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Urban Frontier - SP Gameplay Overhaul v0.4

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An overhaul/feature pack made by stitching together multiple systems, some of them with quite radical gameplay changes, in attempt to make single player more enjoyable and realistic. 

Most of the stuff is pretty "done", though there is loads of fixing to be done and overly ambitious features to be implemented. Still, had fun playing last weeks so I figure the mods good to go as preview.

Developed and tested on Legacy 1.70 version. Untested on Enhanced, let me know in comments. Thanks.

--FEATURES--------------------------------------------------

Identity System
• Citizens now react and usually rat you out for everything illegal, sometimes even suspicious things such as wearing a mask or carrying large weapon.
• Aim at witnesses to intimidate them
• Wear mask to conceal your identity to avoid being terrorised by police on every other street
• Higher reward, higher the chance police recognizes you on the street
• Pay off your wanted reward at FIXER

Police & Wanted System Rework
• Police now roams world, scanning for wanted cars and people
• If identified, police response force will be according to characters wanted level

Vehicle Ownership
• Most of vehicles now locked, some using alarm immobiliser, purchase
HOTWIRE KITS and CODEBREAKERS to steal cars
• Stolen vehicles will be reported and have their plate marked by police scanners
• Vehicle now need keys
• Pay off vehicle wanted plate at FIXER
• Owned vehicles can be delivered for a fee from personal menu

Dealership
• Two car dealerships (for now) with rotating inventories and sometimes pre-customized vehicles
• Destroyed vehicles are lost forever
• Last used unowned vehicle should stay saved even after reloading the game.

Inventory System
• Carry weapons, ammo, tools, and consumables with weight limits and stacking.
• Replenish health, armor and energy using items.
• Purchased weapons and gear in this form have to be unpacked in personal menu. Can be packed back. 

Faction Events
• Drug dealer
• Gear and weapons dealer
• Stolen items buyout fence
• Gang meet
• Weapons and drugs buyout at premium price

Activities
• Chop Shops - deliver stolen vehicles to shops for some money, long cooldowns
• Bounty Hunting - killing characters with bounty can earn you loads of cash but is also quite risky with new systems and police is much harder to lose.
• Robbery - Hold characters at gunpoint to steal their stuff. Quite intuitive.

World
• Characters now have names, traits, inventories and randomized vitality and combat skills - full on Rimworld style, stuff implemented from unfinished game I was developing.
• Various time limited events such as Drug Deal, Discount Seller or Buyout, Gear Dealer and Gathering.
• Race for money and pink slips at Racing League

Survival Elements
• You now lose everything on death, weapons, money and inventory
• Characters need to sleep, if they run out of energy they faint. Sleep in car or vehicle. Sleep option avalible in personal menu, Skyrim style. System checks out how populated the area is. Chance for being attacked.

Hideout
• Garage at Strawberry with STASH and WEAPONS WORKSHOP can be rented at FIXER
• If rent is not paid, garage will not unlock after player returns.

--CONTROLS--------------------------------------------------

[T] - Open personal menu UI
[J] - Open Social Network UI
[B] - Toggle character and vehicle tags ON/OFF
[TAB] - Hold to view remaining gear, quickmenu coming later
[1] - put on/off a mask - while weapon wheel is open.
[2] - store current held weapon - while weapon wheel is open.

[F10] - DebugMenu

--REQUIREMENTS--------------------------------------------------

SCRIPTHOOKV

SHVDN3  (Developed on 1.1.0.6)
https://www.gta5-mods.com/tools/script-hook-v-net-enhanced

Also probably MP vehicles in SP otherwise DLC vehicles may despawn ( SHVDN3 alone should solve this though)

Installation
1. Place  SCRIPTHOOKV and  SHVDN3 to your GTAV root folder.
2. Place UrbanFrontier.dll to scripts folder

Have Fun!

--PATCH NOTES---

v0.4 - Factions Update
-Added factions: Vagos, Aztecas, Lost, Triad, Mafia
-Factions trader inventory and vehicle pool changes
-Factions now react to actions of player, kill too many members and they now attack you on sight everywhere. Kill squad event on extremly low standing.
-Entering events while masked now warrants hostile reaction, usually ends in combat
-Runing events and killing members lowers faction´s force, causing less events by this faction
-Bounty hunters event chance if Wanted Reward is too high

-NPC behaviour balance, more unpredictable situations.
-Minor UI changes, making UI less intrusive, especially during combat
-New options in ModSettings.ini (simulation quality settings)

-7 new shops,  7 new event placement locations

v0.3 
-UI rework, LemonUI no longer required.
-bugfix, performance optimisation
-7 new event placement locations
-debug menu option [GENERATE VEHICLE KEY], gives you key to current vehicle, for mod compatibility

Followers
-fixed followers system, option to give and change follower´s weapon, behaviour (Follow and Fight)
-added checkbox option "Driver" to interaction menu, makes follower drive you to waypoint, driving style/speed adjustable

Inventory
-added option to "Pack" current weapon to store in inventory (so player can sell, store or gift such item, also can be "unpacked" back from inventory)
-rebalanced prices, increased items weight to limit carry capacity.
-after half capacity is reached, characters equips a bag
-consumable items added, replenish food, health, and energy

Shops
-reworked 24/7 shops (two for now), player can purchase consumable items there

Events
-new event type "Weapon Buyout". Buyer pays premium for weapons.

Wanted System
-equipping mask in front witnesses now adds NOTORIETY, if it reaches full bar your real identity is revealed, your masked actions are assigned to your personal identity. Player will carry consequences for actions done while wearing a mask.
-current number of witnesses can be seen while weapon wheel is open.

Vehicles
-added a chance characters have keys from  nearby parked vehicles in their inventory

--UPCOMING--------------------------------------------------

• Racing league rework
• Adding Bed to hideout
• Social Network rework
• More personal events - Revenge events, Hitman event.
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Primo Caricamento: 12 settembre 2026
Ultimo Aggiornamento: 15 hours ago
Last Downloaded: 35 minuti fa

All Versions

 v0.4 (current)

38 downloads , 336 KB
15 hours ago

 v0.3

85 downloads , 276 KB
3 giorni fa

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