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Southern San Andreas Exotic Traffic

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Jonathan6506
== PLEASE NOTE == This mod doesn't support pirated editions of GTA V.

Use the mod mpstunt in SP by _CP_ before using V12.5 and above version of the mod, otherwise game will crash/have bugs!

This mod makes all cars in the game (excluding Liberators, Space Dockers, etc.) spawn in traffic.
This also includes many of the add-on cars that can be found online.

Read the readme for details.

All version descriptions see readme.

Notes:
1. For Update V4.1, Esperanto is removed because of game crash. It was returned in V5.0.
2. Starting from v5.0.1, there are 2 versions of the popgroups.ymt, one with the race cars spawn in traffic and one does not. The file with race cars in traffic is placed in the folder 'With race cars'
3. Before using the Mercedes-Benz G65 AMG add-on, please make sure you read Saunders420's instructions how to install the add-on, found here: https://www.-/vehicles/mercedes-benz-g63-amg. Otherwise, your game would encounter a glitch while using the version 7.8.1!
4. BMW M4 Raijin by Rasputin is not included in the mod, it had shared its internal name with Skint_94's BMW M4 F82.
5. The Chevrolet Corvette C7 Z06 by Motors Garage and Chevrolet Corvette C7.R by Rasputin had same internal names (corvette). Instructions what to cope with this are included in the readme.
6. Since update 10.7, all bikes (except Angel from IVPack) had to be removed from traffic. This is done because some of my friends reported 'Game Memory Error' when any of the said bikes spawns on traffic.
7. Add-on Planes and Helicopters will no longer be added to traffic with this mod, because during recent investigations, planes consumes a lot of game memory, and in certain times it causes a game memory error/crash. Tanks will still be added, however.
8. Even though V10.7.8 re-adds motorbikes into traffic, real-life motorbikes add-on were not included, because they can still usually causes a game memory error/crash.
9. The V10.7.8a updates the readme, in V10.7.8 it doesn't save the readme (it still uses the old readme), which can confuse some users of the mod.
First Uploaded: October 13, 2015
Last Updated: March 15, 2017
Last Downloaded: 1 hour ago
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851 Comments

  • 9e9786 families logo gtav
    Jonathan6506
    Pinned Comment

    This version is now compatible with Cunning Stunts: Special Vehicle Circuit update. The update will be online soon so stay tuned.

    March 15, 2017
  • F2563c scarfacea a l

    @Jonathan6506 would be better, if you upload HD Screenshot. And by HD means at higher graphic settings.

    March 02, 2017
  • 9e9786 families logo gtav
    Jonathan6506

    @Mortiejack I think I did not need to answer your question anymore. YOU WILL BE BANNED 100%. GUARANTEED. IF YOU ENTER GTA ONLINE WITH ANY MODS!!!!!

    March 02, 2017
  • Default

    my updatecars desporning after seconds :(

    March 15, 2017
  • Ed0ade v hunt t 256x256

    @Jonathan6506
    Hey just wanted to know what new vehicles were added in this update? is it just the gp1 and infernus2?

    March 15, 2017
  • 9e9786 families logo gtav
    Jonathan6506

    @TrustNo1 Not only those.

    Here are the complete list:
    Grotti Turismo classic - turismo2
    Pegassi Infernus Classic - infernus2
    Progen GP1 - gp1
    Hijak Ruston - ruston

    March 16, 2017
  • Ed0ade v hunt t 256x256

    @Jonathan6506
    Okay sweet, thanks! I will add these to my custom popgroups & vehiclemodelsets. Man since they are adding vehicles from old GTA's, I'd love to see R* add the Deluxo from Vice City into GTAV. That was my favorite car in the 3d series. :)

    March 16, 2017
  • 9e9786 families logo gtav
  • Default

    @Jonathan6506 I allready use it

    March 16, 2017
  • 9e9786 families logo gtav
    Jonathan6506

    @DRay You need to update ScripthookV. mpspecialvehicles in sp won't work without ScripthookV.

    March 16, 2017
  • Default

    @Jonathan6506 Is there allready u update for scripthookV? That was my idea too 🤔

    March 16, 2017
  • Default

    Hey there. I think this mod is really great but i have a: problem if i choose the racecars + addoncars option all cars disappear if i come close enough to them. I don´t have this bug without the addon cars option.

    Here are some mods i use that could may cause this error:
    Easy Mod Folder;
    Gameconfig fix;
    L.A Roads;
    LeFixSpeedo

    Please help me to fix this bug =|

    8 days ago
  • 9e9786 families logo gtav
    Jonathan6506

    @MrFlashGame Too many HD mods will cause traffic to despawn/disappear. You might wanna remove your other mods before trying again.

    6 days ago
  • Default

    How to correctly add in traffic to cars from addons?

    4 days ago
  • Default

    Register names from dlcpacks folder in the popgroups.ymt file?

    4 days ago
  • 9e9786 families logo gtav
    Jonathan6506

    @sam2015 You just have to know the internal name of the car.

    2 days ago
  • Default

    @Jonathan6506
    I know them. Where do they need to be written so that they appear in the traffic?

    2 days ago
  • 9e9786 families logo gtav
    Jonathan6506

    @sam2015 You can put them on any group. Read the readme for how to add your own vehicle to traffic. It also includes the zones it will spawn on.

    2 days ago
  • Default

    no cars when in-game. I only see car from really far away. anyway to fix this?

    1 day ago
  • Default

    @Jonathan6506 do you install it to the main directory or mods folder?

    5 hours ago
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