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1.3 [Major QOL Tweaks]
By JCThe1NOnly
@HomieKenobi nope i tried it, makes wounds very huge but your more then welcome to test it for yourself.
@siegebreakeriii Theres no way to fix these floating blood spills, a no blood spill version releasing in a moment though.
@siegebreakeriii my bad, completely forgot about this, ill be sending a patch as soon as i can.
@siegebreakeriii illl see what i can do tomorrow im working on another lil mini update so ill make sure to add that to the patches, you said this is mostly noticeable on players instead of npcs correct?
@siegebreakeriii try not running the original blood spill from IIG
@rodolfo_luna94 im not sure then, everybody else's works fine and so does mine i tested every problem you had and i didn't get any of those errors you mentioned.
@rodolfo_luna94 are you using any combat mods? That's most likely what the culprit is because all the wounds are accurate depending on the gun. Also check your mods because the blood soakage on clothing accurately still work and is there. And for the last problem your facing, its most likely just on your end because there is blood effects on the walls/surfaces. Please check if you installed the mod properly and have read the pin comment. If your still facing the same issue id recommend backing up all your mods and only using mine to see if it works properly and consider the rating you gave me.
@Softpaw just run the original Improvements In Gore OIV uninstaller
⚠️ Compatibility Warning: This fix is not compatible with Realistic Gun Play. Because both mods modify core damage parameters, running them simultaneously will cause significant conflicts like, Broken or non working bloodspill, bigger wounds then normal, etc. If you choose to proceed, please understand that I am not responsible for any game instability or issues that arise. Use at your own risk.
@Softpaw just tested them and the pistol wounds work fine, shotgun shots are 50/50 it could be huge wounds or small wounds depending on how far you shoot them, and snipers do have wounds just only exit wounds, meaning if you snipe a npc the wound is going to be on the opposite side you shot them at