Real NPC Behavior 1.1
1.143
15
1.143
15
Real NPC Behavior: Beta
Small NPC behavior tweak for GTA V Story Mode. Fixes pointless aggression, instant police knowledge of crimes nobody saw, and a couple of gang relationship inconsistencies.
What it changes
- Civilians are less aggressive for no reason.
- Gangs react a bit better around you and their territory.
- Crime reporting needs an actual witness. No instant police knowledge.
- Animals don't count as witnesses.
- A few gang relationships adjusted.
v1.1
- Fixed gang intimidation chance stacking twice for some gangs.
- Fixed two gang pairs disliking each other one-way only.
- Added missing hearing range to the "hassle" crime.
- Removed witnessinformation.meta from the file list, it was never part of this mod.
Files changed
relationships.dat
agitatedtriggers.meta
crimeinformation.meta
Installation
OpenIV, Edit Mode, mods folder. Back up originals first, then replace files in the same paths. Story Mode only.
File paths
relationships.dat -> mods/common.rpf/data/relationships.dat
agitatedtriggers.meta -> mods/common.rpf/data/ai/agitatedtriggers.meta
crimeinformation.meta -> mods/common.rpf/data/ai/crimeinformation.meta
If you find any bugs or weird behavior, please write about it in the comments. It really helps.
Small NPC behavior tweak for GTA V Story Mode. Fixes pointless aggression, instant police knowledge of crimes nobody saw, and a couple of gang relationship inconsistencies.
What it changes
- Civilians are less aggressive for no reason.
- Gangs react a bit better around you and their territory.
- Crime reporting needs an actual witness. No instant police knowledge.
- Animals don't count as witnesses.
- A few gang relationships adjusted.
v1.1
- Fixed gang intimidation chance stacking twice for some gangs.
- Fixed two gang pairs disliking each other one-way only.
- Added missing hearing range to the "hassle" crime.
- Removed witnessinformation.meta from the file list, it was never part of this mod.
Files changed
relationships.dat
agitatedtriggers.meta
crimeinformation.meta
Installation
OpenIV, Edit Mode, mods folder. Back up originals first, then replace files in the same paths. Story Mode only.
File paths
relationships.dat -> mods/common.rpf/data/relationships.dat
agitatedtriggers.meta -> mods/common.rpf/data/ai/agitatedtriggers.meta
crimeinformation.meta -> mods/common.rpf/data/ai/crimeinformation.meta
If you find any bugs or weird behavior, please write about it in the comments. It really helps.
Primul incarcat: 26 iunie 2026
Ultimul incarcat: 27 iulie 2026
Last Downloaded: in urma cu 20 minute
14 Comentarii
Real NPC Behavior: Beta
Small NPC behavior tweak for GTA V Story Mode. Fixes pointless aggression, instant police knowledge of crimes nobody saw, and a couple of gang relationship inconsistencies.
What it changes
- Civilians are less aggressive for no reason.
- Gangs react a bit better around you and their territory.
- Crime reporting needs an actual witness. No instant police knowledge.
- Animals don't count as witnesses.
- A few gang relationships adjusted.
v1.1
- Fixed gang intimidation chance stacking twice for some gangs.
- Fixed two gang pairs disliking each other one-way only.
- Added missing hearing range to the "hassle" crime.
- Removed witnessinformation.meta from the file list, it was never part of this mod.
Files changed
relationships.dat
agitatedtriggers.meta
crimeinformation.meta
Installation
OpenIV, Edit Mode, mods folder. Back up originals first, then replace files in the same paths. Story Mode only.
File paths
relationships.dat -> mods/common.rpf/data/relationships.dat
agitatedtriggers.meta -> mods/common.rpf/data/ai/agitatedtriggers.meta
crimeinformation.meta -> mods/common.rpf/data/ai/crimeinformation.meta
If you find any bugs or weird behavior, please write about it in the comments. It really helps.
Small NPC behavior tweak for GTA V Story Mode. Fixes pointless aggression, instant police knowledge of crimes nobody saw, and a couple of gang relationship inconsistencies.
What it changes
- Civilians are less aggressive for no reason.
- Gangs react a bit better around you and their territory.
- Crime reporting needs an actual witness. No instant police knowledge.
- Animals don't count as witnesses.
- A few gang relationships adjusted.
v1.1
- Fixed gang intimidation chance stacking twice for some gangs.
- Fixed two gang pairs disliking each other one-way only.
- Added missing hearing range to the "hassle" crime.
- Removed witnessinformation.meta from the file list, it was never part of this mod.
Files changed
relationships.dat
agitatedtriggers.meta
crimeinformation.meta
Installation
OpenIV, Edit Mode, mods folder. Back up originals first, then replace files in the same paths. Story Mode only.
File paths
relationships.dat -> mods/common.rpf/data/relationships.dat
agitatedtriggers.meta -> mods/common.rpf/data/ai/agitatedtriggers.meta
crimeinformation.meta -> mods/common.rpf/data/ai/crimeinformation.meta
If you find any bugs or weird behavior, please write about it in the comments. It really helps.
Primul incarcat: 26 iunie 2026
Ultimul incarcat: 27 iulie 2026
Last Downloaded: in urma cu 20 minute



If you find any bugs or weird NPC behavior, please report it in the comments. I’ll check it and try to fix it in the next update.
Cool mod bro, I'm trying to figure out why if I shoot a civilian somewhere or fight with the cops every single gang member within 300 meters comes and gets involved. Did you figure out how to make motherfuckers leave each-other alone and not get involved for no reason or nah?
does it work on enhanced?
Where's the "witnessinformation" meta file?
I'm only asking this since you said in the description that its included in this mod.
@bollocksfortnite yo question! that's before you had the mod or after?
@bollocksfortnite Thanks for the report, I’m checking this. v1.1 will reduce random gang involvement.
can you please be more specific?
- Player intimidation, loitering and gang reaction behavior were tweaked.
- Gang NPCs react a bit better around the player and their areas.
what does "react a bit better" and "being tweaked" means?
@Thirsty_edits Yes
@korobchuk22 no its not to do with your mod, im saying just in general in gta V has the issue. Do you fix that specifically?
@korobchuk22 yo its missing the witness.meta
does the mod work fine?
crazy mod 10/10
@arican yes
@korobchuk22 Thank you for the answer