1970 Dodge Charger R/T [Tuning] 4.0

JimmytheD, baba0rum & louping0

Original car by:
baba0rum louping0 SamuelT | Dimon (GTA IV creator, based on GRID 2, DriverSF 2011)

Tire skin by:

Replaces: dukes

===== v4.0 =====
- Added paintable bumpers front and back
- Added sixpack intake
- Added carbon hood
- Added some dukes mods
- Added daytona mods + livery
- Added front plate as extra
- Added mesh lower front grill as extra

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes.ytd
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.3 =====
- Fixed coronas
- Fixed invisible bottom hood
- Fixed steering wheel
- Lowered rear wheels
- Added 2nd supercharger mod
- Added radio antenna as extra
- Updated general lee paintjob (rear)

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.2 =====
- Fixed window tint affecting other glass
- Added supercharger mod
- Added painted grill mod
- Added full replace .meta files for easy install

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes.ytd
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta

===== v3.1 =====
- Changed wheel sizes
- Added hood intake mod
- Added wheelie bar
- Updated exhaust 3
- Fixed carvariations.meta

Files updated (if you have v3.0 installed, only update these):
- dukes.yft
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.0 (first release) =====
This version is an update to the update version ;) (hence version 3.0)
- Badges are now chrome or red again
- Added liveries
- Added new bumper (general lee edition)
- Added new exhaust (from charger '69)
- Added new wheels and tires (tnx IceVip)
- Added Paint 2

- Working dials
- Liveries (7)
- Extras (3)
- Mods (6, will probably add more in the future)
- Paint 1 (body) and Paint 2 (roof)

Not working:
- Glass tint
- ?? (let me know)

Included config files:
- carcols.meta
- carvariations.meta
- handling.meta
- vehicles.meta

Read the _install.txt for installation instructions. (Original files are included).
Use OpenIV to replace and modify the files.

First Uploaded: October 16, 2015
Last Updated: November 01, 2015
Last Downloaded: 2 hours ago


  • 01006f superbuub3

    i downloaded the car but the bumpers do not work for me? can anyone help?

    October 28, 2016
  • Default

    @tk0wnz @tk0wnz and where i put the dukes mod after the update the dukes mod is not on the pachday12ng where do i put the moods

    November 08, 2016
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    November 25, 2016
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    @emaxlow SAME!

    November 26, 2016
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    @GOPHERS223 @GOPHERS223 @yolaroswag I put the dukes_mods.rpf in at .\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\patchday12ng\vehiclemods

    January 06, 2017
  • 2696c2 043mini

    @tk0wnz cheers! I've made all the changes that were described in the readme file for full replace, even copied dukes_mods.rpf like @Feo here said to .\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\patchday12ng\vehiclemods and all tuning parts work except I'm not sure if liveries are supposed to work like that. They work exactly like in this video - (https://www.youtube.com/watch?v=fBVm0PrqcuY). I thought color of the vehicle woudl change also not jsut emlbems, numbers and colors of the stripes. P.S. Love your '69 Charger even more but alas couldn't make it work at all.

    January 19, 2017
  • 645180 ford mustang logo

    @tk0wnz for some reason this mod crashes my game! Car works great. Mods are there but something with the carcol file makes the game crash on me. It works perfectly when I have the stock carcol file with every file n thing else modded, right after I put the carcol file (full or line replace) the game crashes. Appreciate a help coz otherwise this charger is da bomb.

    January 22, 2017
  • 645180 ford mustang logo

    Edit for the above comment. Its working just fine. I had replaced other files in x64w.rpf but the carcol in correct location, which caused the crashing. Now it all works perfect except one question. I cant choose to paint the car in the Custom Shop, only livery selection. Am I missing something or is it how it is?
    Except for that, this mod is grand.

    January 22, 2017
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    @Stallion where you put the carcol,the carvariations and the vehicles meta?

    February 19, 2017
  • Trevor2

    Where do we put the vehicle mods files at???? You need to update the "read me" so people know where to place the files

    March 08, 2017
  • Default

    pretty neat mod.

    March 29, 2017
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    I've installed it but the car modifications seem to be misplaced. Can anyone tell me which file I installed wrong?

    April 20, 2017
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    @KingsixII Did you make yours work?

    April 20, 2017
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    @Ohblimey yes, download his firebird model, the dlc has the charger in it, just use your trainer to spawn "charger" .. you won't be disappointed.

    April 20, 2017
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    @tk0wnz Maybe it's me, but is there a little gap between the grid and the front of the car? Same for the Daytona nose... ? Yeally great mod tough

    April 21, 2017
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    Your mod is amazing but for some reason my custom parts are missing
    I am 100% sure that i did everything right
    And i placed dlc.rpf in ×64w.rpf/dlcpacks/supgrade/dlc.rpf/×64/levels/supgrade/vehicules mods
    Plssss helpppppp

    April 25, 2017
  • 1a4d35 artworks franklinboxart.v


    April 26, 2017
  • 74ad64 2011 05 02 15.08.35

    @tk0wnz After reading the install.txt carefully, I'm having issues with the body mod placement. The body mods are in the game, just not on the appropriate position on the Dodge. Looks like other people are having the same issue. just want to clarify, that the carcol file should be edited, as opposed to an actual replace??
    Great car, works well, I just have to drive it with stock body parts.

    May 11, 2017
  • Default

    The only daytona mod out there and i can't get it to work :(

    7 days ago
  • 64bc3c mj kobe 2 by anjo1989 d7424qu


    7 days ago
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