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@tarraco_track Hi! Thank you so much for your kind words and support, it really means a lot to hear feedback like this!I am taking detailed notes on all these edge cases to keep improving the tool and exploring better ways to handle collision streaming and map overrides in future updates.
Thanks again for testing it out and for the awesome feedback!
@ProGammer1111 Thanksss
@ReNNie Yes, I will do it in the v1.1 so works m both
@zyankenta Use MP maps
@Odraymo Wait for v1.2 will work without mp maps
@ralph wiggum Yes, rn works only in mp maps wait for v 1.1
@Playmaker189 You need to turn on MP maps
@Nova1425 INSTALLATION (SP - manual)
1. Copy SP\tlzmancave to Grand Theft Auto V\mods\update\x64\dlcpacks\tlzmancave
2. In OpenIV add to mods\update\update.rpf\common\data\dlclist.xml: dlcpacks:/tlzmancave/
3. Requires OpenIV.ASI + ASI Loader. Packfile Limit Adjuster recommended.
@GTA5gamers Most FiveM scripts are built around servers and frameworks like ESX/QBCore, so they can't just be converted. Gonna focus on making MLOs work perfectly first, but I'll keep it in mind
@skeeze415 Depends on the MLO tbh. Try it without MP maps first. If the interior doesn't show up, or you still see the old building, then turn MP maps on