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@duration Changing these values will only control if the effects are on or off. I didn't have time to add values to control the size of flame yet
@TR71777 Oh year sorry, was on the German Microsoft site and just copied the link (the list should still be in English tho). Here the correct link: https://msdn.microsoft.com/en-us//library/windows/desktop/dd375731(v=vs.85).aspx
Regarding the vehicle names, I'm currently not at home and can't have a look at the file but as far as I remember you need to add the vehicles names line by line
@SkylineGTRFreak Great work as always, never found the time to finish mine :P How about a MH-90? Would only require a small model modification + a grey livery. Btw I've got some unfinished German vehicles (like the Dingo, the Marder, etc.) which are nearly finished but I currently have no time to finish them. Are you interested in finishing them like on the Eurofighter?
@duration Once I've got time again (probably around the weekend) I'll add an option to the .ini file to control the size of the flame
@zzcool Repositioning of the exhaust dummies will do the job
@FKTT You have to put the files into the main GTA V directory, not into the scripts folder.
@duration I'll see what I can do about it!
@IUaena I'll add an option in the .ini file to toggle that on/off. I'll also add an offset parameter in case mod authors have placed the exhaust dummies in a bad position. But I'll be gone this weekend so you can probably expect it around Monday!
@IUaena Glitchy in which way? The position? I'll have a look at the hydra, it's dummy setup is probably not perfect for this mod.
@R34P3R_85 There's a way to do that but that's not what this mod is aiming to do. But I think a future version of @Dilapidated 's Ambient FX will have that.