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Red Dead Redemption Euphoria/Physics 0.2.5b

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Kaai210
After 8+ months of work and learning how to port/write new euphoria tasks I finally release my Red Dead Redemption Euphoria mod.

I only decided to release this early because I'm very busy with work and class atm so I won't be able to really update the mod. But right now it's in a more stable version than my Naturalmotion Euphoria mod.

Unlike my other Euphoria mod I worked longer on this mod. I also realize that some tasks are missing such as arms flailing around and such when shot. I have this task and know how to enable it, but when it's turned on it stops all other tasks and basically the ped won't balance anymore. These fixes will come later. I also need to add the landing tasks that was in Red Dead when you would jump off a building and try to balance and catch your fall without bailing. This task is enabled but happens at random like 5% chance it'll happen idk why.


Bugs;
-There's a glitch where if a ped does not die when falling from a ledge or great heights and they hit the ground, they'll just basically spasm on the ground forever until they die.


Changelog;

v0.2.5b - *Added HighFall Tunables from combattasks
*Added Red Dead's slower HighFall Falling. Example Video;(https://youtu.be/ITZ_v8X8sZg?t=2m37s)

v0.2.4b - *Added new Example video (that's not total and utter garbage.)

*Tweaked RollDownstairs and rollingfall

*Added Brace for impact to steepslope

*Tweaked Explosion Reactions.

v0.2.3b - * Added mpbikers support

*Peds will reach for headshots when dead

*Added all bone tags to weapons so every naturalmotion task is applied to every bone now instead of only 2-4.

*Added Balance reset so peds can rebalance now instead of instantly falling over

*Headshots have multiple reactions(Staggering, Instant Drops, FallToKnees, etc..

*Added ShootDodge arms IK tasks to give the players arm a better look when shooting around corners and holding guns.(This task was in both Max Payne 3 and Red Dead Redemption.

*Tweaked balance to where the peds will stay standing when continuously shot.

*Tweaked RollingFall and RollDownStairs.

*Added NaturalMotion Blend task from Red Dead and Max Payne 3 so the player/peds ragdoll better with whatever they are colliding with players, objects, etc..

*Added Flinch Tasks from Red Dead so the when the ped is dying/falling they'll raise their hands above thier heads.

*Removed BodyWrithe/Spasms and only applied it to the shotguns as it makes more sense.(The values were extremely lowered and look a lot better and more real.)

*Lots more tasks added and more things but I forgot sorry lol.


v0.2.2b - *Fixed ground spasm issue.

*Added Balance(Beta) when falling. (Isn't really working but it is at the same time you just won't balance 100% of the time.)

v0.2.1b - *Fixed crash issue with gameconfig files.

v0.2b - *Uploaded wrong files on accident sorry about that.

*Added beta arm flailing when shot like in RDR (There's a glitch where if a ped does not die when falling from a ledge or great heights and they hit the ground, they'll just basically spasm on the ground forever until they die.)

*Forgot to enable StayUpRight on shot_base it should now be enabled.

*Crash issue for some users should be fixed (Don't install a mod that overwrites any of my files.)

v0.1b - Beta Release.
First Uploaded: November 29, 2016
Last Updated: January 13, 2017
Last Downloaded: 3 minutes ago
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219 Comments

  • 8a721a ukvprjaq
    Kaai210
    Pinned Comment

    @HausThePlagueDoctor @STRIX311 @TwixyUnleashed I'm working on the Max Payne mod it's almost done. As for this mod I will not continue the updates cause the rest of red dead's naturalmotion files are encrypted and the values would have to be done manually by me which takes forever, constantly having to reload the game just to see if the player is balancing correctly or holding his wound etc.. even on an ssd this game loads slow af. I have re-written my other NaturalMotion Mod that will have RDR's physics combined with Max Payne 3 which in my opinion fits GTA V very well out of this Euphoria mod I have also fixed all the bugs from my Naturalmotion Mod and I even got Max Payne's DAM_KO Ragdoll animation to work in GTA V. But it's kinda buggy when shooting peds like it's missing a task or something it cause's the ped to just instantly ragdoll but it happens like 30% of the time. I plan on keeping it close to RDR, GTA IV, and Max Payne 3. I will be making a video soon showing the update.

    February 16, 2017
  • 8a721a ukvprjaq
    Kaai210

    @HausThePlagueDoctor When I get some of the bugs fixed it's mostly grabbing issues.

    February 18, 2017
  • Bugstars2

    @kaai210 Cant wait.

    February 18, 2017
  • 56effe mikasa ackerman by the hary d6pto7f

    @Kaai210 hey man can you make it compatible with rippler realism?

    February 20, 2017
  • Michael

    Great mod man

    February 22, 2017
  • Default

    @Kaai210 we love your work,

    February 22, 2017
  • Bugstars2

    @kaai210 any news? last time il say this.

    February 24, 2017
  • Default

    no instructions on how to install or where to put the file?

    February 24, 2017
  • Bugstars2

    Man cant wait for the max payne 3 euphoria. i just cant wait.

    March 03, 2017
  • 9c5c45 img 20170225 wa0001

    Me too @haustheplaguedoctor
    Would be epic .
    I hated the way they would fall on the ground in ERO like a film after kneeling. So unrealistic
    This mod ia awsome

    March 03, 2017
  • 9c5c45 img 20170225 wa0001

    They just shake too much when shot. Looks too unrealistic else everything is almost perfect

    March 03, 2017
  • 9c5c45 img 20170225 wa0001

    @Kaai210 when is the max payne physics gonna come

    March 03, 2017
  • 94cabe r2

    @Kaai210 I really loved your mod But when u fall from a cliff, It feels unrealistic It Gets Ragdoll instead of Euphoria physics, it's like the player is being thrown by some one, PLEASE FIX THIS!!!!

    March 06, 2017
  • 35b15e win 20150210 173643

    Can i play without weapon impact?

    March 06, 2017
  • Default

    @rmc273 But i installed with @Zippo Raid 's RVO and it works fine

    March 07, 2017
  • Default

    At the moment the very best euphoria mod for GTA5. You are fixing rockstars fault.
    But theres only one point I personaly dont like so much... If I shoot someone with a MP or Assaultrifle, they are standing and Staggering a very very long time... If there is a way to turn the time of staggering down to max 4 seconds this mod would be Perfect... but for now you deserve 100 of 5 stars for making this legendary game so much better. Keep on the good work!

    March 13, 2017
  • Bugstars2

    hey man can i have a question? when are you gonna release it. i litteraly cant wait. i replayed the whole game 2 times with this mod

    9 days ago
  • Default

    I really enjoy this mod, sadly I can't use it as it crashes my game, mostly when entering certain cars. Is anyone else having this problem? For example during the second mission with franklin and michael titled Father/Son, as soon as I try to enter Amandas car, I crash to desktop, a solution for this would be much appreciated.

    9 days ago
  • Bd1ed8 toni cipriani grand theft auto lcs  hd  by klimov54tat d5o251h

    Great, Awesome work. I like this mod very much.

    8 days ago
  • Default

    Dear Developer i try your awesome mod, and really enjoying but i found a bug, in vanilla game , whenever character health goes below half its regenerate in half health, but in your mod health didn't regenerate, so far i found only this bug

    2 days ago
  • Default

    Thank you! I didn't quite liked the E.R.O. mod because it focused more on making the physics realistic. I think the physics should be a mix between realism and wacky, running over people in GTA IV felt satisfying because it almost feels like knocking down bowling pins, I don't see satisfaction in running over people when the people react like actual people being run over.

    9 hours ago
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