Los Santos Overloaded Logistics [Legacy] 1.1
2.562
49
2.562
49
Los Santos Overloaded Logistics (LSOL) is a massive, production-grade economy and industrial simulation script for Grand Theft Auto V. Forget simple delivery missions LSOL introduces deep raw material extraction, tiered manufacturing supply chains, business progression, and state-wide distribution logistics.
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.0.6: ScriptHookVDotNet
- LSOL Version >= 1.0.7: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
V 1.08
- Fix a bug where ambient NPC were blocked by corridor rules
- Add a low tier office in Grapeseed
- Add an option to use native money (you must start a new save to apply it though)
V 1.1 (Complete changelog on LSOL discord)
LSOL 1.1 brings a lot of new content mechanics and features. Also this version fixed a lot of old and known bugs. While this release doesn't change the core mechanism, I highly suggest you to create a new LSOL save to avoid any issue with the new features.
- Skills mechanism
- 4 new side jobs: Bus, Garbage, Towing and delivering meals
- New district bonus mechanism: doing side jobs increase district bonus and base payment for delivering resources to industries
- Added 9 new sites
- Fixed visual bugs for Heavy machinery mission
- Fixed UX design flaw in Company Hub
- Fixed old bug on sync commercial vehicle fuel state and maintenance persistence records
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.0.6: ScriptHookVDotNet
- LSOL Version >= 1.0.7: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
V 1.08
- Fix a bug where ambient NPC were blocked by corridor rules
- Add a low tier office in Grapeseed
- Add an option to use native money (you must start a new save to apply it though)
V 1.1 (Complete changelog on LSOL discord)
LSOL 1.1 brings a lot of new content mechanics and features. Also this version fixed a lot of old and known bugs. While this release doesn't change the core mechanism, I highly suggest you to create a new LSOL save to avoid any issue with the new features.
- Skills mechanism
- 4 new side jobs: Bus, Garbage, Towing and delivering meals
- New district bonus mechanism: doing side jobs increase district bonus and base payment for delivering resources to industries
- Added 9 new sites
- Fixed visual bugs for Heavy machinery mission
- Fixed UX design flaw in Company Hub
- Fixed old bug on sync commercial vehicle fuel state and maintenance persistence records
Првпат Додадено: Мај 30, 2026
Последно Ажурирање: пред 1 ден
Последно Симнување: пред 29 минути
69 Коментари
More mods by Galexo:
Los Santos Overloaded Logistics (LSOL) is a massive, production-grade economy and industrial simulation script for Grand Theft Auto V. Forget simple delivery missions LSOL introduces deep raw material extraction, tiered manufacturing supply chains, business progression, and state-wide distribution logistics.
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.0.6: ScriptHookVDotNet
- LSOL Version >= 1.0.7: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
V 1.08
- Fix a bug where ambient NPC were blocked by corridor rules
- Add a low tier office in Grapeseed
- Add an option to use native money (you must start a new save to apply it though)
V 1.1 (Complete changelog on LSOL discord)
LSOL 1.1 brings a lot of new content mechanics and features. Also this version fixed a lot of old and known bugs. While this release doesn't change the core mechanism, I highly suggest you to create a new LSOL save to avoid any issue with the new features.
- Skills mechanism
- 4 new side jobs: Bus, Garbage, Towing and delivering meals
- New district bonus mechanism: doing side jobs increase district bonus and base payment for delivering resources to industries
- Added 9 new sites
- Fixed visual bugs for Heavy machinery mission
- Fixed UX design flaw in Company Hub
- Fixed old bug on sync commercial vehicle fuel state and maintenance persistence records
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.0.6: ScriptHookVDotNet
- LSOL Version >= 1.0.7: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
V 1.08
- Fix a bug where ambient NPC were blocked by corridor rules
- Add a low tier office in Grapeseed
- Add an option to use native money (you must start a new save to apply it though)
V 1.1 (Complete changelog on LSOL discord)
LSOL 1.1 brings a lot of new content mechanics and features. Also this version fixed a lot of old and known bugs. While this release doesn't change the core mechanism, I highly suggest you to create a new LSOL save to avoid any issue with the new features.
- Skills mechanism
- 4 new side jobs: Bus, Garbage, Towing and delivering meals
- New district bonus mechanism: doing side jobs increase district bonus and base payment for delivering resources to industries
- Added 9 new sites
- Fixed visual bugs for Heavy machinery mission
- Fixed UX design flaw in Company Hub
- Fixed old bug on sync commercial vehicle fuel state and maintenance persistence records
Првпат Додадено: Мај 30, 2026
Последно Ажурирање: пред 1 ден
Последно Симнување: пред 29 минути

@galexo привет. у меня последняя версия. с миссиями вроде разобрался. но вот с ремонтом что то странное происходит. я взял бесплатную машину в начале и когда прибыл в офис в ней было уже 53% здоровья и началоась списание дененг бесконечное. помогает перезапуск. но с ремонтом есть какая то беда - и чем больше машин тем быстрее улетают деньги
@fraggy07 Okay thanks for reporting this issue. I gonna investigate and release a patch/fix as soon as possible
----------------------
Translated with Gemini
Хорошо, спасибо, что сообщили об этой проблеме. Я разберусь с этим и выпущу патч/исправление как можно скорее.
@Galexo вот сйчас проблема отображения количества топлива в баке. для примера - у меня было 50\500 я заправил 450 литров до полного бака но полоса-индикатор так и показывает 50\500 литров. я думаю может не заправилось и заправляю еще и он опять завправляет 450 литров но полоска так и показывает 50. я съездил на завправку попробовал там заправить но полоска на мгновенье стала полной зеленой и покзывала 500 и потом сразу опять начала показывать 50. попробовал вызвать бензовоз ждля заправки - снова не получилось. потом я просто начал ездить и топливо не убавляется. я так понимаю что топливо заправилось но не отображается. и заправляться теперь по 450 литров и неважно сколько ты потратил потому что не знаешь сколько топлива в баке
im prob just blind but how do i buy an industry? i love the mod just cant find the buy option lol
nevermind, i had the setting off
great mod.... but when i use native money setting, the fleet maintenance message keep popping up. and its charging me till i left with 0 money
I honestly don’t know how to put into words how much I appreciate your work.
In the entire huge world of GTA V mods, I genuinely haven’t found a single mod that feels as complete, ambitious, and immersive as yours. What you’ve created is far beyond just another mod — you’ve built an entire logistics and business experience inside GTA V, and it’s absolutely incredible.
I’m really, really hoping you’ll release a new update soon because I’ve been waiting for it for a long time!❤️🔥 Please keep developing this amazing project, add new ideas and systems, and take it even further. I would genuinely love to see what you have planned for the future.
Thank you so much for all the time, effort, creativity, and passion you’ve put into this project. Your hard work truly deserves appreciation and support.
I’ll definitely support you and your work, and I consider myself a real fan of this mod. I’ll also recommend it to my friends because I honestly believe more people should experience what you’ve created.
Please never stop working on this masterpiece. I’m seriously looking forward to the next update!❤️🔥
Thank you again for creating something this special for the GTA V community. You have my full support!🙏❤️
@GrandHaven Just wow! That's a really great and kind message, and honestly, it brought me back to this project. I'm going to work on the bugs several players reported and add more feature in the near future. Thanks again, mate!
@Galexo 🌹🌹🌹🙏
What is that Gemini garbage thumbnail? Wish it wasn't even used.
Thanks for new update❤️🔥🔥
@GrandHaven You're welcome. Feel free to share any feedback on the LSOL discord to avoid flooding this chat and to report any bugs.
@Mrkai721 I just switched to a non-ai generated image. Not a big fan of this one but at least it looks a bit better than the previous one.
@Galexo thx man, really great mod btw :)
Hey, I saw some comments that this might work on Enhanced? Esp after the SHDVN Enhanced support? I'm currently facing an issue where after I activate the mod, when I press "Enter" on the "Close" option of the F7 menu, the game crashes to desktop.
@Mrkai721 Thks man, I appreciate
@timbo6 Hi, the mod works with SHDVN Enhanced files but does not work on GTA 5 Enhanced version. It might be a little bit confusing and I apologize for that but what you experienced on Enhanced version is a known bug I also experienced myself.
I still need to investigate why it does that. Sorry for the inconvenience
One of the greatest mods ever created in the history of GTA 5 brings so much life into the game, makes you think, your decisions matter You need to add tho a way in which profits can be transferred into player bank account, because in many cases there are drug mods, or investment mods or business mods that generate large revenue and when this is completely linked to the games acual money its hard to diffentriate, like maze pal mods etc working so hard building this and then you can't really withdraw monies or profits
@Galexo No worries thanks, hope you do figure it out!
@PresidentPereira Interesting because I thought I already implemented the native money option in my mod but maybe you're talking about something else