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@toitoine66 thank you, do not create conflict with visual IV, the smoke will look more white, just have a problem in the fog it looks a little thick
@Jzzy16 I have tried to do the best possible with the issue of burnout with the files that can be edited, so far it is the best thing that can be done, I am working on a new update that will have better smoke effect but I do not know if more.
Regarding the editing issue to get a little more smoke you should do the following:
Depending on the car you want to edit you should look for your file "vehicles.meta".
Within this you must edit in the vehicle you want depending on what type of vehicle is super, offroad, etc. The lines may be different for example:
change this line by:
normally the race cars carry the line VFXVEHICLEINFO_CAR_GENERIC
I did this in order to give a personalization to a particular car and not to all
@VentoGent_ZA thank you friend, I use this and it looks good. at some point I will make an explosion configuration that suits well, https://es.gta5-mods.com/misc/not-today-not-todaaay-no-explosion-blur-lifelike-explosions
@Krazy Your suggestion is valid I have thought to add to this mod an explosion configuration with 2 intency options to be able to combine with the different environment configurations
@Krazy dark smoke in explosions, now I understand, that corresponds to an explosion mod.
What mod do you suggest?
@RoadWarrior we still do not have access to those files, so unfortunately we can not at least not since editing files, that's why we increase a bit more the smoke volume in the textures to give it a little more time but it's still very little
@Krazy darker or lighter?
@christ It's done
@christ I am sorry . After uploading the file I realized that the content of the "RECOMMENDED" folder should have been a package only
@Bullshit Drifter There is not much to do. This content is not enabled yet.
that's why I edited the smoke texture making it a little bit more durable