Gang reinforcements and gang hits (The Beef) 1.5 armed reactions
72.009
380
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15 de setembro de 2026
Welcome to the beef, this mod will make gangs remember you, spawn reinforcements when you attack them, and send gang hits to you when you're going about your business.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
FOR MORE
If you want to have
-gang wars
-drug deals
-loansharking
-pimping
-chop shopping
In your game, you'll find it all in my Patreon
And be sure to join my Discord Group, we're a fun bunch, I promise.
Primeiro envio: 01 de abril de 2023
Último envio: 15 de setembro de 2026
Último download: há 3 minutos atrás
All Versions
411 Comentários
More mods by thalilmythos:
- Jogabilidade
- .Net
Welcome to the beef, this mod will make gangs remember you, spawn reinforcements when you attack them, and send gang hits to you when you're going about your business.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
FOR MORE
If you want to have
-gang wars
-drug deals
-loansharking
-pimping
-chop shopping
In your game, you'll find it all in my Patreon
And be sure to join my Discord Group, we're a fun bunch, I promise.
Primeiro envio: 01 de abril de 2023
Último envio: 15 de setembro de 2026
Último download: há 3 minutos atrás
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This is a good mod. Good idea. It seems to me that this mod is lacking something. I don't understand why gangs are endlessly attacking my character? Maybe you should make it like in 80-90 action movies? The player's task is to find the leader of the attacking gang and eliminate him like in the movies, and after that the gangs stop hunting the player.
10 de agosto de 2026 -
@thalilmythos is there a way to disable the military jeeps with the guns on them in the new version? I'm using the last version that doesn't have it, but I like the idea of having the escalation rather than gangs I beef with shooting on sight
13 de agosto de 2026 -
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@hoodgamintv @OGsofLosSantos You can remove those vehicles, the mod is customizable, it's all in the readme.
13 de agosto de 2026 -
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Is this compatible with RDE? I feel like it is but im asking to make sure since im planning to install this mod soon
14 de agosto de 2026 -
@thalilmythos Why? Are you tired of the 80-90s action games? I can say I liked the gang system in GTA SA. Taking over enemy territories. I installed the latest version of your mod and the gangs stopped attacking forever. What saved me was that I ran to another enemy territory. After that, the enemy gangs started killing each other + cops. Now no one is attacking anymore. Maybe another mod influenced this. In any case, thank you for your wonderful mod.
14 de agosto de 2026 -
@My_ Dick_ Is_Big Because you are asking for something, you are not suggestiong, and I don't do mods for you.
I already did the full turfs takeover system in a patreon mod.
14 de agosto de 2026 -
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I know you felt replaced by gang notoriety, but is this compatible with that mod? Say I disable reinforcements and only have the ambient hits, so notoriety handles the wanted system and this mod sends occasional hits, would that work?
há 10 dias atrás -
@siegebreakeriii Yep, all the settings are created with that in mind, what you're asking for is indeed possible, go ahead
há 9 dias atrás -
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I get this random error sometimes, tried on 1.4 and 1.5, less often on 1.5 though.
Playing as Trevor and always when having beef with the red's... latest scripthookvdotnet nightly 189
[17:39:39] [ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at ghstha.ghstha.redreinforcements(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at SHVDN.Script.DoTick()
[17:39:39] [ERROR] The exception was thrown while executing the script ghstha.ghstha from "E:\SteamLibrary\steamapps\common\Grand Theft Auto V Enhanced\scripts\The beef.dll".
[17:39:39] [WARNING] Aborted script ghstha.ghstha.Have kept the custom red makeup simple
[red]
Backupvehicles=rebel,blazer,sanchez,verus,monster
Weapons=WEAPON_PISTOL,WEAPON_PUMPSHOTGUN,weapon_assaultrifle,weapon_assaultshotgunhá 5 dias atrás -
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I dont get a zip file when i download it, I get a single ".7z" file, why is that?
há 4 dias atrás -
have tested a little more, redbeef = true character condition throws the same error randomly for all 3 characters. Have also noticed that a couple of the gangs reset to false (vagos and kor) if you set them to true manually, is that intentional for story etc...? apart from that redreinforcements() error - this mod is amazing!
há 4 dias atrás -
@thalilmythos Hi, I think I found the issue, in The Beef.dll it's looking in the config for this.redcarmodels = this.LoadModelsFromConfig(scriptSettings, "red", " >>> Vehicles <<< " and in The beef reinforcements.dll it's looking for this.redcarmodels = this.LoadModelsFromConfig(scriptSettings, "red", " >>> Backupvehicles <<< "
so.... I added a duplicate line to the config file
Vehicles=rebel,blazer,sanchez,verus,monster
and no more exceptions :)[red]
Vehicles=rebel,blazer,sanchez,verus,monster
Backupvehicles=rebel,blazer,sanchez,verus,monster
Weapons=WEAPON_PISTOL,WEAPON_PUMPSHOTGUN,weapon_assaultrifle,weapon_assaultshotgunhá 3 dias atrás -
@audiodistortion You were really going through a breakthrough here my man, I must have messed up in the name of one of the models, and so it was crashing the script, appreciate you, will add a fix to it in the next update
há 3 dias atrás -
@thalilmythos Yep, I suspect it was the combination of the Vehicle= list missing from the config and the invalid "injection" and "rancher" default vehicles. I love this mod.
há 3 dias atrás





UPDATE 1.5
-Now gangs will react to the player carrying a weapon in front of them, and they will confront the player about it, prompting the reaction system I showcased in here: https://www.youtube.com/watch?v=DxPmIrpgaBc
For more information on the mod or my mods, check the description.