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    That is just fucking sexy

    September 09, 2017
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    When firing the gun, the slide cover plate seems to disappear within the slide, even though it is meant to move with the slide. Aside from that, fucking excellent mod! Love it!

    November 01, 2015
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    Is this fucking real?

    October 25, 2015
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    Interesting. Well, then I am out of ideas, thats the vanilla values copied from the original peddamage.

    August 09, 2015
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    Use the peddamagedecals.ytd from Zipporaids bloodmod, the fxdecal from "Super 4K-2K Blood Texture" and in general, use the "GTARealism" Mod (because I dont know, if the other files have impact on things like the blood splatter range or the amount of blood splatter in the area. And with GTARealism, this blood gets everywhere), because its aweseome! But before putting it in place, modify the "peddamage" value "Bloodcolor" and "Soakcolor" to

    " <BloodColor x="0.800000" y="0.050000" z="0.050000" />
    <SoakColor x="0.620000" y="0.100000" z="0.100000" />"

    I don't know if I forgot anything, but those modificatios in combination with the modified forcevalues for the firearms makes the shootouts look very gruesome.

    August 08, 2015
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    With Handguns, try to lower the force to peds down to 0. Bullets then dont shove anymore, but just let people twitch on impact. Some fall instantly, but a lot of them stay on their feet and struggle to keep standing while taking rounds. With automatic guns, this does not work so good, since people start falling towards the bullets, if you heighten the ROF.

    Just some thoughts.

    Btw. to everyone: Try GTA Realism's new blood and wound effects with zipporaids damage textures. Looks gruesome. For an even better effect, change the color of the blood in the peddamage of gtarealism to the vanilla value. Also: add the 4k blood of this blood texture mod floating around here.

    August 05, 2015
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    Really nice, the shootouts feel a lot better now. Its great combined with the "Bloodier blood particle FX & wounds"-Mod.

    May 26, 2015
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    @Shaunr
    The Solution with the OpenIV-Mods Folder works, maybe add that to the installation instructions!. Your Mod kicks fucking ass!! I especially like the rifle gunshotwounds on unarmored people. Paul Verhoeven style!
    Two questions:
    1. What value did you change for the blood sqirts, so I can tweak that myself a bit?
    2. Currently, the blood spuirts on exit wounds are not visible in the Rockstar Editor. Any Ideas for that?

    Again, your mod kicks ass! Great work!

    May 19, 2015
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    I have the same problem as Peter Benis. I replace the file in the common.rpf and my launcher updates the file back to normal. Any instructions on how to fix this?

    May 19, 2015