Home Invasion - Crash Fix 1.1
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Home Invasion 2.0.2 crash fix for GTA 5 and GTA V.
ScriptHookVDotNet compatibility patch for current game builds. Fixes startup crashes, endless loading, black screens and corrupt HomeInvasion.xml errors.
Home Invasion by jedijosh920 is a classic that has been abandoned since 2019. On current game versions it often fails to load at all, with this in ScriptHookVDotNet.log:
[ERROR] Failed to instantiate script HomeInvasion.Main because constructor threw an exception: System.AccessViolationException
Other people get an endless loading screen or a black screen with the mod installed. This is a small patch DLL. The original mod stays untouched and is not redistributed here. You need the original installed.
WHAT IS FIXED
- The failure to load. The mod fires a volley of game calls the moment ScriptHookVDotNet starts it, while the loading screen can still be up. On current builds that faults and the script dies for the whole session. The fix catches the fault and re-runs the full startup sequence, relationship group, house list, blips, interiors and map request, once the game is actually loaded. The mod comes up as if nothing happened.
- Work during the loading screen. All mod activity is now held until you are in control, which also addresses the endless-load reports with this mod installed.
- Crashes during play. The mod loops over its peds and pickups every tick with no error handling, so one unexpected state used to kill it silently until a restart. Errors are now logged to scripts/HomeInvasion_CrashFix.log and contained, and the mod keeps running.
- The black screen trap. Entering or leaving a house fades the screen out before teleporting you. If anything went wrong in between you were stuck on black. If an error is caught, the screen is faded back in.
- A corrupt scripts/HomeInvasion.xml no longer kills the script. You get a notification telling you to restore the file instead.
20 methods are guarded in total. Verified against the exact crash class from the comments in an offline test harness before release.
NOT FIXED: falling through the floor in certain houses is an interiors configuration issue, not a crash. Those houses need an interior loader such as Open All Interiors or matching HomeType values in HomeInvasion.xml.
REQUIREMENTS
- Home Invasion 2.0.2 by jedijosh920, including NativeUI which the original always needed
- ScriptHookV
- ScriptHookVDotNet
- .NET Framework 4.8
INSTALLATION
1. Install the original Home Invasion mod as normal.
2. Copy 0_HomeInvasion_CrashFix.dll and 0Harmony.dll into your scripts folder.
3. Do not rename the DLL. The 0_ prefix makes it load before the original mod, which is required to catch the startup crash.
4. Right click both new DLLs, Properties, tick Unblock if shown, then fully restart the game.
5. Look for the green "Home Invasion Crash Fix loaded" notification after the game loads in.
CREDITS THIS RELEASE
Original mod: Home Invasion by jedijosh920. All credit for Home Invasion is theirs. This release contains only the compatibility patch.
MORE STREET LIFE
If robbing houses is your thing, check out my mod OnTheBlock. Stickups, corner dealing, gangs, a whole street economy in single player, updated constantly: OnTheBlock on GTA5-Mods
Support and supporter build: Patreon
ScriptHookVDotNet compatibility patch for current game builds. Fixes startup crashes, endless loading, black screens and corrupt HomeInvasion.xml errors.
Home Invasion by jedijosh920 is a classic that has been abandoned since 2019. On current game versions it often fails to load at all, with this in ScriptHookVDotNet.log:
[ERROR] Failed to instantiate script HomeInvasion.Main because constructor threw an exception: System.AccessViolationException
Other people get an endless loading screen or a black screen with the mod installed. This is a small patch DLL. The original mod stays untouched and is not redistributed here. You need the original installed.
WHAT IS FIXED
- The failure to load. The mod fires a volley of game calls the moment ScriptHookVDotNet starts it, while the loading screen can still be up. On current builds that faults and the script dies for the whole session. The fix catches the fault and re-runs the full startup sequence, relationship group, house list, blips, interiors and map request, once the game is actually loaded. The mod comes up as if nothing happened.
- Work during the loading screen. All mod activity is now held until you are in control, which also addresses the endless-load reports with this mod installed.
- Crashes during play. The mod loops over its peds and pickups every tick with no error handling, so one unexpected state used to kill it silently until a restart. Errors are now logged to scripts/HomeInvasion_CrashFix.log and contained, and the mod keeps running.
- The black screen trap. Entering or leaving a house fades the screen out before teleporting you. If anything went wrong in between you were stuck on black. If an error is caught, the screen is faded back in.
- A corrupt scripts/HomeInvasion.xml no longer kills the script. You get a notification telling you to restore the file instead.
20 methods are guarded in total. Verified against the exact crash class from the comments in an offline test harness before release.
NOT FIXED: falling through the floor in certain houses is an interiors configuration issue, not a crash. Those houses need an interior loader such as Open All Interiors or matching HomeType values in HomeInvasion.xml.
REQUIREMENTS
- Home Invasion 2.0.2 by jedijosh920, including NativeUI which the original always needed
- ScriptHookV
- ScriptHookVDotNet
- .NET Framework 4.8
INSTALLATION
1. Install the original Home Invasion mod as normal.
2. Copy 0_HomeInvasion_CrashFix.dll and 0Harmony.dll into your scripts folder.
3. Do not rename the DLL. The 0_ prefix makes it load before the original mod, which is required to catch the startup crash.
4. Right click both new DLLs, Properties, tick Unblock if shown, then fully restart the game.
5. Look for the green "Home Invasion Crash Fix loaded" notification after the game loads in.
CREDITS THIS RELEASE
Original mod: Home Invasion by jedijosh920. All credit for Home Invasion is theirs. This release contains only the compatibility patch.
MORE STREET LIFE
If robbing houses is your thing, check out my mod OnTheBlock. Stickups, corner dealing, gangs, a whole street economy in single player, updated constantly: OnTheBlock on GTA5-Mods
Support and supporter build: Patreon
Primeiro envio: 23 de agosto de 2026
Último envio: 23 de agosto de 2026
Último download: há 1 hora atrás
8 Comentários
More mods by chris22622:
Home Invasion 2.0.2 crash fix for GTA 5 and GTA V.
ScriptHookVDotNet compatibility patch for current game builds. Fixes startup crashes, endless loading, black screens and corrupt HomeInvasion.xml errors.
Home Invasion by jedijosh920 is a classic that has been abandoned since 2019. On current game versions it often fails to load at all, with this in ScriptHookVDotNet.log:
[ERROR] Failed to instantiate script HomeInvasion.Main because constructor threw an exception: System.AccessViolationException
Other people get an endless loading screen or a black screen with the mod installed. This is a small patch DLL. The original mod stays untouched and is not redistributed here. You need the original installed.
WHAT IS FIXED
- The failure to load. The mod fires a volley of game calls the moment ScriptHookVDotNet starts it, while the loading screen can still be up. On current builds that faults and the script dies for the whole session. The fix catches the fault and re-runs the full startup sequence, relationship group, house list, blips, interiors and map request, once the game is actually loaded. The mod comes up as if nothing happened.
- Work during the loading screen. All mod activity is now held until you are in control, which also addresses the endless-load reports with this mod installed.
- Crashes during play. The mod loops over its peds and pickups every tick with no error handling, so one unexpected state used to kill it silently until a restart. Errors are now logged to scripts/HomeInvasion_CrashFix.log and contained, and the mod keeps running.
- The black screen trap. Entering or leaving a house fades the screen out before teleporting you. If anything went wrong in between you were stuck on black. If an error is caught, the screen is faded back in.
- A corrupt scripts/HomeInvasion.xml no longer kills the script. You get a notification telling you to restore the file instead.
20 methods are guarded in total. Verified against the exact crash class from the comments in an offline test harness before release.
NOT FIXED: falling through the floor in certain houses is an interiors configuration issue, not a crash. Those houses need an interior loader such as Open All Interiors or matching HomeType values in HomeInvasion.xml.
REQUIREMENTS
- Home Invasion 2.0.2 by jedijosh920, including NativeUI which the original always needed
- ScriptHookV
- ScriptHookVDotNet
- .NET Framework 4.8
INSTALLATION
1. Install the original Home Invasion mod as normal.
2. Copy 0_HomeInvasion_CrashFix.dll and 0Harmony.dll into your scripts folder.
3. Do not rename the DLL. The 0_ prefix makes it load before the original mod, which is required to catch the startup crash.
4. Right click both new DLLs, Properties, tick Unblock if shown, then fully restart the game.
5. Look for the green "Home Invasion Crash Fix loaded" notification after the game loads in.
CREDITS THIS RELEASE
Original mod: Home Invasion by jedijosh920. All credit for Home Invasion is theirs. This release contains only the compatibility patch.
MORE STREET LIFE
If robbing houses is your thing, check out my mod OnTheBlock. Stickups, corner dealing, gangs, a whole street economy in single player, updated constantly: OnTheBlock on GTA5-Mods
Support and supporter build: Patreon
ScriptHookVDotNet compatibility patch for current game builds. Fixes startup crashes, endless loading, black screens and corrupt HomeInvasion.xml errors.
Home Invasion by jedijosh920 is a classic that has been abandoned since 2019. On current game versions it often fails to load at all, with this in ScriptHookVDotNet.log:
[ERROR] Failed to instantiate script HomeInvasion.Main because constructor threw an exception: System.AccessViolationException
Other people get an endless loading screen or a black screen with the mod installed. This is a small patch DLL. The original mod stays untouched and is not redistributed here. You need the original installed.
WHAT IS FIXED
- The failure to load. The mod fires a volley of game calls the moment ScriptHookVDotNet starts it, while the loading screen can still be up. On current builds that faults and the script dies for the whole session. The fix catches the fault and re-runs the full startup sequence, relationship group, house list, blips, interiors and map request, once the game is actually loaded. The mod comes up as if nothing happened.
- Work during the loading screen. All mod activity is now held until you are in control, which also addresses the endless-load reports with this mod installed.
- Crashes during play. The mod loops over its peds and pickups every tick with no error handling, so one unexpected state used to kill it silently until a restart. Errors are now logged to scripts/HomeInvasion_CrashFix.log and contained, and the mod keeps running.
- The black screen trap. Entering or leaving a house fades the screen out before teleporting you. If anything went wrong in between you were stuck on black. If an error is caught, the screen is faded back in.
- A corrupt scripts/HomeInvasion.xml no longer kills the script. You get a notification telling you to restore the file instead.
20 methods are guarded in total. Verified against the exact crash class from the comments in an offline test harness before release.
NOT FIXED: falling through the floor in certain houses is an interiors configuration issue, not a crash. Those houses need an interior loader such as Open All Interiors or matching HomeType values in HomeInvasion.xml.
REQUIREMENTS
- Home Invasion 2.0.2 by jedijosh920, including NativeUI which the original always needed
- ScriptHookV
- ScriptHookVDotNet
- .NET Framework 4.8
INSTALLATION
1. Install the original Home Invasion mod as normal.
2. Copy 0_HomeInvasion_CrashFix.dll and 0Harmony.dll into your scripts folder.
3. Do not rename the DLL. The 0_ prefix makes it load before the original mod, which is required to catch the startup crash.
4. Right click both new DLLs, Properties, tick Unblock if shown, then fully restart the game.
5. Look for the green "Home Invasion Crash Fix loaded" notification after the game loads in.
CREDITS THIS RELEASE
Original mod: Home Invasion by jedijosh920. All credit for Home Invasion is theirs. This release contains only the compatibility patch.
MORE STREET LIFE
If robbing houses is your thing, check out my mod OnTheBlock. Stickups, corner dealing, gangs, a whole street economy in single player, updated constantly: OnTheBlock on GTA5-Mods
Support and supporter build: Patreon
Primeiro envio: 23 de agosto de 2026
Último envio: 23 de agosto de 2026
Último download: há 1 hora atrás

CREATOR NOTE
Install Home Invasion 2.0.2 and the NativeUI required by the original mod first, then copy 0_HomeInvasion_CrashFix.dll and 0Harmony.dll into your scripts folder. The fix delays startup until GTA V is ready, contains runtime and XML faults, and restores the screen after a failed teleport. Falling through floors in specific houses is an interior configuration issue, not this crash.
More GTA V single-player street gameplay:
OnTheBlock: https://www.gta5-mods.com/scripts/ontheblock-street-immersion-overhaul-police-gangs-social-feed-npc-memory
Supporter builds and updates: https://www.patreon.com/cw/Chris22622
For crashes, post the relevant ScriptHookVDotNet.log lines plus the house and action that triggered it.
This file has been approved automatically. If you think this file should not be here for any reason please report it.
@chris22622 Can you update the Dirty Money and the Laundromat mod because they are outdated
for some reason certain houses in my experience in grove street have invisible npcs?
please add an option to disable the blips if possible. The mission/hangout blips disappear because of the mod blips.
@Mikey11130 I can audit Dirty Money and The Laundromat, but they are separate projects from this Home Invasion crash fix. Send the exact original links plus a reproducible failure and same-session ScriptHookVDotNet.log in Discord: https://discord.gg/wGFnJtR82D. I will triage them, but I will not promise an update or ETA until a patch is verified.
@kalleslayworld Invisible NPCs in specific Grove Street houses are not covered by v1.1's crash guards. Please name the exact house or interior, say whether it also happens with the original Home Invasion alone, and attach a screenshot plus the same-session ScriptHookVDotNet.log and scripts/HomeInvasion_CrashFix.log if present. That will show whether it is an original interior or model issue or a caught runtime fault.
@ComeFlyWithMe A blip toggle is a reasonable feature request. v1.1 does not add that option; it only contains crash, startup, and XML guards. Please send a screenshot of the Home Invasion blips and name which mission or hangout blips disappear, plus whether you use Legacy or Enhanced. I will track it as a separate compatibility and configuration feature, not claim it is fixed here.