@Mathox, btw, I have plans after 1.0 release port GSW2 to RPH, so it will have better compatibility with LSPDFR, but cannot estimate when it will be available.
Also GSW2 without some feature will be ported to GTAIV, my favorite GTA :)
@lividcourage, yeah, I've fixed that already, ragdoll will be like in old GSW2 and compatible with euphoria mods. But I have plans to integrate euphoria reactions to GSW2 in future releases(not in 1.0).
@Ramtin_ace_thm, I can't remember I did something to disable GSW2 in some mission, looks like you encounter strange bug. I've also researched scripthook API and looks like it's not possible to determine from script what's a mission is active right now, just check mission is in progress or not. I've added Paleto mission issue to my TODO, I'll think what I can do with that. Maybe full-body armor models as special case for body armor. Thanks for you feedback :)
@Monko, sure, here's link: https://mega.nz/file/EUdTRQiT#kzgCXriOVNzYpeO6LeeOcpe-mmr1u3xoCiuoDFNjrQw
Zip has two folder: Debug(with debug logs) and Release(w/o logs), choose one and play. Feel free to notify me about any bug and enhancement idea you encounter.
@Mathox, btw, I have plans after 1.0 release port GSW2 to RPH, so it will have better compatibility with LSPDFR, but cannot estimate when it will be available.
Also GSW2 without some feature will be ported to GTAIV, my favorite GTA :)
@Mathox, thanks, that's strange, I will research that
@Mathox, hm, interesting thing, thank you. Did you have a lot of peds around you when that happen? Or maybe you set scan range to huge values?
@Mathox, please, upload GSW2Exception.log from your game folder to pastebin.com
@DhunT09, it was made to lock player's movement when player knocked down while he's in car, I will research for another way to do that.
BTW, looks like 1.0 will not release in February :(
Sorry, guys, job and family takes my time
@Draco2Crazy, do you have any other mods? Can you try test version of new release?(four posts above your comment)
@lividcourage, yeah, I've fixed that already, ragdoll will be like in old GSW2 and compatible with euphoria mods. But I have plans to integrate euphoria reactions to GSW2 in future releases(not in 1.0).
@Ramtin_ace_thm, I can't remember I did something to disable GSW2 in some mission, looks like you encounter strange bug. I've also researched scripthook API and looks like it's not possible to determine from script what's a mission is active right now, just check mission is in progress or not. I've added Paleto mission issue to my TODO, I'll think what I can do with that. Maybe full-body armor models as special case for body armor. Thanks for you feedback :)
@Monko, sure, here's link: https://mega.nz/file/EUdTRQiT#kzgCXriOVNzYpeO6LeeOcpe-mmr1u3xoCiuoDFNjrQw
Zip has two folder: Debug(with debug logs) and Release(w/o logs), choose one and play. Feel free to notify me about any bug and enhancement idea you encounter.
@Cheese_GUY, that's possible frame drop caused by other scripts
@Cheese_GUY, hmm