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I would also prefer it if there were fewer keys, as I use so many extensions that I’ve run out of available key assignments—or, alternatively, the option to use modifier keys, such as "MenuKeyModifier=ControlKey" (with selectable options: LeftCtrl, RightCtrl, LeftAlt, RightAlt, LeftShift, RightShift, or NONE).
Hi! First of all, thanks for creating the LS Patrol Expansion Pack!
I'm having an issue with LSPatrolPartner 0.6. The plugin loads successfully, and the configuration is read correctly, but pressing the assigned keys to spawn a partner does nothing.
I checked the logs and found this error:
```text
keys EXCEPTION MissingMethodException:
Method not found:
"GTA.Ped GTA.Ped.Create(GTA.Model, GTA.Math.Vector3, Single)"
[at LSPatrolPartner.LSPatrolPartner.CallPartner()]
```
I also checked the supplied source code and found the corresponding call in `LSPatrolPartner.cs`, line 2816:
```csharp
Ped who = Ped.Create(model, spot, me.Heading);
```
My setup:
- GTA V version: 1.0.3889.0
- RAGE Plugin Hook: 1.13
- Script Hook V .NET Enhanced [Legacy + Enhanced]: 1.1.0.6
- ScriptHookVDotNet3.dll file version: 3.9.0.0
All SHVDN files (`.asi`, `DLLs` and `.ini`) come from the same original Enhanced download. There is no second ScriptHookVDotNet3.dll in my scripts folder.
LSPatrolPartner and the other Expansion Pack plugins load successfully. The error only occurs when the script attempts to create a partner.
Could this be an API compatibility issue with the `Ped.Create()` method in SHVDN Enhanced 3.9.0.0?
Perhaps the DLL was compiled against a different SHVDN API version, or the ped spawning method needs to be adjusted for compatibility.
Would you mind checking this?
Thanks in advance for your help!
Many thanks, everything is working now!
It crashes for me too when switching into the game, as soon as my character loads.
And I'm already using a modified gameconfig. Original 46700 / 16000
Here is the log:
StaticBoundLimitAdjuster v1.0.0
------------------------------------------------------------
Executable : GTA5.exe
Edition : Legacy
Version : 1.0.3889.0
Image : base=0x00007FF7239F0000 size=0x3E5BC00
Limit floor: 16000
Resolver : signature-based multi-build compatibility
[Install]
Status : SUCCESS
Edition : Legacy
Mode : pool-size query redirect
Target : GTA+0x167E9E0
Locator : PoolManager callsite
Matches : body=0/3 poolmgr=1 rage=1 roadblock=1
Callsites : 264 redirected
Safety : original function entry untouched; larger gameconfig values preserved
[StaticBounds]
Original capacity : 46700
Configured floor : 16000
Applied capacity : 46700
Result : unchanged (already high enough)
Great work, thanks! I always thought it was due to the EuP plugin or something - this fixes it.
@lelelelelelele
Wow, it's a dream come true! Maybe someday there could even be a dedicated in-game window or screen for the camera (with adjustable size and position). But one step at a time—thanks a lot! :)
Sounds very interesting. A 360-degree camera would be great. It doesn't hurt to dream :)
A question about version 2.2: have the two rear tires per side now been reduced to just one?
I noticed a few things—really just minor details:
Hellcat = In the first-person view, the hands aren't *on* the steering wheel but rather *inside* it, and there are no turn signal indicators on the dashboard.
Redeye = Same issue with the turn signals (dashboard) and the steering wheel; when turned, the bottom of the wheel tilts forward (though perhaps it looks that way in real life too—I wouldn't rule that out; it's not as extreme on the Hellcat because the steering angle is smaller). Also, the front door speaker is gray/black but still appears transparent. Thanks a lot for the great vehicles!
Install using, for example, OpenIV:
Folder = mods\update\x64\dlcpacks\chargenger
mods\update\update.rpf\common\data\dlclist.xml = <Item>dlcpacks:/chargenger/</Item>
Spawn using the name = hellcat and/or redeye