So i really don't know why i'm releasing this, as there's in fact nothing to "release", the archive merely contains instructions (text file), which you can also find below.

But i know for a fact that some people were interested by this. So here goes nothing.

So what it is ? What does it do ?

Well, i was annoyed by the fact that the pedestrians, after getting tased or (more randomly) getting shot would lie writhing in pain on the floor for three seconds flat before invariably dying. Every single fucking time, with the same exact timing.

So i started fiddling around with health values and various other shit, yet the results were the same : the pedestrian would invariably die after three seconds when entering the writhe animation. As a last resort i went the hammer way, and straight deleted the animation file which i thought was responsible for this nonsense.

And guess what, it worked. To some extent, read the last notes.

  1. Start OpenIV
  2. Navigate to Grand Theft Auto V \ x64c.rpf \ anim \ ingame \ clip_combat@.rpf
  3. Activate edit mode
  4. A backup of that file is included in the archive, but i still strongly suggest you save that animation file somewhere just in case
  5. Remove (delete) combat@death@from_writhe.ycd
  6. Disable edit mode
  7. Enjoy !
If you fuck something up the original file is included in the archive.
Last notes

Some pedestrians will still die three seconds after entering the writhe animation and any contact (if you hit or walk on them, even lightly, if another ped walk on them, or if they hit a wall for exemple) will instantly kill them and they will obviously stop playing the animation. There's probably some other factors, but i'm not aware of them.

I know this is far from being a perfect solution, but this is all i have to offer. Besides if you have a better idea, or a better way to handle things, i will gladly remove my mod for your better solution. But until then this will do.

I'm sure this could be achieved in a better way using scripts, but i ain't no scripter, no no.
First Uploaded: July 13, 2015
Last Updated: July 13, 2015
Last Downloaded: 5 hours ago


  • 985568 numberhd logoblack center small

    @BCC5123 Depends. If you want to make sure the "mod" is working, just shoot someone with a taser. If he goes to the ground and start writhing in pain for an infinite amount of time like in my video, the mod is working.

    As for shooting, there's some other factors in play and i can't do anything about them at the moment. So yes, sometimes they will die instantly.

    @Rouvenor No idea. Give it a try.

    July 14, 2015
  • 502352 steppenwolfsmall

    shit's hardcore good find man... I wonder if there's any other gems in those anim files... I'm trying to incorporate the prone movements in with some of the fleeing injured ped events or something for more variation but no results yet

    July 14, 2015
  • 985568 numberhd logoblack center small

    @Zippo Raid The anim files are full of gems.

    I usually use the global search function of Open IV with specific keywords, and once i find something interesting i test the animation ingame with sjaak37 Simple Trainer.

    Swapping animations also works, since i don't script and don't play to learn, but it can lead to game instability.

    July 14, 2015
  • C18da3 dk

    Been waiting for this since V came out. Good look

    July 15, 2015
  • Heists2

    @Drkz I seem to have deleted the clip_combat@.rpf file any backup of it?

    July 15, 2015
  • Dad99b rsz 1rsz 1img 20160823 173943 1 1 (1)

    @Drkz, you're a wizard.

    July 16, 2015
  • Default

    It's a shame Rockstar got a complete retard to handle the coding for this.

    August 30, 2015
  • Default

    I miss how in GTA IV, you put there health up to the highest and they'd be getting shot up to hell laying on the ground;Only to get back up like it was nothing.

    November 03, 2015
  • 6409c7 20160506063726 1

    how did you edit the file

    December 14, 2015
  • Default

    Ah i see. xD nice mod i like it for me they die fast in vanilla with a quick move and now with this move they make the move longer and thats realistic and fun! Goodjob!

    January 13, 2016
  • Default

    hehehe i found a funny glitch with this mod
    while they are wounded if you pour gasoline on them and light them on fire they dont die :P

    February 19, 2016
  • Fd9709 steam icon

    @alcrd ...it's not a mod

    You delete a animation file, that's it, so it makes sense why that doesn't kill them.

    March 11, 2016
  • Fd9709 steam icon

    Is there a way to remove writhe completely?

    March 11, 2016
  • Default

    @Fuzsion im NOT asking what this is.. im talking about the glitch it creates

    March 11, 2016
  • Fd9709 steam icon

    @alcrd I'm aware, however, it makes sense if you think about the file that you are deleting.

    March 11, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    So does this work with other guns as well or just this Electric Taser ?

    March 30, 2016
  • Default

    Sadly, doesn't seem to work anymore with the latest version of gta V - Seems like Rockstar added some check of files included in the archives and now during the loading (if the combat file is missing) game throws up an engine error during loading. We have to wait for scripters fix :/

    (Or it is conflicting with euphorias mod, highly possible) Anyways, rating 4 since this fix has worked in the past 100%

    June 26, 2016
  • Default

    Nevermind, I f*cked it up, deleted the whole combat archive instead of that one file - Rating 5 :)

    June 27, 2016
  • Gtao47

    is there anyway you can make it longer to hotwire a car??

    January 05, 2017
  • Gtao47

    and can you make a ped burning last way longer? like fire damage decrease??

    January 05, 2017
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