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Biker Melee 1.0

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Biker Melee is a feature that was released a long time ago in GTA Online. Now, I have revived and redeveloped it, accompanied by many newer features.

Important Notes Before Use:
1. This mod affects ambient NPCs, vehicles, police, etc. Therefore, if you find any bugs that cause the game to crash, please report them here.
2. Events that occur while playing with this mod are intended features, not bugs (except for crashes or disrupted story missions).
3. I cannot account for every possible action a player might take, so bugs are inevitable.
4. This Biker Melee feature is a small offshoot of mine from the Direct Order mod. Although it is not fully standalone as it depends on many other elements, I have tried to separate it for an independent experience.

Prerequisites:
ScriptHookV: Script Hook V
ScriptHookVDotNet: ScriptHookVDotNet Nightly

INSTALLATION:
First, you must have SHV and SHVDN installed for the mod to work.
Simply copy the provided .dll file into your "scripts" folder (or use the pre-included scripts folder from the mod).

Mod Features:
- Hold the X key and left/right click to attack (kick if unarmed; swing weapon if holding one).
- Every kick or melee attack can deal damage to both NPCs and vehicles.
- Only applies when riding motorcycles or bicycles (the specific vehicle type does not matter, as long as it is a motorcycle or bicycle).
- Can be played solo or with NPC teammates.
- If playing solo, damage and impact forces are weaker. Conversely, playing with 2 people significantly increases damage, kick force, etc.
- If you kick "Emergency" vehicles (police cars, ambulances, fire trucks, etc.) or military vehicles, you may get a wanted level for disturbing public order.
- Features a short-term area harassment mechanic. If you repeatedly kick or strike NPCs, vehicles, etc., multiple times in a short period, you are very likely to get a 1-star wanted level (stackable).
- Weather also affects handling (slipperiness). In rainy or stormy weather, the chance of crashing while riding is very high.
- Helmets in this mod are not just cosmetic; they help reduce the chance of crashing caused by rain or storms, and also reduce collision damage.
- Features 2 speed thresholds: 90 km/h and 110 km/h. At 90 km/h, damage is increased by 5x. At 110 km/h, damage remains unchanged, but executing a kick at this dangerous speed carries the risk of being thrown off the vehicle (crashing).
- When hiring an NPC (making it 2 people), damage is multiplied by 2x, and impact forces are increased by 1.4x.
- The mod distinguishes whether you are traveling on paved roads (traffic) or dirt roads, sand, hills, etc., to adjust forces and damage based on the current terrain.
- You cannot kick away heavy or massive vehicles; you can only shake them slightly. Kicking them at high speed can cause camera shake, recoil damage, and potential falls, etc.
- When riding solo, NPC reactions fall into 2 categories: chasing after you or panicking and fleeing.
- When riding with 2 people, the mod "unlocks" the ability for NPCs to draw weapons and attack you back.
- Includes a core feature where motorcycle/bicycle-riding NPCs can kick you back if you ride too close to them.
- When an NPC wears a helmet, the damage dealt by the player is reduced. This stacks with off-road terrain and other mechanics, making finishing off targets dependent on current terrain, weather, etc.
- Many other details.

Special Note (Repeated): Do not use indiscriminately during missions (if the mod actually disrupts story missions).
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Subido por primera vez: hace 1 día
Última actualización: hace 25 minutos
Descarga más reciente: hace 7 minutos

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 1.0 (current)

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