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@TeskiTalesVC It could be because the Frequency and MaxNum values in vehicles.meta are both set to zero.
@gta5mods-user Can you give me a specific car and a 60-0 mph time? I can't really say, otherwise.
@evolutionizeit Should be listed above now. :)
@Amiz R Actually, ignore the main handling.meta file, I'm not sure why I left that in there but it's outdated.
@Amiz R The separate handling.meta is the main handling file for the game, in update > update.rpf > common > data and the contents of the "mpg9ec" folder go into update > x64 > dlcpacks > mpg9ec > dlc.rpf > common > data
@mykehdoom Unfortunately the top speed of a Jeep Kaiser M715 is 55 mph. I even bumped it up to 90 mph based on a 1983 Cherokee being the fastest version of that platform.
@DUDAM Nah.
@Ballsy I can't run Enhanced on my computer, so I have no way of making compatibility.
@ManGuy__ I don't know where you got $23.99 a month from. My basic tier is $2 a month. I've said many times that the bike handling is experimental, Rockstar fundamentally screwed up the physics and there's not much I can do to make them realistic without side effects.
@MrVercetti8697 The popgroups.ymt is already an optional file, it's not installed by the OIV. As far as the vehiclemodelsets.meta, I don't think I have many base game vehicles in there, so it would be pretty empty, wouldn't it? Or is it basically the original stock file?