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    @FinnedOcean9389 I just raced the entire map including gp circuit. I have not gotten the usual happening of car going dead when No Boundary Limits is not working. I am using version 1.4.1. My settings file for NoBoundaryLimits.ini is below.

    wait_time_ms = 30000
    patch_player_world_limits = true
    patch_global_height_limit = true
    patch_entity_map_depth_limit = false
    patch_explosives_boundary = true
    patch_entity_spawn_boundary = true
    patch_task_boundary = true
    patch_camera_boundary = true
    ; maximum submarine depth in meters, default is 250m (requires patch_entity_map_depth_limit = true)
    max_submarine_depth = 250

    Note I have not changed the settings in this file.

    January 13, 2022
  • Default

    Since the Contract update missing collisions have been an issue with various add-on maps. Using a solution that is the combined suggestions of users @YHWHDios and @bucket_of_truth in the forum thread
    I was able to get the collisions on this map working again by editing the content.xml in the dlc.rpf file inside the nordschleife folder using OpenIV complete text of file below( also i have a post in thread cited above)

    <?xml version="1.0" encoding="utf-8"?>

    <disabledFiles />
    <includedXmlFiles />
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    <patchFiles />

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    January 12, 2022
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    The developer of the Windy City Mod has solved this issue https://youtu.be/wZz1O1BZorY

    December 29, 2021