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VI Wanted System 2.0

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This script a wanted system inspired by what has been shown of GTA VI.

Everything described below is in the free version, and every fix and game patch update goes there first. Since I released the mod, an extended look at GTA VI revealed more details about how its wanted system works, so I kept building. Patreon Subscribers get a refined version with three additional ways for the police to identify you: CCTV camera footage, the weapons you used, and an accomplice in your car. Patrons also get new releases three days early and help decide what I build next.

Now, after you receive wanted stars, the police will remember the player's face, clothing, and vehicle. Once the wanted level is cleared, the cops will continue searching for the player based on these descriptions. A portion of the map will be marked with a red circle, dark red wanted stars will appear on the screen, and just below them will be the description of the player's appearance. Any encounter with law enforcement in the red zone will result in the wanted level being reactivated.

To minimize the risk of being put back on the wanted list, the player needs to switch vehicles and change clothes. However, this does not remove the facial recognition alert: it expires automatically, taking anywhere from one in-game day to a week, depending on the number of stars received. The size of the zone also depends on the number of stars.

If an encounter with a police officer does occur in the red zone, the player has a brief window of time to escape. If the player remains in the officer's line of sight for an extended period, the wanted level will be fully restored, and the player's wanted profile will be updated.

Each character has their own wanted level. If Michael is wanted by the police, switching to Franklin will not display the wanted stars earned by the other character.

Requirements:
  • GTA V (Legacy or Enhanced)
  • ScriptHookDotNet 3.6.0 or later


Move all files from the archive to the Scripts folder.

Changelog:

2.0:
  • Added new icons
  • Added real-time updates to descriptions, not just after the wanted level drops
  • Added detection progress scale: one description = a 25% chance of being spotted. Two descriptions = 50%, three descriptions = 100%.
  • Fixed a bug where the number of rounds was overlaid on the description icons
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Zuerst hochgeladen: 23. August 2026
Letztes Update: 30. August 2026
Last Downloaded: vor 4 Minuten

All Versions

 2.0 (current)

3.359 Downloads , 190 KB
30. August 2026

 1.0

2.186 Downloads , 209 KB
23. August 2026

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