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VAutodrive 6.12.1

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V6.12.1
- Added the 95Mph speed preset back in because most vehicles can't run any faster with AI driving anyway. No worries, the 120Mph preset is still there.
- Fixed a small bug that made the message "Blimp autoland not yet supported" pop up when pressing the autoland key while not even sitting in a Blimp anymore. The same goes for the Hydra.
- Fixed a bug that caused a crash on part of the mod when pressing the autoland key before the autopilot was engaged for the first time after initial load.
- Updated the guide for V6.12.x.

V6.11.0
IMPORTANT! You need to install the new version of VCommonFunctions as well (part of this download)!
NEW FEATURES
- Vautodrive also works with Boats, submersibles, Blimps and the Hydra now.
Note there is no autoland feature for Blimps and the Hydra yet as no native function has yet been found for this.
- updated the guide with interesting information regarding the special helipads and the new supported vehicle types.

V6.10.0
NEW FEATURES (IMPORTANT: You need to install VCommonFunctions V2.3.0 as well (part of this download)!)
- The roof of convertibles is now locked in it's actual state while the autopilot is engaged.
- The maximum speed preset was raised to 120mph. However, only a few supercars can make it there. Others still cut at 95mph. This is due to restrictions in the game and not caused by VAutodrive.
- The helicopter autopilot now recognizes the Z-value (height) of ANY blip. So it will make a safe approach to whichever blip is under the waypoint marker.
- The helipad blips are now saved in a file on your harddrive. It's going to be automatically generated when you press the ToggleBlipMap key while you sit in a Helicopter. You find the file in Documents\Rockstar Games\GTA V\ModSettings and the name is VAutodriveHelipads.xml. Please read the guide for information on how to edit this file for additional helipads of your own choice.
- Updated the guide to reflect the changes.

Preface
This mod has a long development history already as it all began with GTA IV. The GTA V version is a migration and has gotten a lot of improvements.

Description
VAutodrive (say "Five Autodrive") equips vehicles with an autopilot and more. No need to press and hold keys for minutes in order to drive. Enjoy the view and your dinner with your hands free.
- Drives/flies you to a waypoint or cruise around aimlessly by not setting a waypoint.
- Works with cars, motorbikes, bicycles, boats, helicopters, airplanes, blimps, submersibles, on foot and (basically) the Hydra.
- Select any of several speed presets with a simple keystroke
- fine tune the speed up and down
- select from 4 different driving styles, from obeying all traffic laws to reckless and change them anytime during the ride.
- Let your character do the driving or get a driver spawned.
- You can work the gun of the Insurgent, the Karin technical, the armored limo or the Valkyrie helicopter while a driver/pilot gets you to your destination.
- in-game configuration menu for all configurable things, even all the key bindings.
- Abandoned vehicle movers
- make other drivers flee from you to resolve traffic jams
- Advanced component software architecture (see Codemap picture). This is no simple script.
- All key bindings are fully customizable.
- Detailed PDF guide with pictures, so you get the most out of this mod.

You need
- the most recent version of GTA V. This mod gets always updated as soon as the updated Scripthook is available.

- Microsoft .net framework 4.5.2 or above ( http://www.microsoft.com/en-us/download/details.aspx?id=42643 )

- Visual C++ Redistributable Packages for Visual Studio 2013 ( https://www.microsoft.com/en-us/download/details.aspx?id=40784 )

- Alexander Blade's ScripthookV ( http://gtaforums.com/topic/788343-script-hook-v/page-1 )

- ScripHooktVDotnet V2.9.4 or V2.9.5 ( https://github.com/crosire/scripthookvdotnet/releases )

- My VCommonFunctions.dll (included in this download)

- Guad's NativeUI V1.7(included in this download)

- Adobe Acrobat Reader for the PDF guide ( https://get.adobe.com/reader/ ) (not necessary on Windows 10, as long as you haven't uninstalled the Windows Edge browser).

Installation
Installation instructions and more detail information in the Guide (included in this download).

SPECIAL NOTE for LSPDFR users: Better set the KillEnemies property in the config to false or you might face that VAutodrive kills suspects!
First Uploaded: July 06, 2015
Last Updated: March 05, 2017
Last Downloaded: 13 minutes ago
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1,349 Comments

  • 3b3868 cyron43 in gallifreyan
    Cyron43
    Pinned Comment

    In case you wonder what to do once you landed on the rooftop of Lombank west (for example): Go get my new Teleportals mod over here -> https://www.gta5-mods.com/scripts/teleportals
    A note for users of Killatomate's Realistic Driving V2.0: I recommend you remove vehicleaihandlinginfo.meta from Grand Theft Auto V\mods\update\update.rpf\common\data. The autopilot is too slow around curves with this file.

    8 days ago
  • Default

    @Cyron43 Will the ai driver drive the car without me in it?
    I wanna set up a supercar road cruise.

    February 27, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @rastakilla I don't know that mod. Even if there's a way to break these barriers, the AI reaction time has it's limit and then there's also physics. There is a reason why R* made these restrictions. Once in a while some people come here and complain about constant crashes. Apparently they expect magic when they race with 95 Mph through the downtown rush hour. Let me put it this way: Would you do that in a Tesla with the AP engaged in real life? I guess not.

    February 27, 2017
  • Default

    Sincerly very good job guy !

    March 01, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @Weeth Thank you :)

    March 01, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    Hey @Jitnaught I peeked into some of your projects on github and it looks pretty much professional and clean what I see there. Are you interested in a collaboration for VAutodrive V7? I have already written a spike for moving target chasing/following which runs well and just needs to get implemented in the VAutodrive code but there's also a ticket for automatic tracking searchlight on helicopter during chase action. I have gained essential information on that already but there seems to be a lot of vector calculations involved with this and I hate all that math stuff. Interested? Mail me at cyron43@web.de and I give you an invitation for my Bitbucket repo.

    March 02, 2017
  • 93af08 upside down cat 200 200

    @Cyron43 Nah that's alright. The source of this mod might point you in the right direction with the math involved though: https://www.gta5-mods.com/scripts/simple-police-searchlight

    March 02, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @Jitnaught Da fuq??? I just googled Confuserex and Google suggested "confuserex deobfuscator"!

    March 03, 2017
  • 93af08 upside down cat 200 200

    @Cyron43 Since ConfuserEx is so popular, there are a lot of searches of how to deobfuscate it. But, as I've found out myself from trying to deobfuscate another GTA V mod, a ConfuserEx protected DLL at maximum protection is pretty difficult to get around. I've tried all the deobfuscators I can find and tried some other tutorials to get around it, but haven't been able to.

    If you'd like, after you obfuscate your mod(s), I can check to see if it/they are easily deobfuscatable. :)

    March 03, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @Jitnaught Thanks for the information, mate. :)

    March 03, 2017
  • 9c5c45 img 20170225 wa0001

    @Cyron43 can you make a cod/bf like health system?
    Can some one make a mod which makes it easy to loose health rapidly during shootouts ajd heal as fast too juat like in FPS games where if we are hit with few bullets the screen turn bloddy abd as we rest the health regenerates
    The blood effect can be ignored for now
    But i think its easy to make player loose health rapidly dyring fights and recover rapidly too while not hit
    It will nake the game more tactical as we won't blased the way in unrealistic way instead seek cover from time to time and would valance the game too in an awsome way

    March 06, 2017
  • Chop

    i would like to change the keys for this mod explample left key to a / i use the arow keys to drive

    March 07, 2017
  • Chop

    how do i do this?

    March 07, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @dedogmodz Read the guide. It's a PDF file contained in this download and there's a reason it has 30 pages but don't worry, it even has a table of contents!

    March 07, 2017
  • 1a2dfb 2015 08 23 213939

    Thanks again for this mod. Amazing with camera mods.

    March 11, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @Weirdoutworld You're welcome. :)

    March 11, 2017
  • Default

    this is perfect, exactly what i was looking for, thanks so much also the "Installation guide for dummies" had me laughing great work.

    March 14, 2017
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @yayos Thank you. I am glad you like it. :)

    March 14, 2017
  • E0a131 avatart

    ive made a simple DriveTo C# script, it goes to waypoint but when theres someone in front he donesnt stop, any settings i might have missed? (CODE:: playerPed.Task.DriveTo(playerPed.CurrentVehicle, World.GetWaypointPosition(), 50, 15);)

    7 days ago
  • 3b3868 cyron43 in gallifreyan
    Cyron43

    @preto89 You got some nerve to think I would help competitors. Not going to happen! If you want an autopilot then use my mod.

    7 days ago
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