Enhanced Melee Combat 1.1
80,391
575
80,391
575
Installation
Place EnhancedMeleeCombat.dll and EnhancedMeleeCombat.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
About
A script that enhances various parts of melee combat in GTA 5. Adds an overhaul and plethora of more moves and variety such as blocking, ground tackling, crowd cheering and much more.
Features
Knockouts - NPCs have a chance of getting back up and continue fighting after a certain amount of time of unconciousness when beat in a melee fight .
Crowds - NPC AI behaviour is overwritten, when they see a fight and are interested, they will clap/cheer and say some things to make a realistic scenario instead of walking away, who wants to miss a good 'ol fist fight?
Gore - You can now use a melee weapon or your feet to bash an opponent's head in causing brain bits and blood to fly out.
Foetal - When an opponent is on the ground and you repeatedly kick them, they will try to protect their head and go into a protective position.
Dodge Cooldown - Like in GTA IV, you cannot hold the dodge button, you have to time your dodges correctly.
More Counter Attacks/Moves - Variety of different counter attacks and moves have been added such as a melee disarm if you successfully dodge an opponent and counter, you will take their weapon, there are also different combo finishing counters.
Strafe - A different strafing animation for both players and NPCs to make things different and fresh, ready to square up?
Blocking - Players and NPCs can now block making fights longer and interesting. As a player, press and hold the "Sneak" button which by default is "Left Control" key to block incoming attacks and take no damage. Sometimes NPCs or players will get punched through their blocks and fall to the ground due to the force.
Tackling - You can tackle opponents with low health using your fists or a knife.
NPC Takedowns - NPCs have the ability to take down other NPCs or the player if they have low health using a variety of animations.
Most features are configurable in the .ini file.
Changelog
1.0
- Initial Release
1.1
- Various performance fixes.
- Fixed "walking" animation bug.
Place EnhancedMeleeCombat.dll and EnhancedMeleeCombat.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
About
A script that enhances various parts of melee combat in GTA 5. Adds an overhaul and plethora of more moves and variety such as blocking, ground tackling, crowd cheering and much more.
Features
Knockouts - NPCs have a chance of getting back up and continue fighting after a certain amount of time of unconciousness when beat in a melee fight .
Crowds - NPC AI behaviour is overwritten, when they see a fight and are interested, they will clap/cheer and say some things to make a realistic scenario instead of walking away, who wants to miss a good 'ol fist fight?
Gore - You can now use a melee weapon or your feet to bash an opponent's head in causing brain bits and blood to fly out.
Foetal - When an opponent is on the ground and you repeatedly kick them, they will try to protect their head and go into a protective position.
Dodge Cooldown - Like in GTA IV, you cannot hold the dodge button, you have to time your dodges correctly.
More Counter Attacks/Moves - Variety of different counter attacks and moves have been added such as a melee disarm if you successfully dodge an opponent and counter, you will take their weapon, there are also different combo finishing counters.
Strafe - A different strafing animation for both players and NPCs to make things different and fresh, ready to square up?
Blocking - Players and NPCs can now block making fights longer and interesting. As a player, press and hold the "Sneak" button which by default is "Left Control" key to block incoming attacks and take no damage. Sometimes NPCs or players will get punched through their blocks and fall to the ground due to the force.
Tackling - You can tackle opponents with low health using your fists or a knife.
NPC Takedowns - NPCs have the ability to take down other NPCs or the player if they have low health using a variety of animations.
Most features are configurable in the .ini file.
Changelog
1.0
- Initial Release
1.1
- Various performance fixes.
- Fixed "walking" animation bug.
First Uploaded: May 24, 2017
Last Updated: May 28, 2017
Last Downloaded: 1 minute ago
355 Comments
More mods by jedijosh920:
Installation
Place EnhancedMeleeCombat.dll and EnhancedMeleeCombat.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
About
A script that enhances various parts of melee combat in GTA 5. Adds an overhaul and plethora of more moves and variety such as blocking, ground tackling, crowd cheering and much more.
Features
Knockouts - NPCs have a chance of getting back up and continue fighting after a certain amount of time of unconciousness when beat in a melee fight .
Crowds - NPC AI behaviour is overwritten, when they see a fight and are interested, they will clap/cheer and say some things to make a realistic scenario instead of walking away, who wants to miss a good 'ol fist fight?
Gore - You can now use a melee weapon or your feet to bash an opponent's head in causing brain bits and blood to fly out.
Foetal - When an opponent is on the ground and you repeatedly kick them, they will try to protect their head and go into a protective position.
Dodge Cooldown - Like in GTA IV, you cannot hold the dodge button, you have to time your dodges correctly.
More Counter Attacks/Moves - Variety of different counter attacks and moves have been added such as a melee disarm if you successfully dodge an opponent and counter, you will take their weapon, there are also different combo finishing counters.
Strafe - A different strafing animation for both players and NPCs to make things different and fresh, ready to square up?
Blocking - Players and NPCs can now block making fights longer and interesting. As a player, press and hold the "Sneak" button which by default is "Left Control" key to block incoming attacks and take no damage. Sometimes NPCs or players will get punched through their blocks and fall to the ground due to the force.
Tackling - You can tackle opponents with low health using your fists or a knife.
NPC Takedowns - NPCs have the ability to take down other NPCs or the player if they have low health using a variety of animations.
Most features are configurable in the .ini file.
Changelog
1.0
- Initial Release
1.1
- Various performance fixes.
- Fixed "walking" animation bug.
Place EnhancedMeleeCombat.dll and EnhancedMeleeCombat.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
About
A script that enhances various parts of melee combat in GTA 5. Adds an overhaul and plethora of more moves and variety such as blocking, ground tackling, crowd cheering and much more.
Features
Knockouts - NPCs have a chance of getting back up and continue fighting after a certain amount of time of unconciousness when beat in a melee fight .
Crowds - NPC AI behaviour is overwritten, when they see a fight and are interested, they will clap/cheer and say some things to make a realistic scenario instead of walking away, who wants to miss a good 'ol fist fight?
Gore - You can now use a melee weapon or your feet to bash an opponent's head in causing brain bits and blood to fly out.
Foetal - When an opponent is on the ground and you repeatedly kick them, they will try to protect their head and go into a protective position.
Dodge Cooldown - Like in GTA IV, you cannot hold the dodge button, you have to time your dodges correctly.
More Counter Attacks/Moves - Variety of different counter attacks and moves have been added such as a melee disarm if you successfully dodge an opponent and counter, you will take their weapon, there are also different combo finishing counters.
Strafe - A different strafing animation for both players and NPCs to make things different and fresh, ready to square up?
Blocking - Players and NPCs can now block making fights longer and interesting. As a player, press and hold the "Sneak" button which by default is "Left Control" key to block incoming attacks and take no damage. Sometimes NPCs or players will get punched through their blocks and fall to the ground due to the force.
Tackling - You can tackle opponents with low health using your fists or a knife.
NPC Takedowns - NPCs have the ability to take down other NPCs or the player if they have low health using a variety of animations.
Most features are configurable in the .ini file.
Changelog
1.0
- Initial Release
1.1
- Various performance fixes.
- Fixed "walking" animation bug.
First Uploaded: May 24, 2017
Last Updated: May 28, 2017
Last Downloaded: 1 minute ago
@quaidecobaine how it don't work for me and i have thoses
@frank wanted try searching gameconfig and click the first gameconfig, then search for heap and click the first one, then search for file and click the first one, so try it
@quaidecobaine ok
@frank wanted alright, this should work
@frank wanted and try deleting your gameconfig, heap limit adjuster, packfile limit adjuster, and try reinstalling it
@quaidecobaine ok
@quaidecobaine does it still work for you
@frank wanted yup
@frank wanted try my mods: https://www.gta5-mods.com/scripts/mods-i-i-use-for-gta-5-s-gameplay, https://www.gta5-mods.com/vehicles/lines-for-dlclist-quaidecobaine, https://www.gta5-mods.com/vehicles/dlcpacks-i-use ( STLL PENDING )
plss update this mod seems cool
The game crash when its starting
Crash on startup :(
@5kY1iN3 Same here
To everyone having issues still, this is my config that works! Currently have about 12 hours of play time with it too. Granted,, most of the mod's settings are turned off lol
[Settings]
Knockouts=true
NPCTakedowns=false
CrowdCheering=false
DodgeCooldown=false
Gore=true
GroundTackles=false
FPStrafeAnim=false
BodyFoetals=true
[BlockSettings]
PlayerBlocking=false
AIBlocking=false
[DodgeTimerSettings]
CooldownTimer=3000
[KnockoutSettings]
KnockoutChance=70
UnconciousTimeMin=7000
UnconciousTimeMax=30000
it wont load it crashes
@5kY1iN3 Thats working but there isnt fight animation etc.
@BsT_ turon on player blocking and ground tackels
@Lspdfr9 Game is crashing after this change...
Does anybody have an idea?
@BsT_ B download big game config and heap adjuster and pack file limit adjuster