Dynamic Body Damage System 0.1.1 beta
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This mod adds a dynamic & grounded health system to GTA V to provide a more realistic, and dangerous experience to gunfights.
Features:
Bone-specific wound detection (20+ hit zones)
Bleeding Out System
Limping System
Performance Friendly
Info:
- When a hemorrhage is detected, you will slowly bleed out until you die. Stand still for 5 seconds to allow the bleeding to clot.
- Wearing body armor will absorb gunshots.
- Being shot in the leg will make you unable to run.
- Being shot in the arm will make aiming more difficult.
Plus More!
THIS IS A VERY EARLY VERSION. PLEASE REPORT BUGS.
Changelog:
0.1.0 Release
0.1.1 Improved time between damage delay
Installation:
Drag and drop the .cs file into your scripts folder.
Bugs/Issues
- Text may randomly cut off
- Some effects may not show fully, or be delayed.
Credits
Heavily inspired by the GunShotWound mod!
I mainly wanted a version that's more lightweight and simple, so I made this.
Features:
Bone-specific wound detection (20+ hit zones)
Bleeding Out System
Limping System
Performance Friendly
Info:
- When a hemorrhage is detected, you will slowly bleed out until you die. Stand still for 5 seconds to allow the bleeding to clot.
- Wearing body armor will absorb gunshots.
- Being shot in the leg will make you unable to run.
- Being shot in the arm will make aiming more difficult.
Plus More!
THIS IS A VERY EARLY VERSION. PLEASE REPORT BUGS.
Changelog:
0.1.0 Release
0.1.1 Improved time between damage delay
Installation:
Drag and drop the .cs file into your scripts folder.
Bugs/Issues
- Text may randomly cut off
- Some effects may not show fully, or be delayed.
Credits
Heavily inspired by the GunShotWound mod!
I mainly wanted a version that's more lightweight and simple, so I made this.
First Uploaded: 5 days ago
Last Updated: 5 days ago
Last Downloaded: 15 minutes ago
5 Comments
More mods by itsyaboi0008:
This mod adds a dynamic & grounded health system to GTA V to provide a more realistic, and dangerous experience to gunfights.
Features:
Bone-specific wound detection (20+ hit zones)
Bleeding Out System
Limping System
Performance Friendly
Info:
- When a hemorrhage is detected, you will slowly bleed out until you die. Stand still for 5 seconds to allow the bleeding to clot.
- Wearing body armor will absorb gunshots.
- Being shot in the leg will make you unable to run.
- Being shot in the arm will make aiming more difficult.
Plus More!
THIS IS A VERY EARLY VERSION. PLEASE REPORT BUGS.
Changelog:
0.1.0 Release
0.1.1 Improved time between damage delay
Installation:
Drag and drop the .cs file into your scripts folder.
Bugs/Issues
- Text may randomly cut off
- Some effects may not show fully, or be delayed.
Credits
Heavily inspired by the GunShotWound mod!
I mainly wanted a version that's more lightweight and simple, so I made this.
Features:
Bone-specific wound detection (20+ hit zones)
Bleeding Out System
Limping System
Performance Friendly
Info:
- When a hemorrhage is detected, you will slowly bleed out until you die. Stand still for 5 seconds to allow the bleeding to clot.
- Wearing body armor will absorb gunshots.
- Being shot in the leg will make you unable to run.
- Being shot in the arm will make aiming more difficult.
Plus More!
THIS IS A VERY EARLY VERSION. PLEASE REPORT BUGS.
Changelog:
0.1.0 Release
0.1.1 Improved time between damage delay
Installation:
Drag and drop the .cs file into your scripts folder.
Bugs/Issues
- Text may randomly cut off
- Some effects may not show fully, or be delayed.
Credits
Heavily inspired by the GunShotWound mod!
I mainly wanted a version that's more lightweight and simple, so I made this.
First Uploaded: 5 days ago
Last Updated: 5 days ago
Last Downloaded: 15 minutes ago

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I'll give it a try
but whats the difference between this and gunshotwound 2
@Dogdaysz Aimed to be more performance friendly & simpler to use.
What’s actually special about this mod compared to GSW2?