1.359.299
3.172
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Carregat per primera vegada: 01 de Març de 2020
Actualització més recent: 01 de Agost de 2026
Últim descarregat: Fa 1 minut
All Versions
9.897 descàrregues , 400 KB
23 de Juliol de 2026
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26 de Maig de 2026
27.040 descàrregues , 400 KB
08 de Febrer de 2026
23.392 descàrregues , 400 KB
18 de Desembre de 2025
15.026 descàrregues , 300 KB
26 de Novembre de 2025
17.207 descàrregues , 300 KB
09 de Setembre de 2025
12.121 descàrregues , 300 KB
28 de Juliol de 2025
4.356 descàrregues , 300 KB
23 de Juny de 2025
25.847 descàrregues , 800 KB
22 de Maig de 2025
78.883 descàrregues , 800 KB
26 de Gener de 2025
9.397 descàrregues , 300 KB
06 de Agost de 2022
6.763 descàrregues , 100 KB
26 de Desembre de 2020
4.727 Comentaris
More mods by HKH191:
- Missió
- Partida
- .Net
- Horror
- Missió
- Partida
- Armes
- Destacat
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Carregat per primera vegada: 01 de Març de 2020
Actualització més recent: 01 de Agost de 2026
Últim descarregat: Fa 1 minut






If you game is crashing on loading you are likely running into MP maps crashing the game, this is always a Incompatible mod installed in your mods folder, YES you can turn off mp maps by setting LOADMPMAPSONREFRESH to False in EnableAllInteriors.ini however NO ONLINE INTERIORS WILL LOAD.
Hello i have a probleme. The mods was working fine these last days but today i have installed NVE evolved (i play legacy) and shvdn tell me that eai cant load and the same for lemonui. I play with rph so i need this mods to make works some callouts. With the rph version of lemonui the game load perfectly but not eai and lemon UI and with SHVDN3 the game crash directly when franklin spawn but before today so these last day i was needed SHVDN3 to make the mod works with rph because the version of lemonUI for rph was not working. I have LOADMPMAPSONREFRESH = False i dont understand why that dont work if someone can help me please ?
anyone crash around IAA building & eclipse tower?
With Enable All Interiors (v45.2) or Enterable Interiors installed, all Story Mode hangout activities stop working.
Examples:
Cinema
Darts
Bars
The map markers and interaction prompts never appear, both when playing alone and when hanging out with friends (Jimmy, Lamar, Trevor, etc.).
Removing either interior mod restores all activities immediately.
@HKH191 yes i do
@lordblackhand i dont have ENT so i dont know but u can still try
are you available for a remote session? Laminsillah27@gmail.com
Hey! I appreciate your work! And.. sorry for my english. I have a problem with crashing while exploring the game world. And, also, recently Id faced a new one: crashing game immediately when my game-person spawns at his house. How can I solve it?
Thank you!
@HKH191 [19:25:25] [ERROR] Blocking script! Script EnableAllinteriors.ManageSnow (file name: EnableAllinteriors.dll) was terminated because it caused the game to freeze too long.
[19:25:25] [WARNING] Aborted script EnableAllinteriors.ManageSnow.
at System.Threading.Monitor.ObjWait(Boolean exitContext, Int32 millisecondsTimeout, Object obj)
at System.Threading.SemaphoreSlim.WaitUntilCountOrTimeout(Int32 millisecondsTimeout, UInt32 startTime, CancellationToken cancellationToken)
at System.Threading.SemaphoreSlim.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at SHVDN.Script.Wait(Int32 ms)
at SHVDN.Script.MainLoop()
Is there a version that is compatible with LCPP+NVE on Legacy in August 2026?
how can i acces 49 floor in FIB bulding? im entering first elevator but nothing happens
@HKH191 this work on enhanced?
idk whats happening all blips are showing i can hear sound and all alsobut i cant enter in any of the interior i just stand in the front gate just that nothing else i get teleported also eveyrthing works just that i cant enter in the interior
The Interior's contact don't appers to me
@mr gdeww yes
The mansions does not load when I press refresh interiors,and when I press reload MPMaps the enable all interiors contact disappear
@HKH191 Do you know why I have this error above?
System.NullReferenceException: Object reference not set to an instance of an object.
at SHVDN.NativeMemory.GetVehicleCount()
at GTA.World.CreateVehicle(Model model, Vector3 position, Single heading)
at EnableAllinteriors.Class1.REQUESTINTERIORS()
at EnableAllinteriors.LoadMPMaps.OnTick(Object sender, EventArgs e)
at SHVDN.Script.DoTick()
[21:28:08] [ERROR] The exception was thrown while executing the script EnableAllinteriors.LoadMPMaps from "C:\Users\User\STEAM\steamapps\common\Grand Theft Auto V Enhanced\scripts\EnableAllinteriors.dll".
[21:28:08] [WARNING] Aborted script EnableAllinteriors.LoadMPMaps.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
@wvssuptokyo thats an odd one ill take a look
@Anyiii likely need to update SHVDN
@HKH191 ok ty