79,133
944
79,133
944
There is a 32 pages PDF guide included in the download. It tells you how to install, how to handle, how to troubleshoot and it has lots of other useful information. So please read it to get the most out of this mod. The following is just a brief overview.
V8.0.7a (meimeiriver)
- FIXED: VautoDrive would crash upon arrival.
This is a bug-fix release only! There are still a few outstanding issues, but at least this provides you with a working autodrive again!
- Now compiled against ScriptHookVDotNet v2.10.13, to try and avoid future SHVDN issues as much as possible.
- I also compiled the (included) NativeUI 1.9.1 Release against SHVDN v2.10.13 as well.
V8.0.6
- FIXED: Trailers are no longer affected by the vehicle movers call.
V8.0.3
- FIXED: Swimming at surface level at the Alamo sea didn't work because I assumed it's at zero height everywhere (sorry, my bad) but the Alamo sea surface level is at +30.
V8.0.2
ADDED:
- sub mode level for submersibles. Now you can choose whether to swim at surface level or to a target depth and change this at any time during the ride.
- very basic functionality for the Deluxo and the Stromberg. Please read the guide!
- the Avenger is recognized as VTOL aircraft
Preface
This mod has a long development history already as it all began with GTA IV. The GTA V version is a migration and has gotten a lot of improvements.
Description
VAutodrive (say "Five Autodrive") equips vehicles with an autopilot and more. No need to press and hold keys for minutes in order to drive. Enjoy the view and your dinner with your hands free.
- Drives/flies you to a waypoint or cruise around aimlessly by not setting a waypoint.
- Works with cars, motorbikes, bicycles, boats, helicopters, airplanes, blimps, submersibles, on foot and (basically) VTOL aircrafts.
- Select any of several speed presets with a simple keystroke and change them while the autopilot is engaged.
- fine tune the speed up and down
- select from 4 different driving styles, from obeying all traffic laws to reckless and change them anytime during the ride.
- Let your character do the driving or get a driver spawned.
- You can work the gun of the Insurgent, the Karin technical, the armored limo or the Valkyrie helicopter while a driver/pilot gets you to your destination.
- in-game configuration menu for all configurable things, even all the key bindings.
- Abandoned vehicle movers
- make other drivers flee from you to resolve traffic jams
- Advanced component software architecture (see Codemap picture). This is no simple script.
- All key bindings are fully customizable.
- Detailed PDF guide with pictures, so you get the most out of this mod.
You need
- the most recent version of GTA V. This mod gets always updated as soon as the updated Scripthook is available.
- Microsoft .net framework 4.8 or above ( http://www.microsoft.com/en-us/download/details.aspx?id=42643 )
- Visual C++ Redistributable Packages for Visual Studio 2013 ( https://www.microsoft.com/en-us/download/details.aspx?id=40784 )
- Alexander Blade's ScripthookV ( http://gtaforums.com/topic/788343-script-hook-v/page-1 )
- ScripHooktVDotnet v2.10.13 or higher ( https://github.com/crosire/scripthookvdotnet/releases )
- My VCommonFunctions.dll (included in this download)
- Guad's NativeUI V1.9.1 (included in this download)
- Adobe Acrobat Reader for the PDF guide ( https://get.adobe.com/reader/ ) (not necessary on Windows 10, as long as you haven't uninstalled the Windows Edge browser).
Installation
Installation instructions and more detail information in the Guide (included in this download).
SPECIAL NOTE for LSPDFR users: Better set the KillEnemies property in the config to false or you might face that VAutodrive kills suspects!
V8.0.7a (meimeiriver)
- FIXED: VautoDrive would crash upon arrival.
This is a bug-fix release only! There are still a few outstanding issues, but at least this provides you with a working autodrive again!
- Now compiled against ScriptHookVDotNet v2.10.13, to try and avoid future SHVDN issues as much as possible.
- I also compiled the (included) NativeUI 1.9.1 Release against SHVDN v2.10.13 as well.
V8.0.6
- FIXED: Trailers are no longer affected by the vehicle movers call.
V8.0.3
- FIXED: Swimming at surface level at the Alamo sea didn't work because I assumed it's at zero height everywhere (sorry, my bad) but the Alamo sea surface level is at +30.
V8.0.2
ADDED:
- sub mode level for submersibles. Now you can choose whether to swim at surface level or to a target depth and change this at any time during the ride.
- very basic functionality for the Deluxo and the Stromberg. Please read the guide!
- the Avenger is recognized as VTOL aircraft
Preface
This mod has a long development history already as it all began with GTA IV. The GTA V version is a migration and has gotten a lot of improvements.
Description
VAutodrive (say "Five Autodrive") equips vehicles with an autopilot and more. No need to press and hold keys for minutes in order to drive. Enjoy the view and your dinner with your hands free.
- Drives/flies you to a waypoint or cruise around aimlessly by not setting a waypoint.
- Works with cars, motorbikes, bicycles, boats, helicopters, airplanes, blimps, submersibles, on foot and (basically) VTOL aircrafts.
- Select any of several speed presets with a simple keystroke and change them while the autopilot is engaged.
- fine tune the speed up and down
- select from 4 different driving styles, from obeying all traffic laws to reckless and change them anytime during the ride.
- Let your character do the driving or get a driver spawned.
- You can work the gun of the Insurgent, the Karin technical, the armored limo or the Valkyrie helicopter while a driver/pilot gets you to your destination.
- in-game configuration menu for all configurable things, even all the key bindings.
- Abandoned vehicle movers
- make other drivers flee from you to resolve traffic jams
- Advanced component software architecture (see Codemap picture). This is no simple script.
- All key bindings are fully customizable.
- Detailed PDF guide with pictures, so you get the most out of this mod.
You need
- the most recent version of GTA V. This mod gets always updated as soon as the updated Scripthook is available.
- Microsoft .net framework 4.8 or above ( http://www.microsoft.com/en-us/download/details.aspx?id=42643 )
- Visual C++ Redistributable Packages for Visual Studio 2013 ( https://www.microsoft.com/en-us/download/details.aspx?id=40784 )
- Alexander Blade's ScripthookV ( http://gtaforums.com/topic/788343-script-hook-v/page-1 )
- ScripHooktVDotnet v2.10.13 or higher ( https://github.com/crosire/scripthookvdotnet/releases )
- My VCommonFunctions.dll (included in this download)
- Guad's NativeUI V1.9.1 (included in this download)
- Adobe Acrobat Reader for the PDF guide ( https://get.adobe.com/reader/ ) (not necessary on Windows 10, as long as you haven't uninstalled the Windows Edge browser).
Installation
Installation instructions and more detail information in the Guide (included in this download).
SPECIAL NOTE for LSPDFR users: Better set the KillEnemies property in the config to false or you might face that VAutodrive kills suspects!
First Uploaded: July 06, 2015
Last Updated: July 13, 2020
Last Downloaded: 5 hours ago
2,028 Comments
More mods by Cyron43:
.jpg)
- Ped Config
- Featured
4.86
18,866
332
2019.08.01
By Cyron43

- Player
- .Net
4.89
7,175
143
V8.0.3 (Build 25192)
By Cyron43
There is a 32 pages PDF guide included in the download. It tells you how to install, how to handle, how to troubleshoot and it has lots of other useful information. So please read it to get the most out of this mod. The following is just a brief overview.
V8.0.7a (meimeiriver)
- FIXED: VautoDrive would crash upon arrival.
This is a bug-fix release only! There are still a few outstanding issues, but at least this provides you with a working autodrive again!
- Now compiled against ScriptHookVDotNet v2.10.13, to try and avoid future SHVDN issues as much as possible.
- I also compiled the (included) NativeUI 1.9.1 Release against SHVDN v2.10.13 as well.
V8.0.6
- FIXED: Trailers are no longer affected by the vehicle movers call.
V8.0.3
- FIXED: Swimming at surface level at the Alamo sea didn't work because I assumed it's at zero height everywhere (sorry, my bad) but the Alamo sea surface level is at +30.
V8.0.2
ADDED:
- sub mode level for submersibles. Now you can choose whether to swim at surface level or to a target depth and change this at any time during the ride.
- very basic functionality for the Deluxo and the Stromberg. Please read the guide!
- the Avenger is recognized as VTOL aircraft
Preface
This mod has a long development history already as it all began with GTA IV. The GTA V version is a migration and has gotten a lot of improvements.
Description
VAutodrive (say "Five Autodrive") equips vehicles with an autopilot and more. No need to press and hold keys for minutes in order to drive. Enjoy the view and your dinner with your hands free.
- Drives/flies you to a waypoint or cruise around aimlessly by not setting a waypoint.
- Works with cars, motorbikes, bicycles, boats, helicopters, airplanes, blimps, submersibles, on foot and (basically) VTOL aircrafts.
- Select any of several speed presets with a simple keystroke and change them while the autopilot is engaged.
- fine tune the speed up and down
- select from 4 different driving styles, from obeying all traffic laws to reckless and change them anytime during the ride.
- Let your character do the driving or get a driver spawned.
- You can work the gun of the Insurgent, the Karin technical, the armored limo or the Valkyrie helicopter while a driver/pilot gets you to your destination.
- in-game configuration menu for all configurable things, even all the key bindings.
- Abandoned vehicle movers
- make other drivers flee from you to resolve traffic jams
- Advanced component software architecture (see Codemap picture). This is no simple script.
- All key bindings are fully customizable.
- Detailed PDF guide with pictures, so you get the most out of this mod.
You need
- the most recent version of GTA V. This mod gets always updated as soon as the updated Scripthook is available.
- Microsoft .net framework 4.8 or above ( http://www.microsoft.com/en-us/download/details.aspx?id=42643 )
- Visual C++ Redistributable Packages for Visual Studio 2013 ( https://www.microsoft.com/en-us/download/details.aspx?id=40784 )
- Alexander Blade's ScripthookV ( http://gtaforums.com/topic/788343-script-hook-v/page-1 )
- ScripHooktVDotnet v2.10.13 or higher ( https://github.com/crosire/scripthookvdotnet/releases )
- My VCommonFunctions.dll (included in this download)
- Guad's NativeUI V1.9.1 (included in this download)
- Adobe Acrobat Reader for the PDF guide ( https://get.adobe.com/reader/ ) (not necessary on Windows 10, as long as you haven't uninstalled the Windows Edge browser).
Installation
Installation instructions and more detail information in the Guide (included in this download).
SPECIAL NOTE for LSPDFR users: Better set the KillEnemies property in the config to false or you might face that VAutodrive kills suspects!
V8.0.7a (meimeiriver)
- FIXED: VautoDrive would crash upon arrival.
This is a bug-fix release only! There are still a few outstanding issues, but at least this provides you with a working autodrive again!
- Now compiled against ScriptHookVDotNet v2.10.13, to try and avoid future SHVDN issues as much as possible.
- I also compiled the (included) NativeUI 1.9.1 Release against SHVDN v2.10.13 as well.
V8.0.6
- FIXED: Trailers are no longer affected by the vehicle movers call.
V8.0.3
- FIXED: Swimming at surface level at the Alamo sea didn't work because I assumed it's at zero height everywhere (sorry, my bad) but the Alamo sea surface level is at +30.
V8.0.2
ADDED:
- sub mode level for submersibles. Now you can choose whether to swim at surface level or to a target depth and change this at any time during the ride.
- very basic functionality for the Deluxo and the Stromberg. Please read the guide!
- the Avenger is recognized as VTOL aircraft
Preface
This mod has a long development history already as it all began with GTA IV. The GTA V version is a migration and has gotten a lot of improvements.
Description
VAutodrive (say "Five Autodrive") equips vehicles with an autopilot and more. No need to press and hold keys for minutes in order to drive. Enjoy the view and your dinner with your hands free.
- Drives/flies you to a waypoint or cruise around aimlessly by not setting a waypoint.
- Works with cars, motorbikes, bicycles, boats, helicopters, airplanes, blimps, submersibles, on foot and (basically) VTOL aircrafts.
- Select any of several speed presets with a simple keystroke and change them while the autopilot is engaged.
- fine tune the speed up and down
- select from 4 different driving styles, from obeying all traffic laws to reckless and change them anytime during the ride.
- Let your character do the driving or get a driver spawned.
- You can work the gun of the Insurgent, the Karin technical, the armored limo or the Valkyrie helicopter while a driver/pilot gets you to your destination.
- in-game configuration menu for all configurable things, even all the key bindings.
- Abandoned vehicle movers
- make other drivers flee from you to resolve traffic jams
- Advanced component software architecture (see Codemap picture). This is no simple script.
- All key bindings are fully customizable.
- Detailed PDF guide with pictures, so you get the most out of this mod.
You need
- the most recent version of GTA V. This mod gets always updated as soon as the updated Scripthook is available.
- Microsoft .net framework 4.8 or above ( http://www.microsoft.com/en-us/download/details.aspx?id=42643 )
- Visual C++ Redistributable Packages for Visual Studio 2013 ( https://www.microsoft.com/en-us/download/details.aspx?id=40784 )
- Alexander Blade's ScripthookV ( http://gtaforums.com/topic/788343-script-hook-v/page-1 )
- ScripHooktVDotnet v2.10.13 or higher ( https://github.com/crosire/scripthookvdotnet/releases )
- My VCommonFunctions.dll (included in this download)
- Guad's NativeUI V1.9.1 (included in this download)
- Adobe Acrobat Reader for the PDF guide ( https://get.adobe.com/reader/ ) (not necessary on Windows 10, as long as you haven't uninstalled the Windows Edge browser).
Installation
Installation instructions and more detail information in the Guide (included in this download).
SPECIAL NOTE for LSPDFR users: Better set the KillEnemies property in the config to false or you might face that VAutodrive kills suspects!
First Uploaded: July 06, 2015
Last Updated: July 13, 2020
Last Downloaded: 5 hours ago
@Cyron43 Sometime your Auto drive is having heart attack and just hit wall, light pole etc for no reason i already set the behavior like normal and not Rushed or AvoidTraffic...please fix this as soon as possible it's really annoying. I will giving this mod only 3 stars.
@Jack-O-Noob Try it with the StopOnStreet option set to FALSE. This function has a known flaw.
If I mark a point on the map and press J, I have 4-5 seconds lag and nothing happens after this time, the driver shows up and you eat. If during the road he wants to change speed just 5 sec no reaction.
@meimeiriver any chance you have some time to add that feature where you can set a different default speed and driving style?
@CEBUL This was never reported in all those years and I have also never experienced this although I use it every day. Must be another mod causing a conflict.
im having a 10 sec delayed responce when in autodrieve and all vehicles flee auto walk works fine
did more testing the 10sec delay is only when a waypoint is set if you just cruise around without setting a waypoint get no delay/lag also noticed new issue autodrive is crashing game when cruising with the bus
Will you update this mod or no
And i still don't know what even is ChangeSubLevel what does that option do i change the keybind too N and nothing happen just no text on the screen
@Cyron43 no vehicle tail light when i auto drive with random driver model how too fix this doesn't look realistic when i'm on auto drive but when i drive myself there's light on the vehicle when i brake..
@Cyron43 thanks for the mod, work good on me. check the video already I post.
how do i set the driver to go to my waypoint?
When I try to use autodrive on normal my car just stops and doesn't want to move at all. But when I put my settings on rush it works just fine.
hello, i just downloaded this tonight and my only concern i am having is that my turn signals are not working properly. my autopilot is turning on the wrong side turn signal every turn. (turning left/right signal on) vice versa. any suppot would be appreciated
Great addon, very useful. Is there an easy way to disable the status messages regarding speeds etc?
@CEBUL @dedogmodz same here bro. i'm using NSF Gauge (Speedometer mod), Reskinned Trainer 1.3 (to be able use arrow keys for navigation in trainer), VStancer v0.2.5 (to completely adjust ride height & tyres etc.), Gears v5.0.0 (for manual transmission), and lastly E.R.O 1.9.4 (better ragdoll animation). maybe you can share what other mod is installed and then we can see the culprit of the lag
@Cryon43 I LOVE THIS MOD, it is the best autodriver on the figurative market and I highly reccomend this to ANYONE. however I just have one question, Is there a way for me to add auto land support for custom runways? like perhaps I could add custom approach points or auto land pathing? even if I couldn't I'd still be alright and will have plenty of fun with it but if you could instruct me how this would be a 6/5 mod for SURE.
@Cyron43 forgot to @ u see above
@Summord Thank you for the kind words and the 5 stars. It's much appreciated.
The approach points and the runway endpoints are hard coded. I'd never thought R* would extend the map and now I'm retired. However @meimeiriver inherited my mods. Maybe he feels like adding the Cayo Perico runway but making these data externally editable for any third party runways would be too much. It would need quite some work from the user's side to add and since many users are not even capable of reading the guide I reckon it would do more harm than good.
@Cyron43 Brilliant mod, always one of my must-haves! I've only had one issue, that being that the helicopter auto-landing isn't engaging for preset helipads; upon hitting L, the helicopter just hovers over the pad. Not sure what's up with that, maybe it's falsely detecting an obstacle? (since the guide notes that the autopilot does that if the landing zone is not safe)
Aside from that though, fantastic mod, works beautifully. 5 stars.