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Scenario Groups 3.3

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Information
This script enables various (disable by default) scenario groups, including NPCs inside AmmuNation stores, Blaine County Savings & Loan, Paleto Bay and Sandy Shores police stations, but also:

Cops at the Franklin's towing impound.
Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.
Security guards at the scrapyard from the "Big Score" preparation mission.
FIB agents inside the FIB building lobby and office.
NPCs inside the Doomsday Heist update (player) Facility (MP map required).
Lost MC members inside the East Vinewood clubhouse (MP map required).
NPCs inside the Pacific Standard bank (enabled for the MP map).
NPCs and cops inside the Mission Row police station (enabled for the MP map).
NPCs outside the After Hours update nightclubs.

Requirements
Script Hook V .NET.
OpenIV.asi
Mods folder.
Open Interiors.
Online Interiors.

Installation
Move "ScenarioGroups.cs" and "ScenarioGroups.ini" in the "scripts" folder. Note: by default, all the groups are disabled so you need to edit "ScenarioGroups.ini" and choose which one enable.
Import all the files from the "scenario" folder in "mods\update\update.rpf\x64\levels\gta5\scenario".

Special Thanks
dav90 for the decompiled PSO files.
dexyfex for Codewalker.

Changelog
v3.3
Updated "ScenarioGroups.cs" and "ScenarioGroups.ini": made the code that hides the props outside the nightclubs optional (since it might crash the game when loading the R* Editor).
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First Uploaded: June 01, 2018
Last Updated: September 08, 2020
Last Downloaded: 36 minutes ago

All Versions

 3.3 (current)

5,341 downloads , 395 KB
September 08, 2020

 3.2

4,884 downloads , 395 KB
February 07, 2020

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