can cancel a pending race from the menu.
* Difficulty System: Choose Easy, Medium, or Hard to adjust betting tiers and AI performance.
-- Patron Version Only: --
* Racer Model Customization: Edit the AI racer model pool through XML to create street, professional, underground, or stylized racing crews.
* Configurable Settings: Adjust the betting multiplier, pending race timeout, and collision protection for competitor vehicles through the INI file.
Racing Possibilities
1. Class-Based Championships: Use vehicle classes to organize realistic racing events.
2. Themed Race Events: Adjust vehicle pools and track restrictions to match your preferred atmosphere.
3. Underground Competitions: Build your own selection of street racing vehicles and tracks.
4. Bike-Only Tournaments: Restrict eligible vehicles to the appropriate motorcycle class.
5. Custom Racing Leagues: Combine your tracks, vehicle pools, and race settings into your own racing ecosystem.
About the 🎥 Track Recorder:
RaceCore includes an in-game recorder that captures your route as a list of waypoints while you drive.
Starting a Recording
Your current position and heading become the Start Point. A Track Start blip appears, and the recorder immediately adds the first waypoint at the start.
Automatic Recording
As you drive, RaceCore automatically adds a waypoint at fixed distance intervals of approximately 25 meters. Each waypoint saves both its position and heading.
Manual Recording Controls
* Add Waypoint: Add a waypoint exactly where you are.
* Remove Last Waypoint: Delete the most recently recorded waypoint. If you are too far from the previous waypoint, the automatic recorder will create a new one.
* Exit & Save Track: Stop recording and save the track as an XML file.
* Cancel: Abort recording without saving.
Circuit Validation
To finish recording a circuit, you must return close to the start. When you are in range, a prompt will let you know that you can finish the circuit there.
About the 🎯 Race Management and Difficulty System:
Tracks load automatically at startup. Select a track through the RaceCore phone contact to make its start marker appear, then reach the start within the available time. Pending races can also be cancelled from the menu.
Your current vehicle must be one of the models included in a class allowed by the selected track.
Choose between Easy, Medium, and Hard. Difficulty adjusts betting tiers before a race and dynamically scales AI performance during the race through competitor vehicle power multipliers and the chance of vehicle upgrades, where possible.
The current betting formula is:
baseBet × competitors × BetMult
About the 🔧 Vehicle and Racer Model Files:
Vehicle Models
Each vehicle class has a pool of models from which competitor vehicles are randomly selected. Edit these pools to change the vehicles used in your races.
Repeat a model several times to increase its chance of being selected, or limit a pool to a single model if you want every vehicle selected from that class to use it.
File location: scripts/Dealien_RaceCore/VehicleClasses.xml
🚨 IMPORTANT: Do not change the class names!
Racer Models (💎 Patron version only)
AI competitors are selected from a configurable ped model pool. Edit this file to build themed racing crews and personalize the atmosphere of your events. The same model pool customization approach applies to racers.
File location: scripts/Dealien_RaceCore/RacerModels.xml
Some additional features can be changed in the 💎 Patron version
🔥 WATCH THE TRAILER HERE! 🔥
Compatibility:
📍 Compatible with GTA5 Enhanced.
A trainer is required to prevent online vehicles from despawning. No additional trainer settings are needed; just install it. I use Enhanced Native Trainer or Menyoo 2.0.
REQUIREMENTS AND HOW TO INSTALL:
Requirements:
* Script Hook V
* ScriptHookVDotNet3
* iFruitAddon2
* DealienUI - From now on, my upcoming GTA V scripts may require this!
* A trainer to prevent online vehicles from despawning, such as Enhanced Native Trainer or Menyoo 2.0.
🚨 If you are UPDATING from an older version:
Be careful not to delete your existing settings or previously saved files!
Put the files from the downloaded archive into your GTAV scripts folder.
Disable BattlEye in your Rockstar Launcher or by adding the launch option -nobattleye.
After installing ScriptHookVDotNet -nightly, change this setting in ScriptHookVDotNet.ini in your main GTAV folder:
-> ScriptTimeoutThreshold=60000
If you need additional help, take a look at this: 💡 How To Install Dealien's Mods 💡
How to access RaceCore: Open your in-game phone and use the RaceCore contact.
Planned for the Future:
* More immersion, cinematic presentation, and atmosphere.
* More race types.
* Possibly nitro.
* Further improvements and refinements.
For more awesome stuff, take a look here:
🔸 Dealien The Alien 🔸
For gameplays and demonstrations of my mods, check my channel:
🔸 Dealien YT Channel 🔸
Please do not distribute or re-upload my mods
Changelog:
v1.0 : Release
v1.0.1 : Added iFruitAddon2 as a requirement in an attempt to fix phone contact misbehavior.
RaceCore is a fully customizable race creation system that allows you to design your own tracks, control vehicle classes, and define racer models, all directly in-game and through simple XML configuration.
Create your own racing events, choose which vehicles can compete, and build a racing experience that fits your style. RaceCore will be more than just a race framework: atmosphere, presentation, and immersion will also have space in future updates.
📍 COMPATIBLE WITH GTA5 ENHANCED!
There is a lot to improve, but I feel this is already a good start!
Everything you need is in the new phone contact: RaceCore
Notable Features:
* In-Game Track Creator: Create tracks directly while driving, with automatic waypoint recording optional manual waypoint placement. No external tools required.
* Circuit and Sprint Races: Create either race type. Circuits must return close to the starting point before recording can be completed.
* Shareable Tracks: Save your tracks as XML files and share them with others. Tracks load automatically from the Tracks folder at startup.
* Track Preview: Preview tracks using map blips before racing.
* Vehicle Class System: Customize vehicle model pools through XML and control which classes are allowed on each track. Your vehicle must belong to an allowed class to start the race.
* Race Scheduling: Select a track to create a start marker, then reach it before the pending race expires. You can cancel a pending race from the menu.
* Difficulty System: Choose Easy, Medium, or Hard to adjust betting tiers and AI performance.
-- Patron Version Only: --
* Racer Model Customization: Edit the AI racer model pool through XML to create street, professional, underground, or stylized racing crews.
* Configurable Settings: Adjust the betting multiplier, pending race timeout, and collision protection for competitor vehicles through the INI file.
Racing Possibilities
1. Class-Based Championships: Use vehicle classes to organize realistic racing events.
2. Themed Race Events: Adjust vehicle pools and track restrictions to match your preferred atmosphere.
3. Underground Competitions: Build your own selection of street racing vehicles and tracks.
4. Bike-Only Tournaments: Restrict eligible vehicles to the appropriate motorcycle class.
5. Custom Racing Leagues: Combine your tracks, vehicle pools, and race settings into your own racing ecosystem.
About the 🎥 Track Recorder:
RaceCore includes an in-game recorder that captures your route as a list of waypoints while you drive.
Starting a Recording
Your current position and heading become the Start Point. A Track Start blip appears, and the recorder immediately adds the first waypoint at the start.
Automatic Recording
As you drive, RaceCore automatically adds a waypoint at fixed distance intervals of approximately 25 meters. Each waypoint saves both its position and heading.
Manual Recording Controls
* Add Waypoint: Add a waypoint exactly where you are.
* Remove Last Waypoint: Delete the most recently recorded waypoint. If you are too far from the previous waypoint, the automatic recorder will create a new one.
* Exit & Save Track: Stop recording and save the track as an XML file.
* Cancel: Abort recording without saving.
Circuit Validation
To finish recording a circuit, you must return close to the start. When you are in range, a prompt will let you know that you can finish the circuit there.
About the 🎯 Race Management and Difficulty System:
Tracks load automatically at startup. Select a track through the RaceCore phone contact to make its start marker appear, then reach the start within the available time. Pending races can also be cancelled from the menu.
Your current vehicle must be one of the models included in a class allowed by the selected track.
Choose between Easy, Medium, and Hard. Difficulty adjusts betting tiers before a race and dynamically scales AI performance during the race through competitor vehicle power multipliers and the chance of vehicle upgrades, where possible.
The current betting formula is:
baseBet × competitors × BetMult
About the 🔧 Vehicle and Racer Model Files:
Vehicle Models
Each vehicle class has a pool of models from which competitor vehicles are randomly selected. Edit these pools to change the vehicles used in your races.
Repeat a model several times to increase its chance of being selected, or limit a pool to a single model if you want every vehicle selected from that class to use it.
File location: scripts/Dealien_RaceCore/VehicleClasses.xml
🚨 IMPORTANT: Do not change the class names!
Racer Models (💎 Patron version only)
AI competitors are selected from a configurable ped model pool. Edit this file to build themed racing crews and personalize the atmosphere of your events. The same model pool customization approach applies to racers.
File location: scripts/Dealien_RaceCore/RacerModels.xml
Some additional features can be changed in the 💎 Patron version
🔥 WATCH THE TRAILER HERE! 🔥
Compatibility:
📍 Compatible with GTA5 Enhanced.
A trainer is required to prevent online vehicles from despawning. No additional trainer settings are needed; just install it. I use Enhanced Native Trainer or Menyoo 2.0.
REQUIREMENTS AND HOW TO INSTALL:
Requirements:
* Script Hook V
* ScriptHookVDotNet3
* iFruitAddon2
* DealienUI - From now on, my upcoming GTA V scripts may require this!
* A trainer to prevent online vehicles from despawning, such as Enhanced Native Trainer or Menyoo 2.0.
🚨 If you are UPDATING from an older version:
Be careful not to delete your existing settings or previously saved files!
Put the files from the downloaded archive into your GTAV scripts folder.
Disable BattlEye in your Rockstar Launcher or by adding the launch option -nobattleye.
After installing ScriptHookVDotNet -nightly, change this setting in ScriptHookVDotNet.ini in your main GTAV folder:
-> ScriptTimeoutThreshold=60000
If you need additional help, take a look at this: 💡 How To Install Dealien's Mods 💡
How to access RaceCore: Open your in-game phone and use the RaceCore contact.
Planned for the Future:
* More immersion, cinematic presentation, and atmosphere.
* More race types.
* Possibly nitro.
* Further improvements and refinements.
For more awesome stuff, take a look here:
🔸 Dealien The Alien 🔸
For gameplays and demonstrations of my mods, check my channel:
🔸 Dealien YT Channel 🔸
Please do not distribute or re-upload my mods
Changelog:
v1.0 : Release
v1.0.1 : Added iFruitAddon2 as a requirement in an attempt to fix phone contact misbehavior.
Poprvé nahráno: před 32 minutami
Poslední aktulizace: před 24 minutami
Last Downloaded: před 2 minutami


















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