Cargando...
Le gustan 60 archivos
103 comentarios
6 vídeos
7 subidas
7 seguidores
20.147 descargas
  • @buttowwskii Hmm, if your folder permissions are set so that 'Everyone' or the 'Users' group can write back to your game, there might be a mod conflict happening. What else do you run? I've got it on the bug tracker to investigate ACLs specifically around the ini during the next pass.

    @wolfrunner86 No, the scope of this project was only for the three protagonists that you play. There was a build I experimented with Amanda's car but it started to cause too many streaming issues with the others, so it was dropped.

    hace 5 días
  • @sohomanager Thanks for the heads up! Yea, it sounds like the author is using a meta file that's not normally in car packs. However, the app should look for that just in case a LEO vehicle has it... Will investgate for next release, which mod of https://www.gta5-mods.com/users/skylinegtrfreak are you trying to load in?

    @Thunder_SB Soon!! It's in the queue I promise lol

    hace 5 días
  • @liquidos No, I will not support unix of any sort unfortunately. Only official Rockstar releases of the game. If you can get it to work, awesome! To answer you question though, CodeWalk is only used for it's converter. Anything it lacks is where this app picks up.

    @cardad Hmm, are you trying to load a full level pack (LCPP) or a FiveM map by chance? If not, I wonder if there's something up with the meta data on the original. During testing, that's where A LOT of maps brake the game. Specially older ones. Sent me a link to what you're using and I'll take a look!

    @apqmods Yep! Both features are in active development and each will need some extra T&L before they'll be ready. Main problem with FiveM is the texture size of one interior cell usually blows the budget for the entire game!! And of course the problem with level packs is... well too much to type here lol

    hace 5 días
  • @GTA5gamers Thank you! I do have a sister tool that will be for weapons, items, and props but it's not ready yet. Also, all the tools still technically only run for Enhanced, but I do have plans to implement Legacy soon!

    @JoyLucien It should auto-detect the install for it, but if it's not that could be a bug. I'll look into it for the next version, thanks for letting me know! Not to shill my own stuff but if you have my Mod Mgmt launcher, you can manually set it there and it should pass this info into the Map app if you run it from there.

    19 de octubre de 2026
  • @BUTTOWWSKII @jackattack245 Are y'alls game installations on the C Dive or a separate disk? I've only ever seen that issue when the mod is unable to write back to the game's directory due to ACL permissions.

    14 de octubre de 2026
  • @medcay Great, suggestions! Something like that was always the intent of being able to build 'profiles'. Being able to 'stack' those profiles was something I always had on the back burner but now I think you'll enjoy the latest addition!! Please let me know of any issues though

    @RealSmoke This should be solved in the latest update, but please let me know if you run into anything!

    4 de octubre de 2026
  • @guelex Thank you so much for the kind words and review!! I do have something cooking for the Legacy folks, no ETA though but stay tunned!

    4 de octubre de 2026
  • @MoeMoe Short answer is yes! I mainly write stuff for Enhanced since there are so many other talented authors that build Legacy mods. However, I have to get the rest of the suite of Merge Apps out (Not up to my standards yet) before running another dev round on what's published but I do have something in the works!!

    4 de octubre de 2026
  • This is a really good idea and much needed in the Enhanced community!! However, it doesn't seem to go far enough on HEAVY modded stacks. I'm finding myself having to use a custom gameconfig with RE to get the game to run (NVE's gameconfig) or else I get a CTD upon initialization. I'm then running into random GFX errors along with freezing on initialization on occasion. I'm having to move back to the individual pool modifiers for now but going to keep RE on my radar for sure!

    2 de octubre de 2026
  • @mriscan Sorry yes I mean Enhanced and you need https://www.gta5-mods.com/tools/script-hook-v-net-enhanced to run legacy scripts on enhanced

    29 de septiembre de 2026