L.A. Roads 2.0

My mod totally replace all roads,walkway,groud parking,sewer,barrier walls and more...
Textures are based to Google Earth L.A.
Installation is very easy requiered 10 min...
just follow the folder and paste the files into Open IV
Backup Your Original Files

if you want to support me for the hard work...
this is my paypal
First Uploaded: June 06, 2015
Last Updated: April 12, 2016
Last Downloaded: 16 minutes ago

Sponsored Link


  • Default
    Pinned Comment

    Guys i say now the mod is completed please u need to wait the v2.0...i need time to mod like 500 and more textures...including: new roads, kerbs, concrete parkings,damage roads, sidewalks, small roads, sewer...
    i don't understand why rockstar did a shit orrible textures...

    wait the new link...with a new easy installation...i'll create exact folders for openIV, u need jut to follow the folders and paste into openIV...i think this time it's more of 2 gig...but the result is like a real life i love it eh eh

    November 26, 2015
  • 9aa3d8 1

    @cryhd it will be good if you make an .oiv Package iNstaller (Open IV)

    November 17, 2016
  • A10bb5 brian taylor jake gyllenhaal, mike zavala michael pena 9
  • Default

    @cryhd Great job! Looking much better than original although the originals were very good compared to most games. I had to go to Nvidia Control Panel and manually force anisotropic to x16 even though I already had that set with GeForce Experience app as well as within the game, but for whatever reason toggling it within control panel fixed the road texture issue with the bumble-bee yellow/black blur in distance

    Personally I prefer a manual install method rather than a package, because if theres an error with a package it can sometimes be difficult to track down all that was added in order to restore to a known good state.. It took me about 45mins to install because I was being extra careful with folder paths, but was totally worth that minimal time investment.

    If you do future updates itll be nice if you always include a manual install method regardless of if you do a package or not.

    November 28, 2016
  • Simeon

    Hey, don't you make an installer for this mod? I really like it on my game but it takes too long time for installation! I mean every time my game stops working I reinstall it and then I remember to install this mod, and it really takes long time adding the files to my game and then comes the 2.7 version! I'm a busy person, sometimes I can't finish installing this mod in 1-2 days, I can't play the game without this nice mod and I always see the installation process like a tiring job! Please release an installer for this mod just SRT3 in San Andreas

    November 28, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @Meedo Here ya go

    @Frazzlee U got any fix for floating cars in distance. Just wanna use it till Christmas and then I'll go with the ones by mkeezay. They look far more realistic than this one.

    November 30, 2016
  • 387fd0 576521893f4a2 bd8 ghjcqaannhw(1).jpg.9f2ba7bcde9ae6a65e8e69d7c9132338

    @Sh3nZeR nope, it's weird lol, no fix possible, sorry

    November 30, 2016
  • Simeon

    Thanks mate ;)

    December 04, 2016
  • Default

    I think this is one of the most impressive mods available. It's kind of hard to get a good idea just looking at the pictures above, and I was actually a bit hesitant to try it, but i'm glad I did. The difference is night and day. Much grittier and more realistic. This project must have been one hell of an undertaking, thank you!

    December 07, 2016
  • Bb074a lion

    @cryhd Could you please upload it to somewhere virus-free?
    That mega-something is total crap.
    (Simple Google Drive share would work. Everyone has that FREE)

    December 10, 2016
  • Default

    How do I uninstall??

    December 11, 2016
  • Default

    Time: "22:27:59"
    Type: "EAccessViolation"
    Message: "Access violation at address 0088CB56 in module 'OpenIV.exe'. Read of address 00000098"

    Additional information:
    [Application Context]
    GetThreadLocale=2070 (0x0816)
    App::PackageInstaller::File=D:\Download\gta\L.A. Roads\L.A. Roads\L.A. Roads.oiv
    Game::Path=D:\Jogos\steamapps\common\Grand Theft Auto V\
    App::Path=C:\Users\jmbt3\AppData\Local\New Technology Studio\Apps\OpenIV\
    Main::ExploreArchiveNode::WorkItem=D:\Jogos\steamapps\common\Grand Theft Auto V\
    Main::ExploreArchiveNode::ParentArchive=D:\Jogos\steamapps\common\Grand Theft Auto V\
    ApplicationPath=C:\Users\jmbt3\AppData\Local\New Technology Studio\Apps\OpenIV\
    OS=Windows (Version 10.0, Build 14393, 64-bit Edition)
    Game::ID=Five (GTA V)
    SysLocale={ DefaultLCID: "2070", PriLangID: "22", SubLangID: "2", FarEast: "True", MiddleEast: "True" }

    [Application Windows]
    TPackageInstallerWindow2=LA Roads - Package installer
    TMainWindow=OpenIV - GTA V - [Read only mode]
    TErrorWindow=OpenIV - Application error

    Release: 22/05/2016
    Address: "0x0088CB56"
    Procedure: "RenderFramework.AwesomeUI.Window.UIWindow.WMMouseWheel"
    Unit: "RenderFramework.AwesomeUI.Window.pas", Line: "308"

    [0088CB56] RenderFramework.AwesomeUI.Window.UIWindow.WMMouseWheel (Line 308, "RenderFramework.AwesomeUI.Window.pas" + 2) + $4
    [77A32D70] Unknown function at RtlConvertUlongToLargeInteger + $A0
    [77A32D3F] Unknown function at RtlConvertUlongToLargeInteger + $6F
    [77A0F28A] Unknown function at RtlUnwind + $28A
    [77A208EA] KiUserExceptionDispatcher + $A
    [71F994D5] Unknown function at Direct3DCreate9Ex + $7925
    [0040D7D0] System.@IntfClear + $10
    [0040B4FC] System.@FinalizeArray + $E4
    [0040B3EC] System.@FinalizeRecord + $24
    [00408388] System.TMonitor.Destroy + $0
    [00407B0B] System.TObject.CleanupInstance + $1F
    [004067C0] System.@FreeMem + $4
    [00407990] System.TObject.FreeInstance + $C
    [71F9FA18] Unknown function at Direct3DCreate9Ex + $DE68
    [71F9FA2A] Unknown function at Direct3DCreate9Ex + $DE7A
    [71FA1E59] Unknown function at Direct3DCreate9Ex + $102A9
    [71FA1E6E] Unknown function at Direct3DCreate9Ex + $102BE
    [00406813] System.@ReallocMem + $3F
    [0040BFB8] System.DynArraySetLength + $168
    [0088C9F8] RenderFramework.AwesomeUI.Window.UIWindow.WindowProc (Line 245, "RenderFramework.AwesomeUI.Window.pas" + 27) + $4
    [00540C0C] Vcl.Controls.TWinControl.WndProc + $1F4
    [008A6395] RenderFramework.AwesomeUI.Classes.{System.Generics.Collections}TList<RenderFramework.AwesomeUI.Classes.FrameworkElement>.DeleteRange (Line 56, "System.Generics.Defaults.pas" + 0) + $9E
    [00408884] System.TMonitor.TryEnter + $28
    [00408494] System.TMonitor.Enter + $10
    [00408340] System.TMonitor.CheckOwningThread + $4
    [00408616] System.TMonitor.Exit + $6
    [00408667] System.TMonitor.Exit + $F
    [005178D7] Vcl.Graphics.FreeMemoryContexts + $9B
    [00540620] Vcl.Controls.TWinControl.MainWndProc + $2C
    [00540635] Vcl.Controls.TWinControl.MainWndProc + $41
    [779F35DB] RtlDeactivateActivationContextUnsafeFast + $9B
    [004C85CC] System.Classes.StdWndProc + $14
    [75A6D2B1] Unknown function at SetManipulationInputTarget + $51
    [014F2F13] Tools.PackageInstaller.Window2.UIPackageInstallerWindow2.WMMouseWheel (Line 1495, "Tools.PackageInstaller.Window2.pas" + 1) + $4
    [0089F325] RenderFramework.AwesomeUI.Classes.FrameworkElement.WindowProc (Line 1123, "RenderFramework.AwesomeUI.Classes.pas" + 22) + $4
    [0088C9F8] RenderFramework.AwesomeUI.Window.UIWindow.WindowProc (Line 245, "RenderFramework.AwesomeUI.Window.pas" + 27) + $4
    [75577B4C] TF_Notify + $DC
    [75A4E8DE] Unknown function at DispatchMessageW + $94E
    [71F994D5] Unknown function at Direct3DCreate9Ex + $7925
    [008C6F86] RenderFramework.AwesomeUI.UIManager.WindowProc (Line 245, "RenderFramework.AwesomeUI.pas" + 3) + $4
    [00B261F3] Framework.AwesomeUI.BaseRenderApp.CUIBaseRenderApp.WindowProc (Line 115, "Framework.AwesomeUI.BaseRenderApp.pas" + 0) + $3
    [0084691A] RenderFramework.CFramework.DoWndProc (Line 403, "RenderFramework.pas" + 2) + $5
    [00540620] Vcl.Controls.TWinControl.MainWndProc + $2C
    [004C85CC] System.Classes.StdWndProc + $14
    [75A6D2B1] Unknown function at SetManipulationInputTarget + $51
    [75A4E885] Unknown function at DispatchMessageW + $8F5
    [75A58AA1] Unknown function at MsgWaitForMultipleObjectsEx + $2A1
    [75A580DA] Unknown function at CallNextHookEx + $3EA
    [75A580F9] Unknown function at CallNextHookEx + $409
    [75A4E716] Unknown function at DispatchMessageW + $786
    [75A4E1DF] Unknown function at DispatchMessageW + $24F
    [75A4DA13] GetPropW + $53
    [75A4DF9B] DispatchMessageW + $B
    [0062A21B] Vcl.Forms.TApplication.ProcessMessage + $F3
    [0062A25E] Vcl.Forms.TApplication.HandleMessage + $A
    [0062A599] Vcl.Forms.TApplication.Run + $C9
    [0120380B] OpenIV.Application.CProgram.ApplicationMain (Line 125, "OpenIV.Application.pas" + 12) + $7
    [01203739] OpenIV.Application.CProgram.Main (Line 109, "OpenIV.Application.pas" + 0) + $5
    [0128ADEC] Black.Application.CBlackApplication.Main (Line 137, "Black.Application.pas" + 30) + $5
    [01536F2C] OpenIV.OpenIV (Line 649, "" + 12) + $5
    [757B62C2] BaseThreadInitThunk + $22
    [77A10FD7] Unknown function at RtlSubscribeWnfStateChangeNotification + $437
    [77A10F9F] Unknown function at RtlSubscribeWnfStateChangeNotification + $3FF
    ClientId: 3609635, ReportId: 1373732

    Expand to read the full comment
    December 11, 2016
  • Heists

    @cryhd Hi, the L.A Roads 2.7 fails to install, what can I do ?

    December 16, 2016
  • C3b543 microsoft edge logo1

    is this still required with "L.A. Roads Patch 2.7 [OIV]"?

    December 18, 2016
  • Bugstars
  • Default

    not working for me D:

    January 05, 2017
  • Default

    Does this mod affect the FPS? My texture setting is normal, if i set to high it will slow loading (because my vram is still ddr3)

    January 07, 2017
  • Default

    how to use stock road what change files ?

    January 08, 2017
  • 5f7311 b5965381dda118a1f3b6d70a3bbd67f03d54c0aa full

    I remember giving a low rating on this mod due to the absolutely time wasting and painfull installation a few months ago. Reinstalled all my stuff and what a hell of a good suprise it was to see that it is an .oiv now! Thanks a ton for updating the mod! Definitely deserves a full time credit in the future descriptions of my videos! :)

    January 08, 2017
  • 63afec beautiful car decorating on 14 august

    @cryhd which Road Textures mod did the josh romito used in the REDUX???

    January 09, 2017
  • E276e0 20170108 101926

    harms FPS??????

    2 days ago
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