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Latest Comments

  • Michael3

    this is the first error:

    [00:25:32] [DEBUG] Instantiating script 'OfficeGarage.Garage' in script domain 'ScriptDomain_78D65FD8' ...
    [00:25:34] [DEBUG] Started script 'OfficeGarage.Garage'.
    [00:25:34] [DEBUG] Instantiating script 'OfficeGarage.Gservices' in script domain 'ScriptDomain_78D65FD8' ...
    [00:25:34] [DEBUG] Started script 'OfficeGarage.Gservices'.
    [00:25:34] [DEBUG] Instantiating script 'OfficeGarage.Main' in script domain 'ScriptDomain_78D65FD8' ...
    [00:25:34] [ERROR] Failed to instantiate script 'OfficeGarage.Main' because constructor threw an exception:
    System.TypeInitializationException: The type initializer for 'OfficeGarage.Main' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'iMenu, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    at OfficeGarage.Main..cctor()
    --- End of inner exception stack trace ---
    at OfficeGarage.Main..ctor()

    February 04, 2018
  • Michael3

    @Krlos_Rokr dude the 0.9.2 version is not working!!!
    The blip is there but the enter the building circle isn't and the parking elevator isn't working and when I go to the benny's shop, the game crashes

    Here's the log:

    [00:27:08] [ERROR] Caught fatal unhandled exception:
    System.TypeInitializationException: The type initializer for 'OfficeGarage.Main' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'iMenu, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    at OfficeGarage.Main..cctor()
    --- End of inner exception stack trace ---
    at OfficeGarage.Main.Timer(Int32 TimeMS, Boolean InLoop)
    at OfficeGarage.Garage.Garage_Tick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    February 04, 2018
  • Michael3

    @Guadmaz Hey dude why "the hei_prop_hei_cash_trolly_01.ydr" doesn't appear in autoload?!!!!

    February 03, 2018
  • Michael3

    @sollaholla Hey why the "hei_prop_hei_cash_trolly_01.ydr" doesn't convert to ymap? I mean the collision is there and the character can climb on it or whatever bud the object is invisible... I can't see it I don't know it because of draw distance or something else please help...

    February 03, 2018
  • Michael3

    Finally, Thank you so so much for this great mod...

    January 16, 2018
  • Michael3

    @sollaholla Hey dude I used many ymap mods and coverted my own maps but nothing happened. They didn't work. The maps the houses or whatever didn't show up... any solution?!!...

    December 23, 2017
  • Michael3

    @_CP_ Dude what happened to the mpchristmas2017 in sp 9.0 ?!!!!!!!!!

    December 18, 2017
  • Michael3
  • Michael3
  • Michael3

    @Yoha when I go near it, the game crashes with no error... :(

    October 01, 2017