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The issue where cops exit vehicles abnormally still persists, and this also happens while I’m in a boat. Furthermore, when I hide inside the Los Santos International Airport metro station, the cops lose sight of me. They are supposed to enter and search the area, but after they all get out of their vehicles, they just stand motionless in place.
@gtamodslreal Also, when the player is engaged out at sea, police give chase using speedboats. Upon getting close to the player, officers exit the speedboats, and some even jump straight into the water. This behavior is highly unrealistic and needs to be fixed urgently.
@gtamodslreal Even though there is already an option in the INI file to disable surrender, it does not seem to take effect. When I flee unarmed, my wanted level rises to one‑star after a short while. This is not the desired behaviour. Once the wanted level hits one‑star, officers will not retaliate immediately even if I attack them again. This can conflict with my other objectives. In addition, forcing the wanted level down to one‑star causes my RDE to lose high wanted levels of five stars or above.
The pursuit behavior of regular police officers remains unchanged. You can try taking a lap on the highway. When the police encounter you, they will stop and open fire, but by that time the player has already driven far away.
@gtamodslreal Additionally, regarding the [Surrender] feature, could a toggle switch be added? I have other mods with similar functions. What’s more, I’ve found that when the surrender feature activates, the wanted level drops to one star. If I raise my wanted level again at this point, no police units will spawn at all.
@gtamodslreal When the police chase me in patrol cars, they will follow me normally if I don’t pull away. But as soon as I speed up and drive off from them, the officers will exit their vehicles and open fire at me. As a result, none of the cops can catch up with me while I’m tearing through the streets. This, however, only seems to occur at lower wanted levels.This often leaves me already a long way ahead. The officers get out of their vehicles to open fire and even lose track of my position.
@gtamodslreal If I die while wanted, I gain the ability to never be wanted upon respawn.
Aside from this, the issue with police charging still remains. Regular officers will rush to the front to search for the player when they lose sight of them — for example, when the player is behind cover. They freeze briefly the moment they spot the player, then open fire. SWAT officers, however, do not suffer from this issue.
At times, when there is nothing blocking the line of sight between them and the player, regular officers will stand still in place. Alternatively, some officers will rush extremely close to the player before opening fire.
@FlareXll I’m glad an update has been released. I have found three issues.
First, all other dispatch notifications have been properly localized. Only the newly‑added timed notification that broadcasts location and dispatches reinforcements remains in English and has not been localized.
Second, the custom wanted‑level settings for various crimes do not seem to work. I configured killing police officers to immediately trigger a 5‑star wanted level, but I only get 3 stars instead. I have tested this many times, and the setting simply does not take effect.
Third, during subsequent shootouts with police, some officers will suddenly switch to tasers even though lethal‑weapon authorization has already been activated against me. This does not seem right.
@gtamodslreal I've updated to the latest version, but the issue remains. When I get a wanted level, it still caps at four stars. Even if I manually set my wanted level to five stars, it instantly reverts back to four‑star status the second I fire my weapon. I have no idea why this is happening.
Why does my wanted level always remain at four stars.