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Just dont work after opening "CodeWalker.API.exe" ... After changing game directory , Run as Admin , port 0 , 5555 etc
How it works and for what ? ...
I just want to edit textures in .ytd from GTA V Enhanced :(
What about Legacy version ? :(
Pls fix Normal Map for protector ... It's too easy to see , cmon . In Red Channel ( Black & white texture aka "From Left to Right" etc ) , just invert colors & save ...
It`s just antenna shaking animation , unique bonus like engine shaking etc ...
Need some other fix , like x-axis of light corona for low beam headlights ( in carcols.meta - lights id - <headLightCorona> ) . High beam ( and other lights ) have correct positions , but not low beam :(
If You want , You can mix fog hights ( front bottom aka extra_3 ) with high beam coronas , because these fog lights don`t have coronas )
Bro can You fix 1 bullet "bug" ? for revolver , deagle it's looks weird . Two times of 2 rounds in right upper cornner ...
And can You add 31 rounds feature ( 30+1 ) ? It's like reloading at [ 29 to 1 ] bullet ( not at zero ; it's one bullet inside aka feature from BF3 etc ) .
Nice Mac , Bro . But how to change animation for it like for Pistol or MP5 while aiming ? I don`t like default anim for microsmg :(
Last xD
@Equinox407 , maybe lighter ... At first screen it looks like Grey-Brown , with lighter specular map ( for 3D effect ) , but edges - darker . Very nice looking ...
I can try to Edit textures , maybe it will be possible to recreate first screen )
But yes , I know .. in Google Pictures it simply looks like fully black skin .
Steam version : Stock game , only these two files , created Mods folder & replaced handling & vehicles.meta with Open IV Editor — works fine , just same like in Legacy , first steps ... Well Done :)
Bravo :)