Forza Styled Speedometer 1.2 [Legacy + Enhanced]
3.220
37
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Мај 28, 2026
A fully customizable HUD featuring realistic gauge animations, optional driving assists, and extensive layout customization.
GTA V Enhanced Compatibility
The ytd has been converted and tested on GTA V Enhanced. The included HUD textures have been verified to work correctly on my GTA V Enhanced installation while running multiple add-on vehicles, graphics modifications, and other mods. However, because GTA V Enhanced handles texture streaming differently, compatibility with every individual setup cannot be guaranteed.
If you experience white textures, black screen, missing HUD elements, or startup crashes after installation, please read the included HTML Installation Guide carefully before troubleshooting. It contains separate installation instructions and troubleshooting steps for both GTA V Legacy and GTA V Enhanced, including the required dependencies for each version.
Features
- Needle sweeps once, like turning on the ignition, after entering a car.
- The needle wobbles at redline, and assist icons blink when active.
- Comes with driving aids you can toggle with numpad keys (or disable car control in the menu):
- ABS (Assisted Braking): Slim or Aggressive modes for better braking.
- Launch Control & Traction Control: Sport or Aggressive modes to manage wheelspin.
- Manual reverse toggle with the L key.
Required Dependencies
Please read the included HTML Installation Guide carefully before installing the mod. The guide contains separate installation instructions and troubleshooting steps for both GTA V Legacy and GTA V Enhanced.
GTA V Legacy
- Script Hook V
- Script Hook V .NET
- LemonUI
- OpenIV (required for installing the HUD textures)
GTA V Enhanced
Important: Please follow the installation steps provided in the included HTML documentation. The guide contains separate instructions for both GTA V Legacy and GTA V Enhanced, as well as troubleshooting information if textures fail to load or the game crashes after installation.
Special thanks to:
- Alexander Blade
- Chiheb-Bacha
- justalemon
- alloc8or
- JulioNIB
Првпат Додадено: Мај 23, 2026
Последно Ажурирање: пред 3 дена
Последно Симнување: пред 1 минута
50 Коментари
More mods by REX MODS:
A fully customizable HUD featuring realistic gauge animations, optional driving assists, and extensive layout customization.
GTA V Enhanced Compatibility
The ytd has been converted and tested on GTA V Enhanced. The included HUD textures have been verified to work correctly on my GTA V Enhanced installation while running multiple add-on vehicles, graphics modifications, and other mods. However, because GTA V Enhanced handles texture streaming differently, compatibility with every individual setup cannot be guaranteed.
If you experience white textures, black screen, missing HUD elements, or startup crashes after installation, please read the included HTML Installation Guide carefully before troubleshooting. It contains separate installation instructions and troubleshooting steps for both GTA V Legacy and GTA V Enhanced, including the required dependencies for each version.
Features
- Needle sweeps once, like turning on the ignition, after entering a car.
- The needle wobbles at redline, and assist icons blink when active.
- Comes with driving aids you can toggle with numpad keys (or disable car control in the menu):
- ABS (Assisted Braking): Slim or Aggressive modes for better braking.
- Launch Control & Traction Control: Sport or Aggressive modes to manage wheelspin.
- Manual reverse toggle with the L key.
Required Dependencies
Please read the included HTML Installation Guide carefully before installing the mod. The guide contains separate installation instructions and troubleshooting steps for both GTA V Legacy and GTA V Enhanced.
GTA V Legacy
- Script Hook V
- Script Hook V .NET
- LemonUI
- OpenIV (required for installing the HUD textures)
GTA V Enhanced
Important: Please follow the installation steps provided in the included HTML documentation. The guide contains separate instructions for both GTA V Legacy and GTA V Enhanced, as well as troubleshooting information if textures fail to load or the game crashes after installation.
Special thanks to:
- Alexander Blade
- Chiheb-Bacha
- justalemon
- alloc8or
- JulioNIB
Првпат Додадено: Мај 23, 2026
Последно Ажурирање: пред 3 дена
Последно Симнување: пред 1 минута
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Mod is awesome everything works great and a lot of features but if possible can u try to add the skill chain that appears on top like forza
Јуни 12, 2026 -
@saliherol for the invisible speed digits, the most common reason is, coordinates, opacity or scale setting.
Check these values inside the FSS.ini?
Check Speed_X and Speed_Y to around 1656 and 890.
Speed Alpha around 255.
Speed Scale around 1.4.
Speed Spacing around 31.Also, toggling KM/H & MPH once in the main menu sometimes forces the speed text to refresh.
If none of that helps, hop into my Discord with a list of your other mods and ill test the script with other mods.Јуни 13, 2026 -
@5modsdabest The skill chain idea is interesting and it's a bigger feature since it needs to detect driving events and track a scoring system. Not something i can add quickly, but i'll keep it in mind for a possible future update or a separate one.
Јуни 13, 2026 -
Love your Speedometer but I would like to have it near the map and the adjustment limit can't reach near the map
Wondering if you can increase the axis limit in the menu please and thank you for the awesome speedometer modЈуни 26, 2026 -
@Slick_Nick Sure, I'll do that. I'm currently working on the v1.2 build with some fixes and new features. Once it's been tested and verified, I'll increase the axis limit to allow movement beyond the current x axis limit.
Јуни 29, 2026 -
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Hi, I don't know if it's my fault or what but I installed everything correctly, the menu works but the speedometer doesn't show up? I installed everything in the correct path. Or do I need to like add the car name manually so the speedometer can show up because right now I'm using addon cars, or is this for vanilla cars only?
пред 5 дена -
@Amirgu The speedometer should work with all land vehicles like cars, trucks, motorcycles. You don't need to manually add any car names.
Three things to check:
1. Make sure the speedometer isn't disabled in the menu. If it is, simply enable it.
2. There's a chance the speedometer might be positioned off-screen if your screen resolution or scaling settings are different. Try resetting the position in the FH5 Theme menu.
3. It could be a conflict with another mod either a graphics mod or a script mod might be causing the issue.
If you could elaborate a bit more, it'll be easier to pinpoint the problem. Also, you can join the Discord server and create a ticket I can help you there since screenshots of your mod settings might be needed.
пред 5 дена -
Sorry if this is a dumb question but does it support Enhanced Edition? I only ask because I do not know how the asset converter tool in CodeWalker works so if it isn't supported I will learn how to do it myself.
пред 5 дена -
After trying out multiple times and checking each of my mods, unfortunately the one causing crashes was this one. Still a cool looking mod, if I learn how to convert it properly then I will post a guide here!
пред 5 дена -
@GoonTheftAuto Currently this will only work in Legacy as it'll need to be converted to the format used by Enhanced using CodeWalker RPF Explorer's "Asset Converter." I did actually test another speedometer mod that's currently in development with the Enhanced edition as a guide by another user and it worked. However, modding Enhanced right now is a pain and there were some crashes here and there. If new tools become reliable with the Enhanced version, I'll update the mod to work for both.
One thing you can try: create two folders "Input" and "Output" and place the current .ytd file inside the Input folder. Then use the Asset Converter, specify both paths for input and output (the Output folder will receive the converted file), add the converted one into the scaleform_generic.rpf and check if the mod works without any issues and try play testing the mod for a few hours to make sure the mod is stable. Let me know how it goes
пред 5 дена -
@gtav-fan Currently the mod is made in a way that it only works with land vehicles like motorcycles, cars, trucks, etc because the speedometer is based on the one from FH5. I set it up to keep things like RPM and redline wobble feeling natural and those would be weird on helicopters and planes since they use completely different dashboard designs.
The Oppressor will work though and i do have plans for a full vehicle dashboard system with different designs for different vehicle categories, but it's still in the planning stage no timeline yet. As you might already know, I'm currently fixing up the Motorfest speedometer and adding nitro functionality so I can release the new version with additional improvements and features.
пред 3 дена -
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@DriftApe This mod is actually an upgraded version of the Forza Horizon 4 design i made back in 2021 (I just never released it). I still have the old files, so I can make them work with the current SHVDN and upload them to my website or 5mods. But it's going to be just a simple one right now with only speed, RPM and gear. I'll polish it up properly but i'll need to finish my other two projects first. So you can expect something to drop in a week.
пред 2 дена







For suggestions or feedback, leave a comment below. If you'd like to help test early versions before release, join my Discord (check my profile).