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VI Wanted System 3.0

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This script a wanted system inspired by what has been shown of GTA VI.

Everything described below is in the free version, and every fix and game patch update goes there first. Since I released the mod, an extended look at GTA VI revealed more details about how its wanted system works, so I kept building. Patreon Subscribers get a refined version with three additional ways for the police to identify you: CCTV camera footage, the weapons you used, and an accomplice in your car. Patrons also get a new 6-star wanted level.

Now, after you receive wanted stars, the police will remember the player's face, clothing, and vehicle. Once the wanted level is cleared, the cops will continue searching for the player based on these descriptions. A portion of the map will be marked with a red circle, dark red wanted stars will appear on the screen, and just below them will be the description of the player's appearance. Any encounter with law enforcement in the red zone will result in the wanted level being reactivated.

To minimize the risk of being put back on the wanted list, the player needs to switch vehicles and change clothes. However, this does not remove the facial recognition alert: it expires automatically, taking anywhere from one in-game day to a week, depending on the number of stars received. The size of the zone also depends on the number of stars.

If an encounter with a police officer does occur in the red zone, the player has a brief window of time to escape. If the player remains in the officer's line of sight for an extended period, the wanted level will be fully restored, and the player's wanted profile will be updated.

Each character has their own wanted level. If Michael is wanted by the police, switching to Franklin will not display the wanted stars earned by the other character.

Requirements:
  • GTA V (Legacy or Enhanced)
  • ScriptHookDotNet 3.6.0 or later


Installation

The archive contains three folders — pick one, whichever suits you. Each folder also has an INSTALL.txt with the same steps.

1. OIV Installer — the easiest way, installs everything at once.
  1. Open OpenIV and enable Edit mode (top right corner). If there is no mods folder yet, OpenIV will offer to create it — accept.
  2. Go to Tools → Package installer and select the .oiv file.
  3. Click Install and choose mods folder when asked where to install.

Important: install into mods only. Editing the game's original archives breaks the file integrity check.

2. Easy mod Loader — for those who use it.
  1. Copy the mods and scripts folders from the game directory.
  2. Start the game. The structure is already correct, nothing needs to be renamed.


3. Manual — full control over what goes where.
  1. Copy VIWantedSystem.dll and the VIWantedSystem folder into the scripts folder in your game directory. If there is no scripts folder, create one next to GTA5.exe. At this point the mod already works.
  2. Install hud.gfx with OpenIV in Edit mode, into:
    mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf
    Copying it into scripts does nothing — the game reads the HUD only from its own archives.


Changelog:

3.0:
  • Fixed an issue where icons and red stars were overlapping the weapon ammo and money interface
  • Added translations for 13 languages (selected automatically based on the game's language)
  • Added a 6-star wanted system (Patreon Edition only)


2.0:
  • Added new icons
  • Added real-time updates to descriptions, not just after the wanted level drops
  • Added detection progress scale: one description = a 25% chance of being spotted. Two descriptions = 50%, three descriptions = 100%.
  • Fixed a bug where the number of rounds was overlaid on the description icons
Show Full Description

First Uploaded: August 23, 2026
Last Updated: September 22, 2026
Last Downloaded: 28 minutes ago

All Versions

 3.0 (current)

1,516 downloads , 822 KB
September 22, 2026

 2.0

4,623 downloads , 190 KB
August 30, 2026

 1.0

2,216 downloads , 209 KB
August 23, 2026

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