Loading...

1970 Dodge Charger R/T [Tuning] 4.0

Download
Credits:
JimmytheD, baba0rum & louping0

Original car by:
baba0rum louping0 SamuelT | Dimon (GTA IV creator, based on GRID 2, DriverSF 2011)

Tire skin by:
IceVip

Replaces: dukes

===== v4.0 =====
- Added paintable bumpers front and back
- Added sixpack intake
- Added carbon hood
- Added some dukes mods
- Added daytona mods + livery
- Added front plate as extra
- Added mesh lower front grill as extra

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes.ytd
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.3 =====
- Fixed coronas
- Fixed invisible bottom hood
- Fixed steering wheel
- Lowered rear wheels
- Added 2nd supercharger mod
- Added radio antenna as extra
- Updated general lee paintjob (rear)

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.2 =====
- Fixed window tint affecting other glass
- Added supercharger mod
- Added painted grill mod
- Added full replace .meta files for easy install

Files updated (if you have previous version correctly installed, only update these):
- dukes.yft
- dukes.ytd
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta

===== v3.1 =====
- Changed wheel sizes
- Added hood intake mod
- Added wheelie bar
- Updated exhaust 3
- Fixed carvariations.meta

Files updated (if you have v3.0 installed, only update these):
- dukes.yft
- dukes_hi.yft
- dukes_mods.rpf
- carcols.meta
- carvariations.meta

===== v3.0 (first release) =====
This version is an update to the update version ;) (hence version 3.0)
- Badges are now chrome or red again
- Added liveries
- Added new bumper (general lee edition)
- Added new exhaust (from charger '69)
- Added new wheels and tires (tnx IceVip)
- Added Paint 2

Includes:
- LOD
- Working dials
- Liveries (7)
- Extras (3)
- Mods (6, will probably add more in the future)
- Paint 1 (body) and Paint 2 (roof)

Not working:
- Glass tint
- ?? (let me know)

Included config files:
- carcols.meta
- carvariations.meta
- handling.meta
- vehicles.meta

Read the _install.txt for installation instructions. (Original files are included).
Use OpenIV to replace and modify the files.

Enjoy!
First Uploaded: October 16, 2015
Last Updated: November 01, 2015
Last Downloaded: 1 hour ago
27,585

Sponsored Link

356 Comments

  • Default

    congratulations, your work and a true work of art ... woooow best DODGE. like !!!

    September 19, 2016
  • Default

    To all that Have Crash when Putting dukes Tuning parts in delete the last file in the tuning parts file!! i fixed it this way!!!

    September 20, 2016
  • Default

    Have added the files correctly (I think) but still dont get the Daytona wing & front, and noone of the Liveries...what have I done wrong? double checked that I've added the Carcols and Vehicles.meta

    September 23, 2016
  • Default

    @th3_kill can U help me? :)

    September 26, 2016
  • Default

    my game crashed

    September 28, 2016
  • 278c12 featured channel

    Add-on? Come on!

    October 11, 2016
  • Default

    I'd love to use this mod but for some reason I keep getting the standard dukes when I spawn it. I followed all the instructions does it matter if I have it in the mods folder through openiv?

    October 17, 2016
  • 29a4cf hawt

    @FyzixJDM Then you installed it wrong..

    October 20, 2016
  • Default

    @tk0wnz It doesn't work it PLEASE HELP ME

    October 22, 2016
  • C64e56
    tk0wnz

    @halilkok Read sticky comment.
    @GreenMarin @pathos_throe Game has been updated, replace car files in: .\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\

    October 22, 2016
  • Default

    @tk0wnz do the other file install locations change? I installed the yft and ytd files and can now see the car but the modifications don't work

    October 26, 2016
  • 01006f superbuub3

    i downloaded the car but the bumpers do not work for me? can anyone help?

    October 28, 2016
  • Default

    @tk0wnz @tk0wnz and where i put the dukes mod after the update the dukes mod is not on the pachday12ng where do i put the moods

    November 08, 2016
  • Default
    November 25, 2016
  • Default

    @emaxlow SAME!

    November 26, 2016
  • Default
    Feo

    @GOPHERS223 @GOPHERS223 @yolaroswag I put the dukes_mods.rpf in at .\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\patchday12ng\vehiclemods

    January 06, 2017
  • 2696c2 043mini

    @tk0wnz cheers! I've made all the changes that were described in the readme file for full replace, even copied dukes_mods.rpf like @Feo here said to .\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\patchday12ng\vehiclemods and all tuning parts work except I'm not sure if liveries are supposed to work like that. They work exactly like in this video - (https://www.youtube.com/watch?v=fBVm0PrqcuY). I thought color of the vehicle woudl change also not jsut emlbems, numbers and colors of the stripes. P.S. Love your '69 Charger even more but alas couldn't make it work at all.

    January 19, 2017
  • 645180 ford mustang logo

    @tk0wnz for some reason this mod crashes my game! Car works great. Mods are there but something with the carcol file makes the game crash on me. It works perfectly when I have the stock carcol file with every file n thing else modded, right after I put the carcol file (full or line replace) the game crashes. Appreciate a help coz otherwise this charger is da bomb.

    January 22, 2017
  • 645180 ford mustang logo

    Edit for the above comment. Its working just fine. I had replaced other files in x64w.rpf but the carcol in correct location, which caused the crashing. Now it all works perfect except one question. I cant choose to paint the car in the Custom Shop, only livery selection. Am I missing something or is it how it is?
    Except for that, this mod is grand.

    January 22, 2017
  • Default

    @Stallion where you put the carcol,the carvariations and the vehicles meta?

    2 days ago
Join the conversation! Log In or register for an account to be able to comment.