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  • @Felony83
    @Felony83 hmmm. it goes down right after it builds lamar's yard, every time. two things:
    1. add this to Hoodrich.ini and see if it still crashes there:
    [Scenery]
    Enabled=false
    if it stops, it's something in that yard and i'll find what.
    2. send me the first lines of Hoodrich.log (game build, legacy or enhanced, scripthookvdotnet version). your world's already at 146 peds and 168 cars when it builds, so if you're not running a gameconfig and a heap adjuster, add those too.

  • @moesosa77 no discord yet. ill make something eventually

    @JacksonDTM glad it's sorted. i'll check why the ini line didn't take.

    @tee4ee thanks for that one. cop cars vanishing when they get out at a takeover, i'll look at it.

  • @El m3alem @Redd635 good ideas :) the story line will defiant expand as is goes on ill look into doing somthings like this

    @Unknown_User000a it needs ScriptHookV and ScriptHookVDotNet 3 first (the -full zip has scripthookvdotnet in it), then drag the scripts folder into your gta folder. straight to desktop is usually scripthookv being older than your game, so grab the latest from dev-c.com.

    @RealLaynePlayz it's built round franklin (his aunt, lamar, all of it), so nothing for trevor or michael right now. ill be doing seperate mods for them and their own drug empires

    @bupuscik cheers :). it's built round franklin, so mp peds aren't supported, sorry. but ill try and get that fixed for you alought all the dialogue will still be built around frank

  • 0.9.9 is up: parkview apartment complex at the park , a gambling den, apartments, hoops on the court, and a lot of fixes. cheers for all the reports.

    @terps_253 where does it happen just around chamberlain?

    @NordCyborg appreciate you man that means a lot, cheers man :)

    @Bigsossa noted. working on it :)

    @Felony83 sorry man. your log shows the world was already full when you got there (160 peds), so the game's limits are the likely problem. you run a gameconfig/heap adjuster? if not thats what id update for yourself first .heads up, 0.9.9 adds parkview right by that block, so it will prob be worse with the new update . ill loook into fixing this and keeping it a bit lighter

    @Jere_6ixx thank you man i apprecate the comment :) thanks for the bug reports and ideas ill get them fixed

  • @tookietm the mod hands the gun over with the game's own give-weapon, so an inventory mod that manages weapons will take it straight back off him. can't promise compatibility but I'll have a look at how it stores them
    @Vitalezzzz working on it :)
    @tee4ee cheers! one night in three by default, [Block] TakeoverEveryNights in the ini (1 = every night), some time between 9pm and 4am game time on the Carson or davis junction. Hoodrich.log prints "Takeover: tonight's is on Carson at 23:00" and "Takeover: on." when it kicks off, so you can trigger your sounds off that. there's also a "Start one on Carson or davis" button on the settings screen for testing

    20 сентября 2026
  • @Odraymo cheers :)
    @ND_085 valeu! no Hoodrich.ini (0.9.7 ou mais novo) põe PhoneButton=false e Key=F2 (ou a tecla que quiser) na secção [Phone]. a seta pra cima volta a ser só do jogo
    @mitto_backup yep. the phone's on d-pad up like the game's own, and the screens show the pad buttons

    20 сентября 2026
  • @TruckerKingDee cheers. the bag on the floor is [Dealing] BagProp= in Hoodrich.ini, any prop name works. the strap on his back is clothing rather than a prop (vest slot, drawable 7 on Franklin) so there's no setting for that one yet, and MP peds aren't supported yet
    @scubasteve94 Vee not delivering is fixed in 0.9.8. for the lost bag there's "Bring my bag here" on the phone's settings screen (0.9.7 and up), it lands at your feet with everything in it. and glad the minimap's sorted,
    @Bigsossa Gerald's the marker on your map, at the flats on Grove. he gives you the first two packages free. then phone, Dealing, post up somewhere busy. when you need more it's Gerald or Hao
    @whatever5925 thank you, that means a lot. one product per pitch for now, selling a few at once is a good idea ill do that for sure
    @Felony83 glad the frame rate's better. for the crash at Gerald's, lower [Block] PedsBusy and CarsBusy in Hoodrich.ini (0.9.7 and up) and try RollersEnabled=false. if it still goes, paste the last lines of scripts\Hoodrich\Hoodrich.log after a crash and I'll find it

    20 сентября 2026
  • @JacksonDTM the bag on his back already holds food, and if you run Bare Minimum 0.8.3+ their bag screen shows it too. on the language: it's the first row on the settings screen so it's easy to nudge by accident. set Language=English in Hoodrich.ini or on the phone and it's back. that log is 0.7 to 0.9.5, if it's still doing it on 0.9.8 send me that one
    @Vipperr_2427 good stuff, enjoy :)
    @NordCyborg that was a real one, sorry. 0.9.6 fixed the "nobody could make the run" order and 0.9.8 fixed him vanishing at the hand-in. update and he'll deliver
    @Gta5gamer__ both of those are fixed: the lot car vanishing after a plate change and the second Bravado blip (0.9.7 and 0.9.8). the phone clash is [Phone] PhoneButton=false plus Key= in the ini. the decals on Gerald's truck I haven't seen, are you on Legacy or Enhanced? looking into it
    @thaffdde Families only for now, that's deliberate :)

    20 сентября 2026
  • @Zer0w cheers mate, that's exactly what I'm going for :)
    @YOURLOCALSOUTHERN you don't need 3.9.0.0 any more. since 0.9.7 it loads on any ScriptHookVDotNet 3, that was the whole cause of the "won't load" reports. grab 0.9.8, and if story mode still crashes paste me the last few lines of scripts\Hoodrich\Hoodrich.log
    @kocabac that log was the fix, cheers. 0.9.7 stops the war starting on a full block at all, and the two limits it was hitting are yours now: [Block] PedsBusy and CarsBusy in Hoodrich.ini. try 0.9.8, and if it still goes drop them to about 140 and 180
    @Bigb25 thanks man :) no discord yet, bugs and ideas go on github.com/defthrets/hoodrich/issues. MP ped isn't supported, the mod stands down until you're Franklin. no whole-map turf view yet, the phone tells you whose block you're standing on. and it's Families only on purpose for now, the other sets are suppliers and rivals
    @moesosa77 the bike swap is gone in 0.9.8 and FranklinsCar= left blank in the ini keeps the game's own car. for the phone, set PhoneButton=false and Key= to whatever you like in Hoodrich.ini (0.9.7 and up) and up arrow goes back to the game.

    20 сентября 2026
  • @gvnn thank you :) hanging it up is the thing most people mention, so I'll keep chipping at it.
    @JRod glad you got it sorted, and cheers for posting the fix.
    @xenmf2k good spot. Fix on the way. thanks

    20 сентября 2026