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  • For details that are internally non-functional for SP:
    -Open OpenIV
    -Go to (mods\update\x64\dlcpacks\int_vankhov\dlc.rpf\x64\levels\gta5\int_vankhov_metadata.rpf)
    -Modify the file (_manifest.ymf) and add it:
    <?xml version="1.0" encoding="UTF-8" standalone="no"?>
    <CPackFileMetaData>
    <MapDataGroups/>
    <HDTxdBindingArray/>
    <imapDependencies/>
    <imapDependencies_2>
    <Item>
    <imapName>quimii_vankhov_ymap</imapName>
    <manifestFlags>INTERIOR_DATA</manifestFlags>
    <itypDepArray>
    <Item>quimii_vankhov</Item>
    </itypDepArray>
    </Item>
    </imapDependencies_2>
    <itypDependencies_2>
    <Item>
    <itypName>quimii_vankhov</itypName>
    <manifestFlags>INTERIOR_DATA</manifestFlags>
    <itypDepArray>
    <Item>xm_x17dlc_props_lab</Item>
    <Item>gr_prop_gr_machinery_cnc</Item>
    <Item>gr_prop_gr_machinery</Item>
    <Item>xs_prop_int_lounge_garage</Item>
    <Item>int_industrial</Item>
    <Item>int_medical</Item>
    <Item>int_corporate</Item>
    <Item>apa_int_mp_h_props</Item>
    <Item>imp_prop_impexp_carlifts</Item>
    <Item>int_retail</Item>
    <Item>ch_prop_ch_casino_vault</Item>
    <Item>vw_prop_vw_casino_art_02</Item>
    <Item>v_bar</Item>
    <Item>vw_prop_vw_casino_art_01</Item>
    <Item>xm_x17dlc_int_02</Item>
    <Item>v_kitchen</Item>
    <Item>vw_prop_vw_casino_art_03</Item>
    <Item>v_office</Item>
    <Item>v_storage</Item>
    <Item>v_electrical</Item>
    <Item>v_utility</Item>
    <Item>int_residential</Item>
    </itypDepArray>
    </Item>
    </itypDependencies_2>
    <Interiors>
    <Item>
    <Name>quimii_vankhov</Name>
    <Bounds>
    <Item>quimii_vankhov_col</Item>
    </Bounds>
    </Item>
    </Interiors>
    </CPackFileMetaData>

    -Save it and Play!

    Прошири да го видиш цел коментар
    пред 4 дена
  • For anyone using "Enable All Interiors" with this MLO and experiencing the same white-wall issue I had, here is how to fix it:
    In OpenIV, go to `mods\update\x64\dlcpacks\burgershot\`
    Open `dlc.rpf`
    Go to `x64\levels\gta5\basev.rpf\` and remove (hei_vb_03.ymap, hei_vb_03_strm_0.ymap, vb_occl_01.ymap)
    Finally, go to `x64\levels\gta5\models.rpf\` and remove (bs_burger_occ2.ydr, bs_burger_occ3.ydr, bs_burger_occ3.ydr)
    This solved the problem for me.

    пред 5 дена