Advanced Handling for ANeRTee's BMW M6 F13 Shadowline 0.6
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7,461
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Made by: XxxTHEBEASTxxX.
Discord: XxxTHEBEASTxxX5558.
FiveM Server: OldRoad Romania Roleplay.
Discord Server: https://discord.gg/GdEW7D2v8g
Vehicle Model Creator: https://ro.gta5-mods.com/users/ANeRTee
Engine Sound Mod Creator: https://www.gta5-mods.com/users/TheAdmiester
Engine Sound Mod: https://www.gta5-mods.com/vehicles/bmw-m3-e90-e92-bmw-s65b40-engine-sound-oiv-add-on-fivem
File Content: Realistic Handling for https://ro.gta5-mods.com/vehicles/bmw-m6-f13
----------------
Description:
The handling is made to simulate as best as possible the way the car is controlled (the way it slides, swings, accelerates, brakes, etc.)
----------------
Instructions:
1. Download the file.
2. Extract the content.
3. Replace the already existing file with the new one or just replace the text inside the already existing file.
4. Save the changes if needed.
5. Enjoy!
----------------
Changelog:
Version 0.2
-Better breaking performance.
-The weight has been modified to be like the real one.
-Now the vehicle loses control more easily on rough terrain.
Version 0.3
-The suspension was adjusted (raised) so that the wheel no longer passes through the front fenders of the car during turns.
Version 0.4
-The suspension upper limit has been adjusted so that the wheel no longer passes through the front fenders of the car while driving on rough terrain or during turns and breaks. (Only when the suspension is at maximum height. If the suspension is lowered, it will still pass trough the front fender).
Version 0.5
-The vehicle deformation on impact has been improved.
-Gear shifting has been adjusted (it is not the same as it is in real life ... yet).
-The suspension is now a little stronger.
-Now both front and rear suspension are balanced (the suspensions have the same strength).
-Link for the engine sound mod has been included in the description. I apologize, TheAdmiester, I should have done this from the beginning.
Version 0.6
-The suspension is now stiffer and, suspension compression and rollover damping have been modified. Because of this, the car still leans nicely into corners while maintaining control at high speed.
-Now, at low speed the car can drift in a realistic manner.
-Lowering the car will also adjust the camber of the front and rear wheels. Vehicles.meta must be replaced in order to unlock this feature.
-The vehicle will now reach 100 km/h in 4 seconds and brake from 100 to 0 km/h in 36 meters based on the actual vehicle specs.
----------------
!!!WARNING!!!
DO NOT RENAME THE FILE!
Discord: XxxTHEBEASTxxX5558.
FiveM Server: OldRoad Romania Roleplay.
Discord Server: https://discord.gg/GdEW7D2v8g
Vehicle Model Creator: https://ro.gta5-mods.com/users/ANeRTee
Engine Sound Mod Creator: https://www.gta5-mods.com/users/TheAdmiester
Engine Sound Mod: https://www.gta5-mods.com/vehicles/bmw-m3-e90-e92-bmw-s65b40-engine-sound-oiv-add-on-fivem
File Content: Realistic Handling for https://ro.gta5-mods.com/vehicles/bmw-m6-f13
----------------
Description:
The handling is made to simulate as best as possible the way the car is controlled (the way it slides, swings, accelerates, brakes, etc.)
----------------
Instructions:
1. Download the file.
2. Extract the content.
3. Replace the already existing file with the new one or just replace the text inside the already existing file.
4. Save the changes if needed.
5. Enjoy!
----------------
Changelog:
Version 0.2
-Better breaking performance.
-The weight has been modified to be like the real one.
-Now the vehicle loses control more easily on rough terrain.
Version 0.3
-The suspension was adjusted (raised) so that the wheel no longer passes through the front fenders of the car during turns.
Version 0.4
-The suspension upper limit has been adjusted so that the wheel no longer passes through the front fenders of the car while driving on rough terrain or during turns and breaks. (Only when the suspension is at maximum height. If the suspension is lowered, it will still pass trough the front fender).
Version 0.5
-The vehicle deformation on impact has been improved.
-Gear shifting has been adjusted (it is not the same as it is in real life ... yet).
-The suspension is now a little stronger.
-Now both front and rear suspension are balanced (the suspensions have the same strength).
-Link for the engine sound mod has been included in the description. I apologize, TheAdmiester, I should have done this from the beginning.
Version 0.6
-The suspension is now stiffer and, suspension compression and rollover damping have been modified. Because of this, the car still leans nicely into corners while maintaining control at high speed.
-Now, at low speed the car can drift in a realistic manner.
-Lowering the car will also adjust the camber of the front and rear wheels. Vehicles.meta must be replaced in order to unlock this feature.
-The vehicle will now reach 100 km/h in 4 seconds and brake from 100 to 0 km/h in 36 meters based on the actual vehicle specs.
----------------
!!!WARNING!!!
DO NOT RENAME THE FILE!
First Uploaded: October 09, 2022
Last Updated: July 22, 2023
Last Downloaded: 1 day ago
11 Comments
Made by: XxxTHEBEASTxxX.
Discord: XxxTHEBEASTxxX5558.
FiveM Server: OldRoad Romania Roleplay.
Discord Server: https://discord.gg/GdEW7D2v8g
Vehicle Model Creator: https://ro.gta5-mods.com/users/ANeRTee
Engine Sound Mod Creator: https://www.gta5-mods.com/users/TheAdmiester
Engine Sound Mod: https://www.gta5-mods.com/vehicles/bmw-m3-e90-e92-bmw-s65b40-engine-sound-oiv-add-on-fivem
File Content: Realistic Handling for https://ro.gta5-mods.com/vehicles/bmw-m6-f13
----------------
Description:
The handling is made to simulate as best as possible the way the car is controlled (the way it slides, swings, accelerates, brakes, etc.)
----------------
Instructions:
1. Download the file.
2. Extract the content.
3. Replace the already existing file with the new one or just replace the text inside the already existing file.
4. Save the changes if needed.
5. Enjoy!
----------------
Changelog:
Version 0.2
-Better breaking performance.
-The weight has been modified to be like the real one.
-Now the vehicle loses control more easily on rough terrain.
Version 0.3
-The suspension was adjusted (raised) so that the wheel no longer passes through the front fenders of the car during turns.
Version 0.4
-The suspension upper limit has been adjusted so that the wheel no longer passes through the front fenders of the car while driving on rough terrain or during turns and breaks. (Only when the suspension is at maximum height. If the suspension is lowered, it will still pass trough the front fender).
Version 0.5
-The vehicle deformation on impact has been improved.
-Gear shifting has been adjusted (it is not the same as it is in real life ... yet).
-The suspension is now a little stronger.
-Now both front and rear suspension are balanced (the suspensions have the same strength).
-Link for the engine sound mod has been included in the description. I apologize, TheAdmiester, I should have done this from the beginning.
Version 0.6
-The suspension is now stiffer and, suspension compression and rollover damping have been modified. Because of this, the car still leans nicely into corners while maintaining control at high speed.
-Now, at low speed the car can drift in a realistic manner.
-Lowering the car will also adjust the camber of the front and rear wheels. Vehicles.meta must be replaced in order to unlock this feature.
-The vehicle will now reach 100 km/h in 4 seconds and brake from 100 to 0 km/h in 36 meters based on the actual vehicle specs.
----------------
!!!WARNING!!!
DO NOT RENAME THE FILE!
Discord: XxxTHEBEASTxxX5558.
FiveM Server: OldRoad Romania Roleplay.
Discord Server: https://discord.gg/GdEW7D2v8g
Vehicle Model Creator: https://ro.gta5-mods.com/users/ANeRTee
Engine Sound Mod Creator: https://www.gta5-mods.com/users/TheAdmiester
Engine Sound Mod: https://www.gta5-mods.com/vehicles/bmw-m3-e90-e92-bmw-s65b40-engine-sound-oiv-add-on-fivem
File Content: Realistic Handling for https://ro.gta5-mods.com/vehicles/bmw-m6-f13
----------------
Description:
The handling is made to simulate as best as possible the way the car is controlled (the way it slides, swings, accelerates, brakes, etc.)
----------------
Instructions:
1. Download the file.
2. Extract the content.
3. Replace the already existing file with the new one or just replace the text inside the already existing file.
4. Save the changes if needed.
5. Enjoy!
----------------
Changelog:
Version 0.2
-Better breaking performance.
-The weight has been modified to be like the real one.
-Now the vehicle loses control more easily on rough terrain.
Version 0.3
-The suspension was adjusted (raised) so that the wheel no longer passes through the front fenders of the car during turns.
Version 0.4
-The suspension upper limit has been adjusted so that the wheel no longer passes through the front fenders of the car while driving on rough terrain or during turns and breaks. (Only when the suspension is at maximum height. If the suspension is lowered, it will still pass trough the front fender).
Version 0.5
-The vehicle deformation on impact has been improved.
-Gear shifting has been adjusted (it is not the same as it is in real life ... yet).
-The suspension is now a little stronger.
-Now both front and rear suspension are balanced (the suspensions have the same strength).
-Link for the engine sound mod has been included in the description. I apologize, TheAdmiester, I should have done this from the beginning.
Version 0.6
-The suspension is now stiffer and, suspension compression and rollover damping have been modified. Because of this, the car still leans nicely into corners while maintaining control at high speed.
-Now, at low speed the car can drift in a realistic manner.
-Lowering the car will also adjust the camber of the front and rear wheels. Vehicles.meta must be replaced in order to unlock this feature.
-The vehicle will now reach 100 km/h in 4 seconds and brake from 100 to 0 km/h in 36 meters based on the actual vehicle specs.
----------------
!!!WARNING!!!
DO NOT RENAME THE FILE!
First Uploaded: October 09, 2022
Last Updated: July 22, 2023
Last Downloaded: 1 day ago
I really like how you make the handlings, it's realistic
Can actually say this is pretty damn nice given the limitations of this game's shitty engine.
@Brukanator
Thanks for appreciation. ♥
Bro, you are the best, all your work is the best, I wish you not to stop there and move on and they will know about you, because there are almost no such settings that you do, I'm looking forward to more work, I hugged
I wanted to give you money on Paypal, but in Russia it does not work because of the situation
@rshv_inc
Thanks for the kind words! It means a lot to me that you like my work. Unfortunately time is not on my side and I can't upload files that often.
Where did you get that speedo?
@LoonySkate124 Here is a link: https://forum.cfx.re/t/release-paid-speedometer-hud-by-klandestino/3260161
why is the car so bounce i don t think it s realistic my car when i brake it doen t hit my under armour
@Alvarezarmando The car is not supposed to control like the cars in single player (rock solid suspensions) and the "under armor" does not touch the ground, it is extremely close to the ground but there is no contact between the elements under the car and the road. If any of what you said happens, you MUST have replaced the handling.meta file WRONG. Before saying that the car is "is bouncy" you should check your speed first. Thank you for the comment, I hope I helped you.
doesnt work